Player Matchup

Bellona
Bellona
Mac Memphis901
Bellona
Level 107
God Stats
27W - 39L
1,325 SR
Queue Stats
170W - 256L
1,333 Elo+
Party 2
Yemoja
Yemoja
OutsideWig62745
Yemoja
Level 107
God Stats
17W - 24L
1,517 SR
Queue Stats
263W - 443L
1,352 Elo+
Solo
Baron Samedi
Baron Samedi
SliceThaBeast
Baron Samedi
Level 46
God Stats
16W - 27L
1,463 SR
Queue Stats
65W - 108L
1,331 Elo+
Party 2
Team Averages
Level 87
1,435 SR
1,339 Elo+

VS

Team Averages
Level 85
1,503 SR
1,329 Elo+
Chaac
Chaac
Haisesasaki2208
Chaac
Level 44
God Stats
13W - 16L
1,510 SR
Queue Stats
18W - 32L
1,261 Elo+
Party 1
Fenrir
Fenrir
Kingsman42
Fenrir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,362 Elo+
Solo
Agni
Agni
Soramy
Agni
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 92L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
7,785
649
12,798
15,192
12,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
0 / 1 / 3
8,093
674
3,174
8,985
8,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
SliceThaBeast
Baron Samedi
12
2 / 1 / 2
7,777
648
10,341
10,289
6,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 4
8,447
704
7,797
12,588
8,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
Kingsman42
Fenrir
12
1 / 1 / 4
7,470
623
6,606
13,019
12,329
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
Soramy
Agni
13
3 / 1 / 3
8,403
700
13,368
6,664
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
4
Kills
6
6
Deaths
4
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
2
4
2
L
Fenrir
Kingsman42
Fenrir
1
1
4
3
W
2
4
2
0.75
W
0
1
3
1.5
W
Baron Samedi
SliceThaBeast
Baron Samedi
2
1
2
3
L
Agni
Soramy
Agni
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,313
Damage
27,771
34,466
Taken
32,271
27,611
Mitigated
23,770
13,346
Healing
7,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,797
1,874
424
4,115
12,588
8,890
0
4,776
7,812
0
18,408
L
Fenrir
Kingsman42
Fenrir
6,606
2,065
0
1,450
13,019
12,329
0
6,637
6,382
0
16,742
W
12,798
5,184
0
2,041
15,192
12,708
0
6,201
8,991
0
25,134
W
3,174
1,192
2,961
1,920
8,985
8,681
0
3,407
5,578
13,985
0
W
Baron Samedi
SliceThaBeast
Baron Samedi
10,341
1,697
2,176
4,248
10,289
6,222
78
4,066
6,223
26,417
0
L
Agni
Soramy
Agni
13,368
1,619
437
1,320
6,664
2,551
0
2,680
3,984
33,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,655
Gold Earned
24,320
90
Minions Killed
85
4
Camps Cleared
4
621,406
Distance Traveled
651,394
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,447
704
16
1
0
204,475
0
L
Fenrir
7,470
623
12
1
2
234,575
4
W
Bellona
7,785
649
37
3
1
212,071
3
W
Yemoja
8,093
674
25
2
2
202,547
3
W
Baron Samedi
7,777
648
28
2
1
206,788
1
L
Agni
8,403
700
57
5
2
212,344
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role