Player Matchup

Sobek
Sobek
Prosekk0
Sobek
Level 34
God Stats
17W - 12L
1,511 SR
Queue Stats
115W - 119L
1,441 Elo+
Party 2
Chang'e
Chang'e
Rugee
Chang'e
Level 11
God Stats
16W - 12L
1,552 SR
Queue Stats
99W - 99L
1,415 Elo+
Party 2
Ishtar
Ishtar
VeryNiceJet
Ishtar
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
133W - 126L
1,424 Elo+
Party 2
Team Averages
Level 49
1,521 SR
1,427 Elo+

VS

Team Averages
Level 50
1,600 SR
1,486 Elo+
Medusa
Medusa
JELL0 B0MB
Medusa
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Mulan
Mulan
JenSaw1922
Mulan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Sol
Sol
TheInfamousNutz
Sol
Level 126
God Stats
0W - 1L
1,799 SR
Queue Stats
22W - 26L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Prosekk0
Sobek
13
4 / 3 / 14
9,839
820
5,855
17,505
21,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
Rugee
Chang'e
14
4 / 0 / 11
8,966
747
6,001
9,417
4,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
15
11 / 0 / 7
10,596
883
16,625
11,612
5,342
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JELL0 B0MB
Medusa
10
0 / 9 / 2
6,952
579
5,218
12,433
4,578
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
10
1 / 8 / 2
7,299
608
4,898
13,377
9,244
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
2 / 2 / 1
7,952
663
13,074
8,326
2,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
19
Kills
3
3
Deaths
19
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
JELL0 B0MB
Medusa
0
9
2
0.11
L
Mulan
1
8
2
0.25
W
Sobek
Prosekk0
Sobek
4
3
14
3.67
W
Chang'e
Rugee
Chang'e
4
0
11
9.5
L
2
2
1
1.25
W
Ishtar
11
0
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,481
Damage
23,190
38,534
Taken
34,136
31,352
Mitigated
16,770
13,970
Healing
2,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
JELL0 B0MB
Medusa
5,218
3,769
0
279
12,433
4,578
0
5,309
7,124
0
12,515
L
Mulan
4,898
526
0
399
13,377
9,244
0
4,010
9,367
0
10,821
W
Sobek
Prosekk0
Sobek
5,855
746
0
3,496
17,505
21,483
184
4,480
13,025
21,755
0
W
Chang'e
Rugee
Chang'e
6,001
643
2,586
4,429
9,417
4,527
942
5,426
3,991
17,631
0
L
13,074
2,161
115
1,639
8,326
2,948
0
2,878
5,448
41,815
0
W
Ishtar
16,625
11,649
0
3,459
11,612
5,342
1,376
3,641
7,719
0
58,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,401
Gold Earned
22,203
137
Minions Killed
84
7
Camps Cleared
2
669,208
Distance Traveled
553,107
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,952
579
17
1
0
170,054
0
L
Mulan
7,299
608
12
1
0
154,353
0
W
Sobek
9,839
820
32
3
1
220,679
1
W
Chang'e
8,966
747
25
2
1
217,482
0
L
Sol
7,952
663
55
5
2
228,700
1
W
Ishtar
10,596
883
80
7
5
231,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role