Player Matchup

Awilix
Awilix
AKUA MAKUAKANE
Awilix
Level 105
God Stats
11W - 8L
1,554 SR
Queue Stats
377W - 436L
1,386 Elo+
Party 1
Atlas
Atlas
KingCornilis
Atlas
Level 83
God Stats
42W - 29L
1,588 SR
Queue Stats
195W - 187L
1,428 Elo+
Party 1
Ah Puch
Ah Puch
LittleHawkk
Ah Puch
Level 126
God Stats
9W - 4L
1,600 SR
Queue Stats
632W - 595L
1,532 Elo+
Party 1
Team Averages
Level 105
1,581 SR
1,449 Elo+

VS

Team Averages
Level 41
1,761 SR
1,714 Elo+
Ah Muzen Cab
Ah Muzen Cab
HeWhoCeases
Ah Muzen Cab
Level 45
God Stats
11W - 4L
1,715 SR
Queue Stats
79W - 35L
1,698 Elo+
Party 2
Anubis
Anubis
Ironshield58
Anubis
Level 28
God Stats
12W - 2L
1,847 SR
Queue Stats
59W - 18L
1,752 Elo+
Party 2
Ymir
Ymir
golgisporb588
Ymir
Level 49
God Stats
5W - 0L
1,720 SR
Queue Stats
86W - 40L
1,692 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
8,492
566
6,048
14,743
5,368
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 6 / 3
8,797
586
9,608
18,104
11,143
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
LittleHawkk
Ah Puch
14
3 / 6 / 0
9,556
637
13,888
14,074
5,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HeWhoCeases
Ah Muzen Cab
17
6 / 0 / 11
11,323
755
17,023
6,046
3,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
16
6 / 2 / 11
11,000
733
15,692
15,151
9,394
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
6 / 1 / 10
11,952
797
9,169
18,011
19,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
3
Kills
18
18
Deaths
3
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Ah Muzen Cab
HeWhoCeases
Ah Muzen Cab
6
0
11
11.5
W
Anubis
6
2
11
5.75
L
0
6
3
0.25
L
Ah Puch
LittleHawkk
Ah Puch
3
6
0
0.5
W
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,544
Damage
41,884
46,921
Taken
39,208
21,881
Mitigated
31,976
2,219
Healing
17,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,048
2,375
0
0
14,743
5,368
0
6,910
7,833
0
22,631
W
Ah Muzen Cab
HeWhoCeases
Ah Muzen Cab
17,023
7,337
591
4,097
6,046
3,015
2,684
4,472
1,574
0
55,250
W
Anubis
15,692
581
79
6,968
15,151
9,394
320
11,021
4,130
45,695
0
L
9,608
1,848
0
718
18,104
11,143
0
10,054
8,050
36,130
0
L
Ah Puch
LittleHawkk
Ah Puch
13,888
452
81
1,420
14,074
5,370
0
8,384
5,690
37,778
0
W
9,169
1,626
361
5,725
18,011
19,567
228
8,637
9,374
27,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,845
Gold Earned
34,275
181
Minions Killed
180
6
Camps Cleared
8
743,833
Distance Traveled
749,255
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,492
566
46
3
2
255,468
0
W
Ah Muzen Cab
11,323
755
84
6
1
270,506
0
W
Anubis
11,000
733
69
5
4
222,006
3
L
Atlas
8,797
586
53
4
3
227,270
1
L
Ah Puch
9,556
637
82
5
1
261,095
3
W
Ymir
11,952
797
27
2
3
256,743
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role