Player Matchup

Sun Wukong
Sun Wukong
LeeRogers
Sun Wukong
Level 160
God Stats
22W - 19L
1,546 SR
Queue Stats
981W - 1,009L
1,392 Elo+
Solo
Raijin
Raijin
Riku Knightwolf
Raijin
Level 160
God Stats
3W - 0L
1,536 SR
Queue Stats
177W - 179L
1,365 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ThatBlueGdSTi
Tsukuyomi
Level 102
God Stats
12W - 8L
1,474 SR
Queue Stats
39W - 42L
1,415 Elo+
Solo
Maui
Maui
VanDusen31
Maui
Level 155
God Stats
3W - 5L
1,214 SR
Queue Stats
132W - 138L
1,327 Elo+
Party 1
Rama
Rama
YT_HyperDiper
Rama
Level 47
God Stats
3W - 1L
1,735 SR
Queue Stats
104W - 96L
1,386 Elo+
Solo
Team Averages
Level 125
1,501 SR
1,377 Elo+

VS

Team Averages
Level 85
1,300 SR
1,342 Elo+
Achilles
Achilles
ChapinMC
Achilles
Level 103
God Stats
0W - 2L
1,203 SR
Queue Stats
41W - 48L
1,362 Elo+
Party 2
Cliodhna
Cliodhna
Hergulio83
Cliodhna
Level 115
God Stats
27W - 27L
1,520 SR
Queue Stats
365W - 430L
1,365 Elo+
Solo
Rama
Rama
SoloUnDolo
Rama
Level 149
God Stats
0W - 3L
1,216 SR
Queue Stats
250W - 304L
1,358 Elo+
Solo
Janus
Janus
Swayzeeny
Janus
Level 29
God Stats
2W - 11L
1,195 SR
Queue Stats
16W - 18L
1,348 Elo+
Party 2
Ymir
Ymir
landofthelost2
Ymir
Level 29
God Stats
13W - 23L
1,366 SR
Queue Stats
13W - 24L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LeeRogers
Sun Wukong
12
2 / 0 / 0
7,342
612
4,475
9,562
5,779
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
5 / 1 / 0
6,980
582
8,107
6,822
2,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
ThatBlueGdSTi
Tsukuyomi
11
2 / 2 / 7
6,571
548
5,477
10,702
3,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 1 / 5
5,501
458
2,400
10,037
7,662
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
4 / 0 / 0
6,434
536
5,213
5,116
1,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ChapinMC
Achilles
10
0 / 2 / 0
5,536
461
3,224
7,726
4,617
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
Hergulio83
Cliodhna
10
1 / 2 / 1
5,658
472
3,496
8,931
3,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 3 / 0
4,545
379
1,851
6,972
1,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
Swayzeeny
Janus
9
2 / 5 / 1
5,610
468
5,118
7,553
2,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 2 / 3
5,485
457
3,029
9,334
6,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
14
Kills
3
4
Deaths
14
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
ChapinMC
Achilles
0
2
0
0
L
Cliodhna
Hergulio83
Cliodhna
1
2
1
0.75
W
Sun Wukong
LeeRogers
Sun Wukong
2
0
0
2
W
5
1
0
5
L
0
3
0
0
L
Janus
Swayzeeny
Janus
2
5
1
0.5
W
Tsukuyomi
ThatBlueGdSTi
Tsukuyomi
2
2
7
2.75
W
1
1
5
3.5
W
4
0
0
4
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,672
Damage
16,718
42,239
Taken
40,516
21,171
Mitigated
18,706
14,202
Healing
7,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ChapinMC
Achilles
3,224
1,835
0
2,441
7,726
4,617
0
0
7,726
0
33,382
L
Cliodhna
Hergulio83
Cliodhna
3,496
479
0
499
8,931
3,168
0
770
8,059
0
33,173
W
Sun Wukong
LeeRogers
Sun Wukong
4,475
706
0
4,383
9,562
5,779
0
0
9,562
0
49,597
W
8,107
909
0
2,069
6,822
2,314
699
3,628
2,944
37,422
0
L
1,851
1,634
0
2,742
6,972
1,881
0
798
6,174
0
20,919
L
Janus
Swayzeeny
Janus
5,118
709
0
206
7,553
2,838
264
3,887
3,388
25,622
0
W
Tsukuyomi
ThatBlueGdSTi
Tsukuyomi
5,477
1,074
0
4,179
10,702
3,798
0
1,410
9,056
0
37,879
W
2,400
285
144
1,220
10,037
7,662
96
2,298
7,683
14,343
0
W
5,213
4,092
0
2,207
5,116
1,618
950
269
4,847
0
42,764
L
3,029
495
261
1,230
9,334
6,202
0
4,397
4,662
19,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,828
Gold Earned
26,834
328
Minions Killed
234
0
Camps Cleared
0
1,093,228
Distance Traveled
954,110
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,536
461
61
5
0
198,683
2
L
Cliodhna
5,658
472
58
5
0
230,970
1
W
Sun Wukong
7,342
612
108
9
0
226,938
4
W
Raijin
6,980
582
67
6
0
182,457
5
L
Rama
4,545
379
28
2
0
134,015
0
L
Janus
5,610
468
51
4
0
209,917
0
W
Tsukuyomi
6,571
548
63
5
0
253,543
5
W
Maui
5,501
458
16
1
0
220,270
2
W
Rama
6,434
536
74
6
0
210,020
1
L
Ymir
5,485
457
36
3
0
180,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role