Player Matchup

Ao Kuang
Ao Kuang
Silver I
 
Ao Kuang
Silver I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Silver II
BugzyXlll
Kali
Silver II
Level 67
God Stats
65W - 105L
1,385 SR
Queue Stats
100W - 151L
1,132 MMR
Solo
Chaac
Chaac
Silver II
ThugNasty8393
Chaac
Silver II
Level 113
God Stats
4W - 4L
1,567 SR
Queue Stats
38W - 49L
1,171 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 95
1,484 SR
1,268 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 94
1,407 SR
1,253 MMR
Tyr
Tyr
Bronze IV
Omni0x
Tyr
Bronze IV
Level 67
God Stats
0W - 2L
1,286 SR
Queue Stats
1W - 5L
1,495 MMR
Party 1
Anubis
Anubis
Bronze III
TheAccursed8435
Anubis
Bronze III
Level 88
God Stats
0W - 1L
1,646 SR
Queue Stats
0W - 3L
1,400 MMR
Party 1
Fenrir
Fenrir
Silver IV
death shotter
Fenrir
Silver IV
Level 127
God Stats
0W - 4L
1,291 SR
Queue Stats
160W - 207L
863 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
17
5 / 4 / 8
13,240
736
12,929
26,888
31,309
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kali
17
6 / 13 / 8
14,784
821
25,092
26,437
14,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 5 / 5
12,681
705
21,555
21,053
15,439
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
ChironAtlasXbalanqueMedusaYmir

VS

Bans
Da JiAh Muzen CabLancelotDanzaburouBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Omni0x
Tyr
20
8 / 1 / 10
13,806
767
21,239
24,536
29,929
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 9 / 8
12,895
716
19,726
23,888
14,429
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 6 / 8
12,132
674
15,901
23,460
12,905
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
48
16
Kills
22
22
Deaths
16
21
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
5
4
8
2.25
W
Kali
6
13
8
0.77
L
Tyr
Omni0x
Tyr
8
1
10
13
L
8
9
8
1.33
W
5
5
5
1.5
L
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,576
Damage
56,866
74,378
Taken
71,884
61,661
Mitigated
57,263
26,317
Healing
13,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
12,929
4,096
2,520
12,210
26,888
31,309
1,150
6,614
20,274
27,879
0
W
Kali
25,092
11,448
0
6,685
26,437
14,913
934
7,193
19,244
0
58,197
L
Tyr
Omni0x
Tyr
21,239
4,587
0
4,339
24,536
29,929
418
4,602
19,934
0
55,866
L
19,726
1,005
0
7,195
23,888
14,429
0
2,590
21,298
42,887
0
W
21,555
4,136
90
4,812
21,053
15,439
440
6,405
14,648
0
63,783
L
15,901
2,948
0
1,718
23,460
12,905
0
6,673
16,787
0
43,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,705
Gold Earned
38,833
145
Minions Killed
169
8
Camps Cleared
8
905,560
Distance Traveled
812,635
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,240
736
25
1
1
317,254
2
W
Kali
14,784
821
42
2
5
268,969
0
L
Tyr
13,806
767
74
4
2
357,035
0
L
Anubis
12,895
716
51
3
1
200,934
0
W
Chaac
12,681
705
78
4
2
319,337
3
L
Fenrir
12,132
674
44
2
5
254,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role