Player Matchup

Ymir
Ymir
HARLEYQUINN0506
Ymir
Level 44
God Stats
2W - 3L
1,464 SR
Queue Stats
47W - 42L
1,423 Elo+
Party 2
Thor
Thor
Kilroo
Thor
Level 61
God Stats
1W - 6L
1,201 SR
Queue Stats
195W - 248L
1,382 Elo+
Party 1
Merlin
Merlin
TarotMoon
Merlin
Level 89
God Stats
7W - 20L
1,275 SR
Queue Stats
345W - 406L
1,393 Elo+
Party 1
Chaac
Chaac
frhobbz
Chaac
Level 28
God Stats
7W - 5L
1,580 SR
Queue Stats
47W - 80L
1,294 Elo+
Party 1
Izanami
Izanami
theAplyer
Izanami
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
1,236 Elo+
Party 2
Team Averages
Level 45
1,404 SR
1,346 Elo+

VS

Team Averages
Level 77
1,610 SR
1,423 Elo+
Skadi
Skadi
Candieee
Skadi
Level 129
God Stats
121W - 94L
1,578 SR
Queue Stats
346W - 365L
1,448 Elo+
Solo
Scylla
Scylla
JingVei
Scylla
Level 128
God Stats
4W - 5L
1,663 SR
Queue Stats
74W - 67L
1,450 Elo+
Solo
Cthulhu
Cthulhu
Pigust77
Cthulhu
Level 45
God Stats
23W - 14L
1,646 SR
Queue Stats
32W - 25L
1,439 Elo+
Party 3
Ravana
Ravana
sigmawalrus
Ravana
Level 36
God Stats
9W - 5L
1,551 SR
Queue Stats
39W - 40L
1,341 Elo+
Solo
Ao Kuang
Ao Kuang
superfruit88
Ao Kuang
Level 49
God Stats
8W - 3L
1,613 SR
Queue Stats
91W - 94L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 2
5,044
504
1,753
5,949
3,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
Kilroo
Thor
8
1 / 2 / 0
5,075
508
2,843
8,146
2,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Merlin
TarotMoon
Merlin
9
0 / 3 / 0
5,208
521
2,734
5,780
2,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
frhobbz
Chaac
7
0 / 3 / 0
4,420
442
4,088
8,309
4,029
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
theAplyer
Izanami
8
2 / 3 / 0
5,042
504
3,275
4,293
1,073
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Candieee
Skadi
10
4 / 2 / 1
6,100
610
4,685
5,623
1,761
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
JingVei
Scylla
10
2 / 0 / 1
5,720
572
3,247
3,920
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Pigust77
Cthulhu
8
1 / 1 / 4
5,588
559
1,320
6,132
3,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
9
2 / 0 / 5
5,456
546
3,857
2,561
923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ao Kuang
superfruit88
Ao Kuang
11
4 / 0 / 0
6,341
634
6,613
9,249
4,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
13
13
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Skadi
Candieee
Skadi
4
2
1
2.25
L
0
2
2
0.5
W
Scylla
JingVei
Scylla
2
0
1
2.5
L
Thor
Kilroo
Thor
1
2
0
0.5
W
Cthulhu
Pigust77
Cthulhu
1
1
4
3
L
Merlin
TarotMoon
Merlin
0
3
0
0
L
Chaac
frhobbz
Chaac
0
3
0
0
W
Ravana
2
0
5
4.5
W
Ao Kuang
superfruit88
Ao Kuang
4
0
0
4
L
Izanami
theAplyer
Izanami
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,693
Damage
19,722
32,477
Taken
27,485
13,163
Mitigated
11,680
9,216
Healing
12,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Candieee
Skadi
4,685
1,981
0
463
5,623
1,761
29
786
4,837
0
42,485
L
1,753
0
70
2,220
5,949
3,011
0
929
5,020
16,684
0
W
Scylla
JingVei
Scylla
3,247
186
0
1,500
3,920
1,495
215
2,119
1,583
37,264
0
L
Thor
Kilroo
Thor
2,843
1,285
0
3,250
8,146
2,801
0
1,645
6,501
0
27,251
W
Cthulhu
Pigust77
Cthulhu
1,320
246
347
1,725
6,132
3,338
0
1,235
4,795
13,201
0
L
Merlin
TarotMoon
Merlin
2,734
314
163
1,344
5,780
2,249
0
2,818
2,962
30,458
0
L
Chaac
frhobbz
Chaac
4,088
1,440
0
1,894
8,309
4,029
0
5,492
2,817
0
21,046
W
Ravana
3,857
1,348
0
911
2,561
923
0
23
2,534
0
22,229
W
Ao Kuang
superfruit88
Ao Kuang
6,613
2,462
0
7,431
9,249
4,163
0
0
9,249
38,801
0
L
Izanami
theAplyer
Izanami
3,275
2,557
0
275
4,293
1,073
0
296
3,997
0
24,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,789
Gold Earned
29,205
224
Minions Killed
290
0
Camps Cleared
0
861,254
Distance Traveled
920,418
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,100
610
81
8
0
162,311
6
L
Ymir
5,044
504
23
2
0
170,057
4
W
Scylla
5,720
572
76
8
0
170,051
4
L
Thor
5,075
508
55
6
0
186,453
2
W
Cthulhu
5,588
559
13
1
0
182,351
4
L
Merlin
5,208
521
65
7
0
162,656
2
L
Chaac
4,420
442
39
4
0
144,091
1
W
Ravana
5,456
546
52
5
0
237,309
0
W
Ao Kuang
6,341
634
68
7
0
168,396
0
L
Izanami
5,042
504
42
4
0
197,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role