Player Matchup

Susano
Susano
Ankesamun
Susano
Level 129
God Stats
34W - 13L
1,752 SR
Queue Stats
330W - 216L
1,643 Elo+
Party 2
Zhong Kui
Zhong Kui
CrazyJoe1984
Zhong Kui
Level 63
God Stats
7W - 7L
1,488 SR
Queue Stats
211W - 211L
1,509 Elo+
Party 1
Nox
Nox
Inpowerman89
Nox
Level 68
God Stats
8W - 1L
1,738 SR
Queue Stats
185W - 168L
1,563 Elo+
Party 1
Horus
Horus
RedRocket69420
Horus
Level 66
God Stats
5W - 2L
1,518 SR
Queue Stats
188W - 124L
1,586 Elo+
Party 2
Izanami
Izanami
TyIor
Izanami
Level 106
God Stats
8W - 11L
1,493 SR
Queue Stats
535W - 405L
1,563 Elo+
Party 2
Team Averages
Level 86
1,598 SR
1,573 Elo+

VS

Team Averages
Level 129
1,558 SR
1,530 Elo+
Thanatos
Thanatos
 
Thanatos
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
CoxBFloppin
Baron Samedi
Level 127
God Stats
5W - 5L
1,592 SR
Queue Stats
413W - 408L
1,457 Elo+
Solo
Achilles
Achilles
HillyTREV71
Achilles
Level 156
God Stats
8W - 10L
1,504 SR
Queue Stats
254W - 220L
1,576 Elo+
Solo
Sylvanus
Sylvanus
NeithBodyPillow
Sylvanus
Level 144
God Stats
5W - 10L
1,486 SR
Queue Stats
450W - 426L
1,588 Elo+
Party 3
Hou Yi
Hou Yi
Toxic_Driift_
Hou Yi
Level 117
God Stats
15W - 9L
1,707 SR
Queue Stats
533W - 506L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Ankesamun
Susano
8
4 / 0 / 1
5,060
723
3,181
3,403
1,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Zhong Kui
CrazyJoe1984
Zhong Kui
9
1 / 0 / 2
5,158
737
3,510
5,034
2,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
0 / 0 / 2
4,629
661
1,749
2,702
1,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 0 / 1
4,114
588
2,306
4,414
1,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Izanami
TyIor
Izanami
8
1 / 0 / 0
4,419
631
1,690
3,328
840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
6
0 / 2 / 0
3,857
551
982
5,188
1,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
CoxBFloppin
Baron Samedi
6
0 / 1 / 0
3,686
527
1,361
2,577
1,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
HillyTREV71
Achilles
7
0 / 2 / 0
3,994
571
2,696
7,285
2,930
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
7
0 / 0 / 0
3,987
570
2,173
4,735
2,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 1 / 0
3,841
549
1,787
4,500
962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
6
Kills
0
0
Deaths
6
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
2
0
0
W
Susano
Ankesamun
Susano
4
0
1
4.5
L
Baron Samedi
CoxBFloppin
Baron Samedi
0
1
0
0
W
Zhong Kui
CrazyJoe1984
Zhong Kui
1
0
2
2
L
Achilles
HillyTREV71
Achilles
0
2
0
0
W
0
0
2
1
L
Sylvanus
0
0
0
0
W
0
0
1
0.5
L
0
1
0
0
W
Izanami
TyIor
Izanami
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,436
Damage
8,999
18,881
Taken
24,285
7,446
Mitigated
9,100
10,109
Healing
11,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
982
144
0
4,047
5,188
1,565
0
472
4,716
0
15,942
W
Susano
Ankesamun
Susano
3,181
553
0
477
3,403
1,106
0
83
3,320
0
25,353
L
Baron Samedi
CoxBFloppin
Baron Samedi
1,361
119
83
1,175
2,577
1,179
0
752
1,825
17,926
0
W
Zhong Kui
CrazyJoe1984
Zhong Kui
3,510
1,129
0
3,720
5,034
2,825
1,200
0
5,034
30,299
0
L
Achilles
HillyTREV71
Achilles
2,696
722
0
1,941
7,285
2,930
0
3,249
4,036
0
19,585
W
1,749
571
0
750
2,702
1,093
0
1,421
1,281
27,843
0
L
Sylvanus
2,173
1,113
108
2,434
4,735
2,464
0
786
3,949
15,540
0
W
2,306
798
1,067
2,438
4,414
1,582
18
1,352
3,062
0
11,304
L
1,787
1,264
0
1,836
4,500
962
0
0
4,500
0
23,488
W
Izanami
TyIor
Izanami
1,690
710
0
1,657
3,328
840
0
678
2,650
0
29,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,380
Gold Earned
19,365
246
Minions Killed
168
0
Camps Cleared
0
723,258
Distance Traveled
586,997
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
3,857
551
40
6
0
135,591
3
W
Susano
5,060
723
52
7
0
168,655
3
L
Baron Samedi
3,686
527
34
5
0
92,205
2
W
Zhong Kui
5,158
737
66
9
0
128,722
1
L
Achilles
3,994
571
32
5
0
133,191
2
W
Nox
4,629
661
50
7
0
138,888
0
L
Sylvanus
3,987
570
12
2
0
111,420
2
W
Horus
4,114
588
17
2
0
153,339
5
L
Hou Yi
3,841
549
50
7
0
114,590
3
W
Izanami
4,419
631
61
9
0
133,654
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role