Player Matchup

Ymir
Ymir
Aros Sros
Ymir
Level 160
God Stats
10W - 7L
1,719 SR
Queue Stats
416W - 257L
1,620 Elo+
Party 2
Chang'e
Chang'e
ThiqqWaifu
Chang'e
Level 117
God Stats
6W - 4L
1,455 SR
Queue Stats
362W - 344L
1,539 Elo+
Party 2
Ishtar
Ishtar
TragicKillerJoe
Ishtar
Level 114
God Stats
6W - 2L
1,673 SR
Queue Stats
27W - 16L
1,577 Elo+
Party 2
Team Averages
Level 130
1,615 SR
1,579 Elo+

VS

Team Averages
Level 51
1,341 SR
1,230 Elo+
Maui
Maui
Ke0ndr
Maui
Level 69
God Stats
14W - 18L
1,431 SR
Queue Stats
117W - 158L
1,348 Elo+
Solo
Ra
Ra
SourdoughFruit
Ra
Level 55
God Stats
0W - 2L
1,093 SR
Queue Stats
2W - 9L
1,170 Elo+
Party 1
Chaac
Chaac
fluffymage47
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,170 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
3 / 1 / 10
10,087
841
8,059
13,369
14,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
ThiqqWaifu
Chang'e
14
6 / 1 / 5
9,533
794
8,801
8,913
3,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
5 / 1 / 5
9,562
797
10,854
8,042
3,465
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Ke0ndr
Maui
11
0 / 4 / 3
7,348
612
2,671
10,246
9,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 7 / 1
8,244
687
5,485
10,280
4,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 3 / 2
7,715
643
11,050
14,283
9,397
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
14
Kills
3
3
Deaths
14
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
1
10
8
L
Maui
Ke0ndr
Maui
0
4
3
0.38
L
2
7
1
0.36
W
Chang'e
ThiqqWaifu
Chang'e
6
1
5
8.5
W
5
1
5
7.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,714
Damage
19,206
30,324
Taken
34,809
21,443
Mitigated
23,104
15,946
Healing
4,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
8,059
1,413
0
4,440
13,369
14,477
434
3,033
10,336
22,065
0
L
Maui
Ke0ndr
Maui
2,671
853
0
229
10,246
9,073
174
4,748
5,183
17,692
2,717
L
5,485
309
559
1,354
10,280
4,634
786
5,730
4,277
31,219
0
W
Chang'e
ThiqqWaifu
Chang'e
8,801
1,041
2,666
6,060
8,913
3,501
829
3,194
5,719
24,615
0
W
10,854
6,309
0
2,780
8,042
3,465
2,074
2,270
5,772
0
54,742
L
11,050
3,245
0
2,805
14,283
9,397
261
5,927
8,110
0
20,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,182
Gold Earned
23,307
138
Minions Killed
100
8
Camps Cleared
3
636,616
Distance Traveled
603,006
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,087
841
24
2
2
204,316
2
L
Maui
7,348
612
41
3
2
203,268
1
L
Ra
8,244
687
41
3
1
177,816
3
W
Chang'e
9,533
794
34
3
1
224,169
4
W
Ishtar
9,562
797
80
7
5
208,131
3
L
Chaac
7,715
643
18
2
0
221,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role