Player Matchup

Poseidon
Poseidon
KidtheKaze
Poseidon
Level 29
God Stats
2W - 2L
1,703 SR
Queue Stats
4W - 6L
1,674 Elo+
Party 2
Ao Kuang
Ao Kuang
LordDongus3540
Ao Kuang
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,748 Elo+
Party 2
Hercules
Hercules
bigkids
Hercules
Level 117
God Stats
4W - 2L
1,496 SR
Queue Stats
75W - 94L
1,423 Elo+
Party 2
Neith
Neith
chippsiez
Neith
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,493 Elo+
Party 2
Ares
Ares
vMalc IP
Ares
Level 29
God Stats
5W - 2L
1,681 SR
Queue Stats
5W - 7L
1,557 Elo+
Party 2
Team Averages
Level 43
1,576 SR
1,579 Elo+

VS

Team Averages
Level 54
1,458 SR
1,440 Elo+
Thanatos
Thanatos
AfricanServer
Thanatos
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Vulcan
Vulcan
RicFlairWooo515
Vulcan
Level 142
God Stats
37W - 44L
1,472 SR
Queue Stats
189W - 188L
1,457 Elo+
Party 1
Terra
Terra
WetButtBilly
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
korky1234luna
Cthulhu
Level 41
God Stats
5W - 4L
1,500 SR
Queue Stats
66W - 87L
1,320 Elo+
Solo
Neith
Neith
xChangeSolox
Neith
Level 29
God Stats
1W - 4L
1,317 SR
Queue Stats
68W - 80L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
KidtheKaze
Poseidon
12
1 / 2 / 1
7,442
572
3,674
6,938
2,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
11
2 / 4 / 1
6,917
532
4,264
13,573
4,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
bigkids
Hercules
13
4 / 0 / 3
8,570
659
7,314
7,145
4,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Neith
chippsiez
Neith
13
5 / 0 / 1
7,960
612
7,381
7,660
4,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
12
1 / 1 / 5
7,844
603
2,210
7,980
6,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AfricanServer
Thanatos
7
3 / 2 / 0
5,610
432
3,904
6,148
2,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

10
2 / 4 / 1
6,463
497
3,767
8,039
3,135
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 2 / 0
5,297
407
425
6,239
3,320
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cthulhu
10
0 / 4 / 2
6,455
497
4,786
11,011
6,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
1 / 2 / 2
5,672
436
5,524
6,272
2,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
13
Kills
6
7
Deaths
14
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AfricanServer
Thanatos
3
2
0
1.5
W
Poseidon
KidtheKaze
Poseidon
1
2
1
0.75
W
Ao Kuang
2
4
1
0.63
L
2
4
1
0.63
L
0
2
0
0
W
Hercules
bigkids
Hercules
4
0
3
5.5
W
Neith
chippsiez
Neith
5
0
1
5.5
L
Cthulhu
0
4
2
0.25
W
Ares
1
1
5
3.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,843
Damage
18,406
43,296
Taken
37,709
22,109
Mitigated
18,577
11,443
Healing
11,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AfricanServer
Thanatos
3,904
1,070
0
4,849
6,148
2,660
275
1,359
4,590
0
24,639
W
Poseidon
KidtheKaze
Poseidon
3,674
588
0
110
6,938
2,407
1,921
2,097
4,841
47,558
0
W
Ao Kuang
4,264
1,305
0
3,756
13,573
4,545
1,627
1,020
12,553
44,074
474
L
3,767
1,185
0
468
8,039
3,135
378
3,957
3,713
39,417
0
L
425
88
38
1,674
6,239
3,320
0
0
5,811
17,367
0
W
Hercules
bigkids
Hercules
7,314
2,360
0
2,583
7,145
4,408
2,619
1,127
6,018
0
55,335
W
Neith
chippsiez
Neith
7,381
3,998
0
2,674
7,660
4,048
0
2,933
4,727
0
60,402
L
Cthulhu
4,786
497
234
1,673
11,011
6,958
58
3,001
7,965
27,624
2,891
W
Ares
2,210
215
0
2,320
7,980
6,701
981
1,493
6,487
31,502
0
L
5,524
1,524
0
2,262
6,272
2,504
53
1,464
4,808
0
35,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,733
Gold Earned
29,497
399
Minions Killed
253
0
Camps Cleared
0
1,321,752
Distance Traveled
974,459
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,610
432
38
3
0
159,026
0
W
Poseidon
7,442
572
93
7
0
271,275
1
W
Ao Kuang
6,917
532
63
5
0
282,409
0
L
Vulcan
6,463
497
70
5
0
225,900
0
L
Terra
5,297
407
32
2
0
176,304
0
W
Hercules
8,570
659
99
8
0
255,814
0
W
Neith
7,960
612
111
9
0
242,445
0
L
Cthulhu
6,455
497
52
4
0
233,998
1
W
Ares
7,844
603
33
3
0
269,809
1
L
Neith
5,672
436
61
5
0
179,231
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role