Player Matchup

Awilix
Awilix
Agni0stic
Awilix
Level 15
God Stats
3W - 1L
1,702 SR
Queue Stats
28W - 11L
1,715 Elo+
Party 2
Vulcan
Vulcan
MrBones02
Vulcan
Level 48
God Stats
19W - 7L
1,900 SR
Queue Stats
309W - 107L
1,792 Elo+
Party 2
King Arthur
King Arthur
Shrll
King Arthur
Level 150
God Stats
39W - 32L
1,596 SR
Queue Stats
564W - 475L
1,665 Elo+
Party 2
Eset
Eset
SlyShadoe
Eset
Level 100
God Stats
5W - 0L
1,762 SR
Queue Stats
294W - 177L
1,607 Elo+
Party 2
Ishtar
Ishtar
TheJudicatør
Ishtar
Level 127
God Stats
77W - 20L
1,795 SR
Queue Stats
620W - 284L
1,784 Elo+
Party 2
Team Averages
Level 88
1,751 SR
1,713 Elo+

VS

Team Averages
Level 70
1,382 SR
1,508 Elo+
Vulcan
Vulcan
Judo7
Vulcan
Level 75
God Stats
7W - 14L
1,360 SR
Queue Stats
282W - 279L
1,485 Elo+
Party 1
Horus
Horus
THEREALEST29
Horus
Level 69
God Stats
0W - 3L
1,175 SR
Queue Stats
142W - 149L
1,502 Elo+
Party 1
Sol
Sol
ThePraxis
Sol
Level 92
God Stats
4W - 4L
1,238 SR
Queue Stats
221W - 216L
1,492 Elo+
Party 1
Ravana
Ravana
Thtdude1234
Ravana
Level 86
God Stats
20W - 14L
1,586 SR
Queue Stats
325W - 305L
1,554 Elo+
Party 1
King Arthur
King Arthur
lookitup
King Arthur
Level 28
God Stats
47W - 51L
1,553 SR
Queue Stats
56W - 56L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Agni0stic
Awilix
10
2 / 0 / 1
5,780
578
1,887
5,268
2,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
MrBones02
Vulcan
9
0 / 0 / 2
5,139
514
2,985
1,961
722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

King Arthur
Shrll
King Arthur
11
4 / 1 / 1
6,688
669
6,905
9,800
8,344
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Eset
9
1 / 0 / 4
5,617
562
2,871
6,151
2,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
4 / 0 / 0
6,146
615
7,977
6,327
2,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Judo7
Vulcan
8
0 / 2 / 0
4,742
474
2,216
4,080
1,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
0 / 1 / 0
4,742
474
275
3,524
1,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 3 / 0
4,526
453
2,351
8,205
1,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ravana
8
0 / 0 / 0
4,802
480
2,240
5,098
1,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

King Arthur
lookitup
King Arthur
8
1 / 5 / 0
4,874
487
3,283
9,718
4,447
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
11
Kills
1
1
Deaths
11
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Awilix
Agni0stic
Awilix
2
0
1
2.5
L
Vulcan
Judo7
Vulcan
0
2
0
0
W
Vulcan
MrBones02
Vulcan
0
0
2
1
W
King Arthur
Shrll
King Arthur
4
1
1
4.5
W
Eset
1
0
4
3
L
0
1
0
0
W
4
0
0
4
L
0
3
0
0
L
Ravana
0
0
0
0
L
King Arthur
lookitup
King Arthur
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,625
Damage
10,365
29,507
Taken
30,625
16,252
Mitigated
11,057
11,370
Healing
10,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Agni0stic
Awilix
1,887
710
0
1,335
5,268
2,097
0
1,138
4,130
0
44,325
L
Vulcan
Judo7
Vulcan
2,216
784
0
448
4,080
1,780
0
2,190
1,890
34,786
0
W
Vulcan
MrBones02
Vulcan
2,985
1,213
0
331
1,961
722
0
1,070
891
33,788
0
W
King Arthur
Shrll
King Arthur
6,905
1,355
0
2,580
9,800
8,344
0
0
9,800
0
44,230
W
Eset
2,871
686
276
2,560
6,151
2,700
0
1,265
4,886
14,244
3,564
L
275
102
700
1,722
3,524
1,512
0
793
2,731
0
9,853
W
7,977
5,347
0
4,288
6,327
2,389
0
1,094
5,233
0
48,878
L
2,351
436
0
3,093
8,205
1,531
0
602
7,603
31,679
0
L
Ravana
2,240
851
0
2,030
5,098
1,787
0
1,046
4,052
0
26,985
L
King Arthur
lookitup
King Arthur
3,283
259
0
2,030
9,718
4,447
0
726
8,992
0
26,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,370
Gold Earned
23,686
360
Minions Killed
246
0
Camps Cleared
0
976,974
Distance Traveled
976,299
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
5,780
578
86
9
0
217,321
3
L
Vulcan
4,742
474
67
7
0
188,386
3
W
Vulcan
5,139
514
76
8
0
217,374
1
W
King Arthur
6,688
669
83
8
0
195,403
2
W
Eset
5,617
562
25
3
0
180,280
5
L
Horus
4,742
474
17
2
0
207,615
2
W
Ishtar
6,146
615
90
9
0
166,596
2
L
Sol
4,526
453
57
6
0
172,197
3
L
Ravana
4,802
480
62
6
0
229,828
0
L
King Arthur
4,874
487
43
4
0
178,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role