Player Matchup

Aphrodite
Aphrodite
Drowned_Witch8X
Aphrodite
Level 60
God Stats
51W - 56L
1,495 SR
Queue Stats
89W - 98L
1,368 Elo+
Solo
Apollo
Apollo
OMEGAZIDD
Apollo
Level 159
God Stats
8W - 13L
1,483 SR
Queue Stats
218W - 269L
1,352 Elo+
Solo
Atlas
Atlas
joey_otakuboy17
Atlas
Level 120
God Stats
77W - 77L
1,540 SR
Queue Stats
281W - 310L
1,469 Elo+
Solo
Anhur
Anhur
roddywaytohotty
Anhur
Level 145
God Stats
1W - 1L
1,740 SR
Queue Stats
104W - 117L
1,413 Elo+
Solo
Odin
Odin
wartaco924
Odin
Level 160
God Stats
38W - 45L
1,430 SR
Queue Stats
602W - 688L
1,349 Elo+
Solo
Team Averages
Level 129
1,538 SR
1,390 Elo+

VS

Team Averages
Level 74
1,457 SR
1,349 Elo+
Neith
Neith
CrazyEye7747
Neith
Level 68
God Stats
28W - 26L
1,486 SR
Queue Stats
71W - 76L
1,337 Elo+
Party 1
Chaac
Chaac
KilaRobster94
Chaac
Level 126
God Stats
2W - 0L
1,434 SR
Queue Stats
157W - 157L
1,391 Elo+
Solo
Hades
Hades
ProbablyUrMother
Hades
Level 25
God Stats
5W - 10L
1,319 SR
Queue Stats
10W - 22L
1,258 Elo+
Party 1
Nemesis
Nemesis
Sbrother
Nemesis
Level 88
God Stats
4W - 1L
1,620 SR
Queue Stats
89W - 86L
1,389 Elo+
Solo
Cthulhu
Cthulhu
Spaghettigag
Cthulhu
Level 64
God Stats
10W - 11L
1,425 SR
Queue Stats
54W - 64L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Drowned_Witch8X
Aphrodite
14
0 / 3 / 1
8,469
423
13,281
13,575
6,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Apollo
OMEGAZIDD
Apollo
15
3 / 10 / 1
9,647
482
10,783
23,371
12,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 5 / 5
8,854
443
17,695
26,199
25,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 4 / 3
9,552
478
9,579
14,438
5,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 0 / 1
9,501
475
5,684
12,999
13,953
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 4
8,734
437
8,058
12,704
4,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
5 / 1 / 10
10,097
505
11,572
28,252
24,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
4 / 2 / 7
9,944
497
14,703
19,154
10,199
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Sbrother
Nemesis
19
8 / 1 / 8
11,371
569
17,857
21,712
9,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Spaghettigag
Cthulhu
17
4 / 1 / 3
10,796
540
15,259
15,824
19,398
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
9
Kills
22
22
Deaths
9
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
1
4
4
0.75
L
Aphrodite
Drowned_Witch8X
Aphrodite
0
3
1
0.17
W
5
1
10
10
L
Apollo
OMEGAZIDD
Apollo
3
10
1
0.35
W
4
2
7
3.75
W
Nemesis
Sbrother
Nemesis
8
1
8
12
W
Cthulhu
Spaghettigag
Cthulhu
4
1
3
5.5
L
2
5
5
0.9
L
3
4
3
1.13
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,022
Damage
67,449
90,582
Taken
97,646
62,957
Mitigated
68,540
28,510
Healing
37,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,058
4,023
0
4,016
12,704
4,522
0
2,648
10,044
0
53,875
L
Aphrodite
Drowned_Witch8X
Aphrodite
13,281
1,579
3,196
7,514
13,575
6,270
863
5,359
8,216
59,912
0
W
11,572
2,263
288
10,572
28,252
24,707
48
9,901
18,067
0
50,430
L
Apollo
OMEGAZIDD
Apollo
10,783
5,952
0
4,771
23,371
12,093
1,528
7,687
15,684
0
70,481
W
14,703
2,144
376
7,766
19,154
10,199
721
10,524
8,153
74,731
0
W
Nemesis
Sbrother
Nemesis
17,857
9,214
0
8,814
21,712
9,714
1,505
5,486
15,956
0
114,363
W
Cthulhu
Spaghettigag
Cthulhu
15,259
1,536
906
4,297
15,824
19,398
494
882
14,916
81,852
0
L
17,695
6,869
240
5,490
26,199
25,219
82
9,402
16,797
44,664
2,174
L
9,579
4,990
0
4,116
14,438
5,422
1,212
743
13,695
0
65,717
L
5,684
1,152
69
3,114
12,999
13,953
408
6,771
6,228
0
64,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,023
Gold Earned
50,942
491
Minions Killed
601
0
Camps Cleared
0
1,727,293
Distance Traveled
1,840,713
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,734
437
82
4
0
258,408
1
L
Aphrodite
8,469
423
103
5
0
356,736
5
W
Chaac
10,097
505
61
3
0
387,832
0
L
Apollo
9,647
482
96
5
0
353,520
0
W
Hades
9,944
497
130
7
0
360,951
2
W
Nemesis
11,371
569
160
8
0
441,465
0
W
Cthulhu
10,796
540
168
8
0
392,057
1
L
Atlas
8,854
443
42
2
0
353,732
3
L
Anhur
9,552
478
123
6
0
295,816
4
L
Odin
9,501
475
127
6
0
367,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role