Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
ElChxma
Thor
Level 25
God Stats
0W - 1L
1,553 SR
Queue Stats
2W - 2L
1,429 Elo+
Party 1
Ullr
Ullr
Susano20estrella
Ullr
Level 66
God Stats
1W - 1L
1,493 SR
Queue Stats
7W - 9L
1,460 Elo+
Party 1
Thanatos
Thanatos
Vonas-_-
Thanatos
Level 140
God Stats
1W - 1L
1,666 SR
Queue Stats
54W - 45L
1,492 Elo+
Party 1
Mercury
Mercury
arturo_gamer706
Mercury
Level 138
God Stats
5W - 6L
1,576 SR
Queue Stats
183W - 173L
1,489 Elo+
Party 1
Team Averages
Level 99
1,558 SR
1,474 Elo+

VS

Team Averages
Level 107
1,626 SR
1,531 Elo+
Agni
Agni
Divinemage33
Agni
Level 105
God Stats
20W - 6L
1,820 SR
Queue Stats
445W - 397L
1,589 Elo+
Party 2
Da Ji
Da Ji
Djgorilla
Da Ji
Level 139
God Stats
2W - 0L
1,535 SR
Queue Stats
25W - 22L
1,519 Elo+
Party 3
Shiva
Shiva
Swolenya
Shiva
Level 24
God Stats
10W - 6L
1,638 SR
Queue Stats
57W - 49L
1,554 Elo+
Party 2
Maui
Maui
blackstar13978
Maui
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,439 Elo+
Party 3
Sol
Sol
xHuntley
Sol
Level 160
God Stats
7W - 3L
1,639 SR
Queue Stats
671W - 551L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
2 / 4 / 3
9,657
743
6,807
15,151
6,368
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thor
ElChxma
Thor
16
6 / 5 / 4
9,797
754
10,285
14,340
5,478
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 3 / 7
8,977
691
4,915
14,085
5,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Vonas-_-
Thanatos
17
5 / 8 / 6
10,150
781
7,463
15,436
7,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 5 / 10
9,165
705
6,801
15,210
6,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 10
10,665
820
20,506
10,427
3,699
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Da Ji
Djgorilla
Da Ji
16
5 / 7 / 6
9,935
764
12,070
11,251
4,691
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
Swolenya
Shiva
17
5 / 3 / 13
10,245
788
16,240
16,264
12,307
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
2 / 4 / 12
10,067
774
2,217
15,516
15,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
7 / 1 / 8
10,762
828
11,692
9,411
3,642
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
74
18
Kills
25
25
Deaths
18
30
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
4
3
0.88
W
6
3
10
3.67
W
Da Ji
Djgorilla
Da Ji
5
7
6
1.14
L
Thor
ElChxma
Thor
6
5
4
1.6
L
3
3
7
2.17
W
Shiva
Swolenya
Shiva
5
3
13
3.83
L
Thanatos
Vonas-_-
Thanatos
5
8
6
1
L
2
5
10
1.4
W
2
4
12
2
W
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,271
Damage
62,725
74,222
Taken
62,869
30,239
Mitigated
40,301
10,948
Healing
12,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
6,807
1,377
0
2,125
15,151
6,368
891
7,290
7,861
0
33,231
W
20,506
1,516
0
1,044
10,427
3,699
2,763
0
10,427
46,359
0
W
Da Ji
Djgorilla
Da Ji
12,070
2,415
0
136
11,251
4,691
0
0
10,985
0
15,328
L
Thor
ElChxma
Thor
10,285
1,910
0
1,506
14,340
5,478
0
6,482
7,858
0
22,810
L
4,915
1,022
0
417
14,085
5,034
126
8,818
5,267
0
17,587
W
Shiva
Swolenya
Shiva
16,240
3,092
178
4,748
16,264
12,307
0
0
16,264
318
33,900
L
Thanatos
Vonas-_-
Thanatos
7,463
1,149
0
6,400
15,436
7,353
977
4,850
10,586
0
29,027
L
6,801
2,261
0
500
15,210
6,006
0
7,293
7,917
0
23,895
W
2,217
345
0
1,025
15,516
15,962
631
0
15,516
15,745
0
W
11,692
4,176
0
5,119
9,411
3,642
5,865
0
9,411
49,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,746
Gold Earned
51,674
188
Minions Killed
191
0
Camps Cleared
0
1,194,635
Distance Traveled
1,280,460
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,657
743
49
4
0
244,964
0
W
Agni
10,665
820
55
4
0
247,784
0
W
Da Ji
9,935
764
8
1
0
254,283
1
L
Thor
9,797
754
29
2
0
170,017
1
L
Ullr
8,977
691
33
3
0
220,928
0
W
Shiva
10,245
788
33
3
0
280,302
3
L
Thanatos
10,150
781
49
4
0
274,055
0
L
Mercury
9,165
705
28
2
0
284,671
2
W
Maui
10,067
774
25
2
0
256,834
0
W
Sol
10,762
828
70
5
0
241,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role