Player Matchup

Sobek
Sobek
ColSkynyrd
Sobek
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 132L
1,448 Elo+
Solo
Shiva
Shiva
Matnor15
Shiva
Level 45
God Stats
5W - 6L
1,469 SR
Queue Stats
122W - 88L
1,584 Elo+
Solo
Awilix
Awilix
Mic11Mack11
Awilix
Level 87
God Stats
0W - 2L
1,682 SR
Queue Stats
45W - 37L
1,516 Elo+
Solo
Vulcan
Vulcan
One Mellow Wolf
Vulcan
Level 144
God Stats
3W - 2L
1,579 SR
Queue Stats
266W - 270L
1,511 Elo+
Solo
Skadi
Skadi
SmallMeatGamer
Skadi
Level 49
God Stats
8W - 5L
1,344 SR
Queue Stats
146W - 93L
1,533 Elo+
Solo
Team Averages
Level 74
1,515 SR
1,519 Elo+

VS

Team Averages
Level 111
1,677 SR
1,698 Elo+
Chang'e
Chang'e
DANGEROUSturtIe
Chang'e
Level 160
God Stats
42W - 14L
1,744 SR
Queue Stats
488W - 355L
1,753 Elo+
Party 1
Hou Yi
Hou Yi
Elit3_1ShotKILL
Hou Yi
Level 160
God Stats
3W - 3L
1,550 SR
Queue Stats
351W - 256L
1,753 Elo+
Party 1
Geb
Geb
Gears9199
Geb
Level 115
God Stats
17W - 12L
1,682 SR
Queue Stats
203W - 158L
1,688 Elo+
Party 1
Achilles
Achilles
MoNoGrim1
Achilles
Level 18
God Stats
2W - 0L
1,751 SR
Queue Stats
28W - 4L
1,843 Elo+
Party 1
Nox
Nox
SpikedGazelle77
Nox
Level 103
God Stats
2W - 0L
1,656 SR
Queue Stats
36W - 26L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
7
1 / 2 / 1
5,426
493
3,515
9,187
6,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shiva
Matnor15
Shiva
12
2 / 0 / 0
6,707
610
2,954
7,872
4,219
Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
8
0 / 1 / 0
5,012
456
1,432
9,606
3,390
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

9
0 / 3 / 0
5,137
467
5,089
6,385
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 1
6,536
594
6,714
4,932
1,536
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 3
6,227
566
8,315
7,207
3,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 1 / 1
5,637
512
2,920
7,821
2,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 2 / 6
5,523
502
2,317
8,034
2,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Achilles
MoNoGrim1
Achilles
10
4 / 0 / 1
6,120
556
5,416
6,849
2,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 2 / 0
5,771
525
2,801
4,593
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
5
Kills
7
7
Deaths
5
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sobek
1
2
1
0.75
W
3
0
3
4.5
W
0
1
1
0.5
W
0
2
6
1.5
L
Shiva
Matnor15
Shiva
2
0
0
2
L
Awilix
0
1
0
0
W
Achilles
MoNoGrim1
Achilles
4
0
1
4.5
L
0
3
0
0
L
2
1
1
2.5
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,704
Damage
21,769
37,982
Taken
34,504
18,822
Mitigated
13,302
10,009
Healing
13,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
3,515
389
0
2,784
9,187
6,922
0
3,484
5,575
11,277
0
W
8,315
622
761
3,425
7,207
3,025
258
4,476
2,731
50,093
0
W
2,920
1,810
0
3,437
7,821
2,585
0
633
7,188
0
45,555
W
2,317
352
1,544
1,344
8,034
2,901
0
2,464
5,570
9,494
0
L
Shiva
Matnor15
Shiva
2,954
291
0
2,348
7,872
4,219
0
2,801
5,071
0
48,492
L
Awilix
1,432
652
0
2,573
9,606
3,390
0
1,674
7,784
0
31,312
W
Achilles
MoNoGrim1
Achilles
5,416
2,507
0
1,317
6,849
2,917
100
1,031
5,818
0
41,519
L
5,089
1,566
0
500
6,385
2,755
0
4,456
1,605
37,439
0
L
6,714
3,427
0
1,804
4,932
1,536
0
418
4,514
0
58,306
W
2,801
427
0
1,290
4,593
1,874
0
0
4,593
39,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,818
Gold Earned
29,278
331
Minions Killed
342
0
Camps Cleared
0
1,046,016
Distance Traveled
1,039,251
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,426
493
18
2
0
197,267
2
W
Chang'e
6,227
566
102
9
0
221,040
0
W
Hou Yi
5,637
512
78
7
0
172,870
1
W
Geb
5,523
502
22
2
0
230,718
0
L
Shiva
6,707
610
95
9
0
215,931
5
L
Awilix
5,012
456
59
5
0
236,829
3
W
Achilles
6,120
556
63
6
0
234,228
1
L
Vulcan
5,137
467
60
5
0
202,301
4
L
Skadi
6,536
594
99
9
0
193,688
2
W
Nox
5,771
525
77
7
0
180,395
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role