Player Matchup

Terra
Terra
 
Terra
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Aerhael
Scylla
Level 85
God Stats
7W - 7L
1,437 SR
Queue Stats
144W - 153L
1,455 Elo+
Solo
Rama
Rama
Deathstroke Red
Rama
Level 158
God Stats
2W - 1L
1,797 SR
Queue Stats
317W - 317L
1,572 Elo+
Party 1
Nu Wa
Nu Wa
Watchoutformyult
Nu Wa
Level 157
God Stats
56W - 54L
1,543 SR
Queue Stats
340W - 346L
1,490 Elo+
Solo
Amaterasu
Amaterasu
qCroftz
Amaterasu
Level 100
God Stats
10W - 9L
1,701 SR
Queue Stats
196W - 195L
1,475 Elo+
Party 1
Team Averages
Level 126
1,595 SR
1,498 Elo+

VS

Team Averages
Level 123
1,411 SR
1,486 Elo+
Agni
Agni
 
Agni
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
TheB4r0n
Chiron
Level 126
God Stats
0W - 5L
1,250 SR
Queue Stats
221W - 224L
1,460 Elo+
Solo
Cabrakan
Cabrakan
UnxpctdVariable
Cabrakan
Level 83
God Stats
1W - 3L
1,301 SR
Queue Stats
159W - 160L
1,482 Elo+
Solo
Chaac
Chaac
kobezakjordan10
Chaac
Level 107
God Stats
70W - 59L
1,585 SR
Queue Stats
549W - 562L
1,466 Elo+
Solo
Serqet
Serqet
l SUUBUWU l
Serqet
Level 145
God Stats
11W - 18L
1,420 SR
Queue Stats
118W - 110L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
1 / 2 / 6
8,066
504
4,487
10,675
6,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Scylla
Aerhael
Scylla
15
3 / 2 / 1
8,486
530
8,094
8,137
3,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 2 / 1
7,861
491
7,404
15,378
5,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
0 / 2 / 2
7,953
497
11,915
7,895
5,370
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
qCroftz
Amaterasu
15
6 / 1 / 4
9,107
569
6,551
12,418
7,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
1 / 1 / 2
7,800
488
4,867
7,955
3,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
TheB4r0n
Chiron
13
2 / 4 / 1
7,371
461
10,753
11,264
4,087
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Cabrakan
14
2 / 3 / 0
8,761
548
5,128
17,189
11,627
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
4 / 3 / 2
8,148
509
11,724
15,332
15,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Serqet
7
0 / 3 / 2
5,609
351
3,720
6,813
2,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
13
Kills
9
9
Deaths
14
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
2
6
2
L
Agni
 
Agni
1
1
2
2
W
Scylla
Aerhael
Scylla
3
2
1
1.75
W
3
2
1
1.75
L
Chiron
TheB4r0n
Chiron
2
4
1
0.63
L
Cabrakan
2
3
0
0.67
W
0
2
2
0.5
L
4
3
2
1.67
L
Serqet
0
3
2
0.33
W
Amaterasu
qCroftz
Amaterasu
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,451
Damage
36,192
54,503
Taken
58,553
29,146
Mitigated
36,543
22,804
Healing
19,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
4,487
1,184
2,233
4,168
10,675
6,938
0
1,026
9,493
17,306
0
L
Agni
 
Agni
4,867
0
0
730
7,955
3,252
0
3,728
4,227
56,643
0
W
Scylla
Aerhael
Scylla
8,094
1,908
0
1,134
8,137
3,897
87
3,118
5,019
63,626
0
W
7,404
5,889
0
7,468
15,378
5,056
1,680
0
15,378
0
60,092
L
Chiron
TheB4r0n
Chiron
10,753
4,881
220
3,251
11,264
4,087
1,165
1,924
9,340
0
60,030
L
Cabrakan
5,128
1,463
0
6,957
17,189
11,627
0
10,697
6,492
72,047
0
W
11,915
7,469
0
3,627
7,895
5,370
510
5,128
2,767
67,651
0
L
11,724
3,212
152
5,782
15,332
15,205
233
6,046
9,286
0
41,098
L
Serqet
3,720
1,164
0
2,318
6,813
2,372
0
2,101
4,712
0
20,678
W
Amaterasu
qCroftz
Amaterasu
6,551
3,179
0
4,174
12,418
7,885
0
1,142
11,136
0
71,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,473
Gold Earned
37,689
421
Minions Killed
425
0
Camps Cleared
0
1,389,687
Distance Traveled
1,306,571
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,066
504
30
2
0
272,851
1
L
Agni
7,800
488
96
6
0
301,104
4
W
Scylla
8,486
530
104
7
0
282,610
5
W
Rama
7,861
491
84
5
0
265,626
1
L
Chiron
7,371
461
98
6
0
262,022
1
L
Cabrakan
8,761
548
138
9
0
235,556
1
W
Nu Wa
7,953
497
91
6
0
241,392
3
L
Chaac
8,148
509
50
3
0
318,723
6
L
Serqet
5,609
351
43
3
0
189,166
2
W
Amaterasu
9,107
569
112
7
0
327,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role