Player Matchup

Ymir
Ymir
 
Ymir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DigitalSenpai313
Artemis
Level 26
God Stats
3W - 2L
1,195 SR
Queue Stats
77W - 77L
1,418 Elo+
Solo
Poseidon
Poseidon
MulletMan547890
Poseidon
Level 29
God Stats
4W - 2L
1,547 SR
Queue Stats
142W - 163L
1,472 Elo+
Party 2
Hades
Hades
PlagueYearsMC
Hades
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 57L
1,411 Elo+
Solo
Osiris
Osiris
cheese1127
Osiris
Level 156
God Stats
3W - 5L
1,342 SR
Queue Stats
530W - 563L
1,464 Elo+
Party 2
Team Averages
Level 52
1,417 SR
1,453 Elo+

VS

Team Averages
Level 53
1,546 SR
1,455 Elo+
Baba Yaga
Baba Yaga
LesurgicDream
Baba Yaga
Level 128
God Stats
2W - 3L
1,540 SR
Queue Stats
125W - 154L
1,469 Elo+
Solo
Bakasura
Bakasura
SWEAT_GIBBIE_BOI
Bakasura
Level 64
God Stats
0W - 1L
1,693 SR
Queue Stats
65W - 102L
1,434 Elo+
Party 1
Tyr
Tyr
StewedSpy925577
Tyr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,597 Elo+
Party 1
Pele
Pele
TheMixitman
Pele
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,415 Elo+
Solo
Zhong Kui
Zhong Kui
dripping_in_debt
Zhong Kui
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 53L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
3 / 4 / 23
12,125
758
7,046
26,519
34,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
7 / 0 / 20
12,128
758
28,436
12,525
7,891
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
19
10 / 1 / 14
12,001
750
14,782
9,504
5,505
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
9 / 4 / 13
12,635
790
18,483
23,218
15,656
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
cheese1127
Osiris
19
3 / 1 / 22
12,268
767
13,761
18,695
22,232
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
LesurgicDream
Baba Yaga
18
0 / 6 / 5
9,941
621
22,505
17,079
9,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 10 / 1
10,219
639
6,486
19,968
11,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
1 / 8 / 3
9,679
605
6,790
24,509
25,066
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
2 / 5 / 4
10,677
667
11,762
19,357
17,257
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
12
0 / 3 / 2
8,048
503
4,387
8,278
5,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
22
32
Kills
7
10
Deaths
32
92
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
4
23
3.63
W
7
0
20
17
L
Baba Yaga
LesurgicDream
Baba Yaga
0
6
5
0.42
W
Poseidon
10
1
14
17
W
9
4
13
3.88
L
4
10
1
0.45
L
1
8
3
0.31
L
2
5
4
0.8
W
Osiris
cheese1127
Osiris
3
1
22
14
L
Zhong Kui
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,508
Damage
51,930
90,461
Taken
89,191
85,926
Mitigated
68,189
40,891
Healing
22,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,046
851
2,603
5,941
26,519
34,642
496
5,846
20,578
17,183
0
W
28,436
8,279
2,251
2,537
12,525
7,891
4,848
5,373
7,152
0
51,572
L
Baba Yaga
LesurgicDream
Baba Yaga
22,505
879
440
4,797
17,079
9,258
0
7,867
9,212
46,446
0
W
Poseidon
14,782
2,091
2,108
1,817
9,504
5,505
1,264
3,208
6,235
30,574
0
W
18,483
3,178
4,086
10,170
23,218
15,656
926
5,985
16,372
46,843
0
L
6,486
4,050
941
3,131
19,968
11,087
0
9,234
10,734
0
7,961
L
6,790
51
1,267
4,258
24,509
25,066
0
9,889
14,620
0
12,565
L
11,762
1,229
129
5,061
19,357
17,257
0
9,235
10,122
83
38,983
W
Osiris
cheese1127
Osiris
13,761
1,936
4,021
5,357
18,695
22,232
748
6,563
11,937
0
25,702
L
Zhong Kui
4,387
0
65
2,059
8,278
5,521
0
4,086
4,192
7,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,157
Gold Earned
48,564
172
Minions Killed
152
0
Camps Cleared
0
1,564,388
Distance Traveled
1,192,210
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,125
758
10
1
0
299,694
5
W
Artemis
12,128
758
46
3
0
281,707
5
L
Baba Yaga
9,941
621
62
4
0
270,302
0
W
Poseidon
12,001
750
37
2
0
336,898
1
W
Hades
12,635
790
70
4
0
285,297
4
L
Bakasura
10,219
639
15
1
0
259,972
2
L
Tyr
9,679
605
9
1
0
295,846
0
L
Pele
10,677
667
48
3
0
225,135
0
W
Osiris
12,268
767
9
1
0
360,792
0
L
Zhong Kui
8,048
503
18
1
0
140,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role