Player Matchup

Raijin
Raijin
 
Raijin
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
DioGTen_
Chernobog
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 49L
1,472 Elo+
Solo
Hercules
Hercules
Scylernex
Hercules
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,718 Elo+
Party 1
Ao Kuang
Ao Kuang
TheGoThiCc-WaiFu
Ao Kuang
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 63L
1,504 Elo+
Party 1
Cabrakan
Cabrakan
llWeaknessll
Cabrakan
Level 149
God Stats
2W - 0L
1,706 SR
Queue Stats
29W - 36L
1,510 Elo+
Party 1
Team Averages
Level 117
1,541 SR
1,541 Elo+

VS

Team Averages
Level 111
1,511 SR
1,540 Elo+
Atlas
Atlas
BaggerOTeas1
Atlas
Level 155
God Stats
1W - 5L
1,381 SR
Queue Stats
460W - 499L
1,480 Elo+
Solo
Kukulkan
Kukulkan
HarmlessTarget
Kukulkan
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,724 Elo+
Party 2
Tyr
Tyr
Jotai
Tyr
Level 48
God Stats
2W - 1L
1,691 SR
Queue Stats
96W - 96L
1,456 Elo+
Party 3
Cliodhna
Cliodhna
Kokomojoe22
Cliodhna
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,497 Elo+
Party 2
Mulan
Mulan
Memphii
Mulan
Level 126
God Stats
7W - 9L
1,485 SR
Queue Stats
143W - 160L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
5 / 4 / 14
13,118
690
17,117
18,174
10,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
DioGTen_
Chernobog
20
3 / 2 / 17
13,789
726
14,718
16,973
10,575
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
Scylernex
Hercules
20
4 / 4 / 14
13,488
710
17,634
34,565
49,605
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
11 / 3 / 10
13,904
732
18,953
23,626
16,680
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
llWeaknessll
Cabrakan
19
3 / 7 / 18
12,930
681
15,471
30,112
46,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
4,592
242
0
0
0
Kukulkan
20
2 / 5 / 8
12,544
660
29,779
13,838
7,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
Jotai
Tyr
19
2 / 7 / 10
11,004
579
16,900
24,532
29,534
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
Kokomojoe22
Cliodhna
20
12 / 7 / 5
13,472
709
21,160
24,417
12,981
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
Memphii
Mulan
19
4 / 7 / 11
11,637
612
28,591
28,241
31,917
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
54
26
Kills
20
20
Deaths
26
73
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
4
14
3
L
0
0
0
0
W
Chernobog
DioGTen_
Chernobog
3
2
17
5.75
L
Kukulkan
2
5
8
1.2
L
Tyr
Jotai
Tyr
2
7
10
1
L
Cliodhna
Kokomojoe22
Cliodhna
12
7
5
2.07
L
Mulan
Memphii
Mulan
4
7
11
1.36
W
Hercules
Scylernex
Hercules
4
4
14
2.75
W
11
3
10
5.33
W
Cabrakan
llWeaknessll
Cabrakan
3
7
18
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,893
Damage
96,430
123,450
Taken
91,028
133,818
Mitigated
81,915
51,736
Healing
27,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
17,117
1,859
2,735
2,804
18,174
10,934
1,597
4,752
13,422
41,365
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Chernobog
DioGTen_
Chernobog
14,718
6,168
3,156
5,407
16,973
10,575
4,858
5,328
11,645
0
55,538
L
Kukulkan
29,779
2,558
809
1,788
13,838
7,483
0
8,420
5,418
71,824
0
L
Tyr
Jotai
Tyr
16,900
2,302
2,455
4,390
24,532
29,534
0
11,830
12,702
301
21,825
L
Cliodhna
Kokomojoe22
Cliodhna
21,160
2,395
1,734
9,922
24,417
12,981
0
15,246
9,171
0
45,236
L
Mulan
Memphii
Mulan
28,591
2,651
520
5,955
28,241
31,917
0
16,045
12,196
0
37,035
W
Hercules
Scylernex
Hercules
17,634
4,922
1,957
10,165
34,565
49,605
191
10,066
24,499
0
30,876
W
18,953
6,579
5,088
9,893
23,626
16,680
2,734
4,080
19,546
30,903
0
W
Cabrakan
llWeaknessll
Cabrakan
15,471
1,378
5,260
5,271
30,112
46,024
324
5,854
24,258
29,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,229
Gold Earned
53,249
206
Minions Killed
178
0
Camps Cleared
0
1,674,754
Distance Traveled
1,327,788
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,118
690
54
3
0
307,298
0
L
Atlas
4,592
242
0
0
0
0
0
W
Chernobog
13,789
726
82
4
0
332,181
0
L
Kukulkan
12,544
660
87
5
0
327,454
3
L
Tyr
11,004
579
11
1
0
373,629
1
L
Cliodhna
13,472
709
59
3
0
324,582
1
L
Mulan
11,637
612
21
1
0
302,123
1
W
Hercules
13,488
710
34
2
0
358,758
1
W
Ao Kuang
13,904
732
19
1
0
360,346
1
W
Cabrakan
12,930
681
17
1
0
316,171
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role