Player Matchup

Chaac
Chaac
C4LV1Npro
Chaac
Level 102
God Stats
5W - 2L
1,469 SR
Queue Stats
75W - 91L
1,429 Elo+
Solo
Bakasura
Bakasura
Julian_0w
Bakasura
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,347 Elo+
Solo
Baron Samedi
Baron Samedi
leonardo234
Baron Samedi
Level 148
God Stats
4W - 1L
1,240 SR
Queue Stats
19W - 6L
1,673 Elo+
Solo
Team Averages
Level 113
1,403 SR
1,483 Elo+

VS

Team Averages
Level 139
1,500 SR
1,488 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
 
Vulcan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
MHoudin
Sun Wukong
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 29L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
C4LV1Npro
Chaac
16
2 / 0 / 7
10,341
689
14,077
22,131
19,809
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
Julian_0w
Bakasura
15
4 / 2 / 3
9,968
665
6,066
10,800
8,020
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
leonardo234
Baron Samedi
15
3 / 1 / 2
9,924
662
13,004
9,971
5,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
0 / 3 / 3
8,898
593
7,832
11,423
5,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
 
Vulcan
13
1 / 3 / 2
8,720
581
17,777
11,052
4,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
MHoudin
Sun Wukong
11
2 / 3 / 1
8,699
580
7,044
13,487
9,343
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
9
Kills
3
3
Deaths
9
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
3
3
0.5
L
Vulcan
 
Vulcan
1
3
2
0.67
W
Chaac
C4LV1Npro
Chaac
2
0
7
5.5
W
Bakasura
Julian_0w
Bakasura
4
2
3
2.75
L
Sun Wukong
MHoudin
Sun Wukong
2
3
1
0.83
W
Baron Samedi
leonardo234
Baron Samedi
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,147
Damage
32,653
42,902
Taken
35,962
33,505
Mitigated
19,308
18,695
Healing
4,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
7,832
6,527
0
640
11,423
5,092
0
4,020
6,888
0
33,152
L
Vulcan
 
Vulcan
17,777
8,117
0
1,790
11,052
4,873
0
3,923
6,718
47,016
0
W
Chaac
C4LV1Npro
Chaac
14,077
3,280
0
7,945
22,131
19,809
659
7,714
14,417
0
44,952
W
Bakasura
Julian_0w
Bakasura
6,066
3,772
0
2,593
10,800
8,020
1,663
5,033
5,767
0
21,829
L
Sun Wukong
MHoudin
Sun Wukong
7,044
1,227
0
2,420
13,487
9,343
0
5,434
7,770
0
11,883
W
Baron Samedi
leonardo234
Baron Samedi
13,004
428
2,101
6,056
9,971
5,676
226
5,519
4,452
54,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,233
Gold Earned
26,317
205
Minions Killed
142
8
Camps Cleared
5
907,869
Distance Traveled
765,622
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,898
593
63
4
4
260,299
3
L
Vulcan
8,720
581
67
4
1
283,343
6
W
Chaac
10,341
689
74
5
0
347,560
2
W
Bakasura
9,968
665
42
3
4
286,666
1
L
Sun Wukong
8,699
580
12
1
0
221,980
1
W
Baron Samedi
9,924
662
89
6
4
273,643
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role