Player Matchup

Fenrir
Fenrir
Mayday556
Fenrir
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 9L
1,451 Elo+
Party 1
Maui
Maui
SpieI
Maui
Level 23
God Stats
10W - 0L
1,630 SR
Queue Stats
18W - 4L
1,358 Elo+
Party 1
Hades
Hades
ThunderLego
Hades
Level 63
God Stats
2W - 0L
1,283 SR
Queue Stats
21W - 7L
1,451 Elo+
Party 1
Chaac
Chaac
griff761
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,500 Elo+
Party 1
Zeus
Zeus
iiPerf
Zeus
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 20L
1,451 Elo+
Party 1
Team Averages
Level 57
1,483 SR
1,442 Elo+

VS

Team Averages
Level 115
1,425 SR
1,405 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
allianceNiga
Zeus
Level 37
God Stats
1W - 6L
1,186 SR
Queue Stats
1W - 6L
1,180 Elo+
Solo
Bellona
Bellona
eternityheart
Bellona
Level 157
God Stats
35W - 46L
1,512 SR
Queue Stats
385W - 425L
1,440 Elo+
Solo
Odin
Odin
shortdogg707
Odin
Level 160
God Stats
11W - 12L
1,425 SR
Queue Stats
390W - 423L
1,429 Elo+
Solo
Loki
Loki
stevfloorex742
Loki
Level 67
God Stats
25W - 28L
1,501 SR
Queue Stats
497W - 551L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Mayday556
Fenrir
17
8 / 3 / 12
11,649
1,165
20,787
13,891
9,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
SpieI
Maui
17
5 / 0 / 16
11,963
1,196
5,155
7,966
11,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 1 / 20
10,659
1,066
13,226
14,422
10,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
griff761
Chaac
17
5 / 0 / 15
11,204
1,120
11,683
13,245
13,078
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
iiPerf
Zeus
16
4 / 3 / 12
10,536
1,054
10,358
9,643
4,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Team 1 Tickets

265

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
2 / 3 / 4
10,308
1,031
14,542
9,800
4,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 5 / 4
9,150
915
5,573
8,448
3,609
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
15
1 / 6 / 4
9,554
955
13,534
20,805
27,738
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 3 / 5
9,914
991
9,710
11,880
10,584
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
3 / 6 / 2
10,534
1,053
11,503
15,797
7,712
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
26
23
Kills
7
7
Deaths
23
75
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
3
4
1.33
W
Fenrir
Mayday556
Fenrir
8
3
12
4.67
W
Maui
SpieI
Maui
5
0
16
13
W
1
1
20
11
L
0
5
4
0.4
L
Bellona
1
6
4
0.5
W
Chaac
griff761
Chaac
5
0
15
12.5
W
Zeus
iiPerf
Zeus
4
3
12
3.33
L
1
3
5
1.17
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,209
Damage
54,862
59,167
Taken
66,730
49,534
Mitigated
54,631
18,302
Healing
1,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
14,542
549
0
7
9,800
4,988
0
4,959
4,803
44,812
0
W
Fenrir
Mayday556
Fenrir
20,787
8,006
0
3,936
13,891
9,817
0
3,221
10,331
0
32,487
W
Maui
SpieI
Maui
5,155
1,069
0
1,261
7,966
11,265
0
3,530
4,436
13,159
0
W
13,226
1,529
2,070
7,375
14,422
10,575
0
6,072
8,350
44,351
0
L
5,573
1,661
0
0
8,448
3,609
0
4,754
3,513
15,671
0
L
Bellona
13,534
2,431
0
857
20,805
27,738
0
7,385
13,032
0
26,010
W
Chaac
griff761
Chaac
11,683
3,912
0
3,660
13,245
13,078
0
3,265
9,980
0
19,361
W
Zeus
iiPerf
Zeus
10,358
2,594
0
0
9,643
4,799
0
4,027
5,616
33,091
0
L
9,710
1,130
0
715
11,880
10,584
0
5,224
6,391
0
21,283
L
11,503
813
0
0
15,797
7,712
0
6,417
9,175
0
30,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,011
Gold Earned
49,460
216
Minions Killed
196
4
Camps Cleared
5
945,292
Distance Traveled
860,450
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,308
1,031
71
7
2
184,954
1
W
Fenrir
11,649
1,165
23
2
2
193,365
0
W
Maui
11,963
1,196
19
2
1
204,330
0
W
Hades
10,659
1,066
105
11
0
194,571
1
L
Zeus
9,150
915
29
3
1
134,037
0
L
Bellona
9,554
955
29
3
0
142,276
0
W
Chaac
11,204
1,120
14
1
0
180,393
0
W
Zeus
10,536
1,054
55
6
1
172,633
1
L
Odin
9,914
991
35
4
0
182,832
0
L
Loki
10,534
1,053
32
3
2
216,351
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role