Player Matchup

Loki
Loki
INajjar
Loki
Level 159
God Stats
0W - 2L
1,217 SR
Queue Stats
205W - 209L
1,538 Elo+
Party 2
Achilles
Achilles
NetinhoW99
Achilles
Level 143
God Stats
0W - 1L
1,262 SR
Queue Stats
55W - 53L
1,577 Elo+
Solo
Apollo
Apollo
Wolfnigth
Apollo
Level 158
God Stats
8W - 6L
1,609 SR
Queue Stats
112W - 125L
1,512 Elo+
Party 1
Raijin
Raijin
diazalejo
Raijin
Level 133
God Stats
0W - 1L
1,382 SR
Queue Stats
50W - 55L
1,556 Elo+
Party 1
Cerberus
Cerberus
fhoca
Cerberus
Level 148
God Stats
1W - 1L
1,601 SR
Queue Stats
149W - 139L
1,491 Elo+
Party 2
Team Averages
Level 148
1,414 SR
1,535 Elo+

VS

Team Averages
Level 116
1,516 SR
1,537 Elo+
Thoth
Thoth
 
Thoth
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
CongoBlue
Chiron
Level 67
God Stats
34W - 32L
1,580 SR
Queue Stats
110W - 85L
1,627 Elo+
Solo
Maui
Maui
GiuliJP
Maui
Level 154
God Stats
14W - 14L
1,491 SR
Queue Stats
111W - 100L
1,575 Elo+
Solo
Fenrir
Fenrir
MoonCries
Fenrir
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 74L
1,525 Elo+
Solo
Ymir
Ymir
Zn4ider31
Ymir
Level 98
God Stats
24W - 21L
1,508 SR
Queue Stats
358W - 366L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
INajjar
Loki
17
1 / 6 / 3
10,528
458
5,920
16,414
7,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
NetinhoW99
Achilles
16
5 / 8 / 1
10,403
452
16,705
38,555
35,468
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Apollo
Wolfnigth
Apollo
16
0 / 4 / 1
9,329
406
4,222
15,988
4,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Raijin
diazalejo
Raijin
16
1 / 4 / 1
10,098
439
7,076
16,325
5,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
fhoca
Cerberus
15
2 / 3 / 1
9,717
422
6,741
24,056
26,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
2 / 0 / 5
12,691
552
8,424
10,510
4,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chiron
CongoBlue
Chiron
20
6 / 0 / 6
14,696
639
27,346
13,143
6,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
GiuliJP
Maui
18
3 / 0 / 10
12,279
534
6,791
21,374
30,436
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
MoonCries
Fenrir
20
10 / 4 / 2
14,026
610
20,243
23,619
12,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
19
3 / 5 / 3
13,265
577
13,525
18,058
17,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
9
Kills
24
25
Deaths
9
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
2
0
5
4.5
W
Chiron
CongoBlue
Chiron
6
0
6
9
W
Maui
GiuliJP
Maui
3
0
10
8
L
Loki
INajjar
Loki
1
6
3
0.42
W
Fenrir
MoonCries
Fenrir
10
4
2
2.75
L
Achilles
NetinhoW99
Achilles
5
8
1
0.69
L
Apollo
Wolfnigth
Apollo
0
4
1
0.13
W
Ymir
3
5
3
0.9
L
Raijin
diazalejo
Raijin
1
4
1
0.38
L
Cerberus
fhoca
Cerberus
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,664
Damage
76,329
111,338
Taken
86,704
79,713
Mitigated
71,755
22,676
Healing
27,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
8,424
150
0
2,502
10,510
4,447
1,833
5,358
5,152
105,959
0
W
Chiron
CongoBlue
Chiron
27,346
15,714
1,565
7,246
13,143
6,401
9,060
3,320
9,823
0
179,254
W
Maui
GiuliJP
Maui
6,791
2,140
1,074
4,193
21,374
30,436
508
3,615
17,759
46,674
4,770
L
Loki
INajjar
Loki
5,920
1,845
0
3,553
16,414
7,144
991
1,947
14,467
0
100,316
W
Fenrir
MoonCries
Fenrir
20,243
8,593
0
8,266
23,619
12,848
2,465
2,031
21,588
0
135,071
L
Achilles
NetinhoW99
Achilles
16,705
4,272
0
11,301
38,555
35,468
41
10,382
27,576
0
71,173
L
Apollo
Wolfnigth
Apollo
4,222
2,448
0
3,336
15,988
4,836
0
1,882
14,022
0
73,630
W
Ymir
13,525
1,749
0
2,766
18,058
17,623
1,079
1,705
16,353
90,737
0
L
Raijin
diazalejo
Raijin
7,076
644
0
250
16,325
5,679
529
5,827
10,426
97,555
0
L
Cerberus
fhoca
Cerberus
6,741
88
0
4,236
24,056
26,586
22
7,091
16,845
50,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,075
Gold Earned
66,957
649
Minions Killed
772
0
Camps Cleared
0
2,128,335
Distance Traveled
2,321,936
25
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,691
552
159
7
0
473,254
8
W
Chiron
14,696
639
225
10
0
453,996
6
W
Maui
12,279
534
59
3
0
484,568
10
L
Loki
10,528
458
160
7
0
471,271
8
W
Fenrir
14,026
610
166
7
0
522,438
0
L
Achilles
10,403
452
94
4
0
379,240
5
L
Apollo
9,329
406
129
6
0
433,117
5
W
Ymir
13,265
577
163
7
0
387,680
4
L
Raijin
10,098
439
160
7
0
398,612
5
L
Cerberus
9,717
422
106
5
0
446,095
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role