Player Matchup

Skadi
Skadi
 
Skadi
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AlatumCross
Ymir
Level 139
God Stats
6W - 3L
1,571 SR
Queue Stats
158W - 141L
1,522 Elo+
Solo
Osiris
Osiris
DrewAD
Osiris
Level 48
God Stats
3W - 2L
1,609 SR
Queue Stats
125W - 95L
1,704 Elo+
Solo
Aphrodite
Aphrodite
Redriki
Aphrodite
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
78W - 85L
1,440 Elo+
Solo
Hun Batz
Hun Batz
andreus9026
Hun Batz
Level 139
God Stats
3W - 0L
1,628 SR
Queue Stats
29W - 26L
1,570 Elo+
Solo
Team Averages
Level 123
1,562 SR
1,547 Elo+

VS

Team Averages
Level 83
1,592 SR
1,509 Elo+
Chernobog
Chernobog
 
Chernobog
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Kyuvied
Olorun
Level 46
God Stats
0W - 1L
1,697 SR
Queue Stats
1W - 4L
1,316 Elo+
Solo
Loki
Loki
LuciferXcX
Loki
Level 128
God Stats
194W - 178L
1,551 SR
Queue Stats
328W - 325L
1,538 Elo+
Solo
Maui
Maui
Spinel-ExE
Maui
Level 109
God Stats
2W - 2L
1,713 SR
Queue Stats
549W - 528L
1,493 Elo+
Party 1
Sylvanus
Sylvanus
jibooty6896
Sylvanus
Level 2
God Stats
3W - 3L
1,500 SR
Queue Stats
9W - 14L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
3 / 1 / 4
8,070
538
7,405
8,734
3,581
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 2 / 5
7,553
504
5,534
13,980
13,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Osiris
DrewAD
Osiris
15
7 / 1 / 0
8,970
598
17,032
20,929
22,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
Redriki
Aphrodite
12
0 / 1 / 7
7,166
478
5,682
5,540
2,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
andreus9026
Hun Batz
15
5 / 0 / 3
8,290
553
8,367
14,737
6,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
1 / 2 / 1
6,850
457
6,906
10,865
5,019
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
Kyuvied
Olorun
13
0 / 2 / 3
7,358
491
5,484
9,849
4,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 4 / 0
6,928
462
5,310
12,490
5,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 4 / 0
6,837
456
6,465
16,333
14,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sylvanus
jibooty6896
Sylvanus
10
1 / 5 / 2
5,978
399
7,234
11,006
8,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
17
Kills
5
5
Deaths
17
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
1
4
5
L
Chernobog
 
Chernobog
1
2
1
0.75
W
2
2
5
2.25
W
Osiris
DrewAD
Osiris
7
1
0
7
L
Olorun
Kyuvied
Olorun
0
2
3
0.75
L
2
4
0
0.5
W
Aphrodite
Redriki
Aphrodite
0
1
7
3.5
L
1
4
0
0.25
W
Hun Batz
andreus9026
Hun Batz
5
0
3
6.5
L
Sylvanus
jibooty6896
Sylvanus
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,020
Damage
31,399
63,920
Taken
60,543
49,050
Mitigated
37,571
28,523
Healing
22,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
7,405
2,722
0
1,410
8,734
3,581
1,495
2,835
5,899
0
61,056
L
Chernobog
 
Chernobog
6,906
3,662
0
4,122
10,865
5,019
0
932
9,933
0
51,514
W
5,534
941
0
2,481
13,980
13,769
0
3,577
10,403
18,999
6,508
W
Osiris
DrewAD
Osiris
17,032
5,135
0
9,623
20,929
22,505
0
5,854
15,075
0
70,706
L
Olorun
Kyuvied
Olorun
5,484
3,846
103
4,035
9,849
4,580
0
1,936
7,913
67,935
0
L
5,310
1,481
0
4,806
12,490
5,051
0
2,698
9,792
0
41,648
W
Aphrodite
Redriki
Aphrodite
5,682
1,133
4,296
3,203
5,540
2,694
0
2,083
3,457
47,584
0
L
6,465
2,487
0
5,110
16,333
14,166
0
1,069
15,264
43,697
0
W
Hun Batz
andreus9026
Hun Batz
8,367
2,872
0
7,510
14,737
6,501
0
3,630
11,107
0
78,179
L
Sylvanus
jibooty6896
Sylvanus
7,234
2,649
1,347
2,957
11,006
8,755
0
3,522
7,484
19,333
7,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,049
Gold Earned
33,951
487
Minions Killed
406
0
Camps Cleared
0
1,425,978
Distance Traveled
1,295,411
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,070
538
115
8
0
258,769
5
L
Chernobog
6,850
457
90
6
0
266,474
4
W
Ymir
7,553
504
28
2
0
266,859
5
W
Osiris
8,970
598
120
8
0
309,317
2
L
Olorun
7,358
491
112
7
0
242,763
4
L
Loki
6,928
462
85
6
0
283,378
1
W
Aphrodite
7,166
478
96
6
0
293,096
2
L
Maui
6,837
456
82
5
0
247,158
4
W
Hun Batz
8,290
553
128
9
0
297,937
4
L
Sylvanus
5,978
399
37
2
0
255,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role