Player Matchup

Thor
Thor
GingeySherman
Thor
Level 157
God Stats
1W - 0L
1,704 SR
Queue Stats
23W - 17L
1,520 Elo+
Party 1
Scylla
Scylla
RamonODST 52
Scylla
Level 106
God Stats
3W - 1L
1,643 SR
Queue Stats
70W - 58L
1,527 Elo+
Solo
Vulcan
Vulcan
blackened magic
Vulcan
Level 147
God Stats
1W - 0L
1,726 SR
Queue Stats
22W - 17L
1,509 Elo+
Party 1
Charybdis
Charybdis
lovecasper
Charybdis
Level 159
God Stats
3W - 1L
1,495 SR
Queue Stats
148W - 151L
1,506 Elo+
Solo
Janus
Janus
ronilm
Janus
Level 61
God Stats
1W - 0L
1,815 SR
Queue Stats
3W - 8L
1,194 Elo+
Party 1
Team Averages
Level 126
1,677 SR
1,451 Elo+

VS

Team Averages
Level 119
1,459 SR
1,508 Elo+
Hercules
Hercules
FaQiFiKNoW
Hercules
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 109L
1,512 Elo+
Solo
Freya
Freya
GALSTRON9306
Freya
Level 160
God Stats
0W - 1L
1,190 SR
Queue Stats
40W - 40L
1,547 Elo+
Solo
He Bo
He Bo
JohnnySiunami
He Bo
Level 89
God Stats
3W - 3L
1,496 SR
Queue Stats
157W - 160L
1,459 Elo+
Solo
Hun Batz
Hun Batz
WildLifeTT87
Hun Batz
Level 158
God Stats
3W - 3L
1,607 SR
Queue Stats
367W - 401L
1,520 Elo+
Solo
Thanatos
Thanatos
hannakari
Thanatos
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 4 / 14
13,521
795
19,014
14,635
8,064
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
20
4 / 4 / 18
12,262
721
17,315
12,139
5,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 4 / 17
13,505
794
30,932
11,594
6,520
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
lovecasper
Charybdis
17
2 / 4 / 19
11,081
652
9,156
15,425
7,772
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Janus
ronilm
Janus
20
9 / 4 / 17
13,077
769
20,256
9,880
4,867
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FaQiFiKNoW
Hercules
20
2 / 3 / 12
12,127
713
10,980
33,609
31,749
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
9 / 8 / 3
12,768
751
12,763
23,074
10,205
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
6 / 7 / 4
12,208
718
15,508
16,873
6,406
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
WildLifeTT87
Hun Batz
14
1 / 8 / 5
9,740
573
6,604
15,605
5,788
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
hannakari
Thanatos
16
2 / 10 / 8
10,371
610
5,675
19,079
8,338
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
52
36
Kills
20
20
Deaths
36
85
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hercules
FaQiFiKNoW
Hercules
2
3
12
2.67
L
9
8
3
1.31
W
14
4
14
5.25
L
6
7
4
1.14
W
Scylla
4
4
18
3.25
L
Hun Batz
WildLifeTT87
Hun Batz
1
8
5
0.44
W
7
4
17
3.88
L
Thanatos
hannakari
Thanatos
2
10
8
0.6
W
Charybdis
lovecasper
Charybdis
2
4
19
2.88
W
Janus
ronilm
Janus
9
4
17
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,673
Damage
51,530
63,673
Taken
108,240
32,938
Mitigated
62,486
21,384
Healing
35,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
FaQiFiKNoW
Hercules
10,980
1,675
1,129
13,897
33,609
31,749
318
20,615
12,554
0
27,603
L
12,763
3,282
1,092
6,892
23,074
10,205
2,350
12,852
10,090
34,721
0
W
19,014
2,862
2,451
3,569
14,635
8,064
2,258
5,576
8,875
0
33,515
L
15,508
464
943
1,777
16,873
6,406
1,204
12,597
4,146
35,585
0
W
Scylla
17,315
319
1,502
2,888
12,139
5,715
810
6,489
5,406
37,477
0
L
Hun Batz
WildLifeTT87
Hun Batz
6,604
731
811
2,705
15,605
5,788
0
10,748
4,663
0
16,161
W
30,932
11,636
123
32
11,594
6,520
1,556
4,728
6,588
53,309
0
L
Thanatos
hannakari
Thanatos
5,675
650
1,065
5,137
19,079
8,338
0
10,675
8,284
0
10,809
W
Charybdis
lovecasper
Charybdis
9,156
3,702
4,309
4,361
15,425
7,772
1,438
6,237
8,950
0
25,196
W
Janus
ronilm
Janus
20,256
610
1,594
555
9,880
4,867
1,584
4,177
5,583
36,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,446
Gold Earned
57,214
189
Minions Killed
175
0
Camps Cleared
0
1,582,646
Distance Traveled
1,307,313
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,127
713
42
2
0
362,864
2
L
Freya
12,768
751
54
3
0
224,519
0
W
Thor
13,521
795
34
2
0
321,506
3
L
He Bo
12,208
718
50
3
0
286,977
0
W
Scylla
12,262
721
45
3
0
307,411
0
L
Hun Batz
9,740
573
18
1
0
160,819
1
W
Vulcan
13,505
794
49
3
0
339,287
0
L
Thanatos
10,371
610
11
1
0
272,134
3
W
Charybdis
11,081
652
27
2
0
303,387
1
W
Janus
13,077
769
34
2
0
311,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role