Player Matchup

Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
HouseOfRawn
Mulan
Level 129
God Stats
1W - 0L
1,651 SR
Queue Stats
28W - 22L
1,586 Elo+
Solo
Ymir
Ymir
ReyVaughan
Ymir
Level 145
God Stats
21W - 15L
1,514 SR
Queue Stats
435W - 506L
1,494 Elo+
Party 1
Sylvanus
Sylvanus
SakeYuri
Sylvanus
Level 126
God Stats
7W - 8L
1,534 SR
Queue Stats
14W - 11L
1,540 Elo+
Solo
Team Averages
Level 128
1,540 SR
1,524 Elo+

VS

Team Averages
Level 142
1,617 SR
1,549 Elo+
Maui
Maui
BlackColorZ
Maui
Level 157
God Stats
2W - 3L
1,826 SR
Queue Stats
285W - 249L
1,577 Elo+
Party 2
Lancelot
Lancelot
Charlypower45
Lancelot
Level 160
God Stats
1W - 5L
1,279 SR
Queue Stats
391W - 354L
1,581 Elo+
Party 2
Chaac
Chaac
ZeaxMtz
Chaac
Level 155
God Stats
1W - 3L
1,567 SR
Queue Stats
214W - 185L
1,572 Elo+
Party 2
Sylvanus
Sylvanus
ZeÐÐ
Sylvanus
Level 148
God Stats
6W - 6L
1,719 SR
Queue Stats
25W - 39L
1,465 Elo+
Solo
Cernunnos
Cernunnos
booooooofy
Cernunnos
Level 92
God Stats
9W - 3L
1,693 SR
Queue Stats
139W - 135L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 3 / 1
6,869
572
5,938
8,500
4,468
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
 
Neith
11
2 / 1 / 4
6,570
548
7,345
7,492
2,638
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
3 / 2 / 2
6,569
547
3,633
8,558
3,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
2 / 1 / 5
6,651
554
3,410
7,872
4,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sylvanus
SakeYuri
Sylvanus
13
4 / 2 / 1
8,222
685
8,601
9,466
6,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
5,718
477
2,538
8,144
4,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Lancelot
Charlypower45
Lancelot
11
4 / 3 / 2
6,599
550
5,725
10,169
3,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chaac
ZeaxMtz
Chaac
11
1 / 3 / 1
6,213
518
6,132
11,422
6,052
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
ZeÐÐ
Sylvanus
11
2 / 0 / 2
6,543
545
4,551
5,563
2,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
booooooofy
Cernunnos
10
2 / 5 / 0
6,123
510
7,081
9,633
3,327
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
13
Kills
9
9
Deaths
13
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
3
1
0.83
W
Neith
 
Neith
2
1
4
4
L
0
2
2
0.5
L
Lancelot
Charlypower45
Lancelot
4
3
2
1.67
W
3
2
2
2
W
2
1
5
4.5
W
Sylvanus
SakeYuri
Sylvanus
4
2
1
2.25
L
Chaac
ZeaxMtz
Chaac
1
3
1
0.5
L
Sylvanus
ZeÐÐ
Sylvanus
2
0
2
3
L
Cernunnos
booooooofy
Cernunnos
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,927
Damage
26,027
41,888
Taken
44,931
21,173
Mitigated
21,012
18,529
Healing
11,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,938
562
0
3,957
8,500
4,468
144
3,099
5,401
51,322
0
W
Neith
 
Neith
7,345
3,081
0
1,665
7,492
2,638
572
299
7,193
0
46,754
L
2,538
698
0
1,326
8,144
4,748
0
2,605
5,539
15,063
0
L
Lancelot
Charlypower45
Lancelot
5,725
2,024
0
875
10,169
3,904
0
2,972
7,197
0
36,354
W
3,633
805
0
4,798
8,558
3,543
0
846
7,712
0
41,464
W
3,410
1,196
1,542
2,748
7,872
4,139
0
2,360
5,512
12,922
3,552
W
Sylvanus
SakeYuri
Sylvanus
8,601
3,153
0
3,819
9,466
6,385
462
0
9,466
55,503
13,538
L
Chaac
ZeaxMtz
Chaac
6,132
1,450
0
4,430
11,422
6,052
0
6,638
4,784
0
42,386
L
Sylvanus
ZeÐÐ
Sylvanus
4,551
1,466
858
2,316
5,563
2,981
42
2,860
2,703
42,164
10,283
L
Cernunnos
booooooofy
Cernunnos
7,081
4,125
0
1,857
9,633
3,327
0
1,081
8,552
0
44,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,881
Gold Earned
31,196
396
Minions Killed
359
0
Camps Cleared
0
1,121,708
Distance Traveled
1,179,358
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,869
572
83
7
0
205,222
1
W
Neith
6,570
548
82
7
0
233,398
4
L
Maui
5,718
477
23
2
0
238,541
4
L
Lancelot
6,599
550
70
6
0
276,537
2
W
Mulan
6,569
547
75
6
0
241,908
2
W
Ymir
6,651
554
30
3
0
248,931
2
W
Sylvanus
8,222
685
126
11
0
192,249
2
L
Chaac
6,213
518
76
6
0
236,665
6
L
Sylvanus
6,543
545
110
9
0
217,325
1
L
Cernunnos
6,123
510
80
7
0
210,290
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role