Player Matchup

Poseidon
Poseidon
FirstOfNotrodox
Poseidon
Level 8
God Stats
4W - 3L
1,642 SR
Queue Stats
7W - 6L
1,447 Elo+
Party 2
Atlas
Atlas
JRTREE
Atlas
Level 31
God Stats
4W - 0L
1,500 SR
Queue Stats
31W - 44L
1,385 Elo+
Solo
Artemis
Artemis
Saul123400
Artemis
Level 45
God Stats
3W - 4L
1,317 SR
Queue Stats
140W - 166L
1,464 Elo+
Solo
Susano
Susano
SimicGuildMage
Susano
Level 38
God Stats
2W - 2L
1,728 SR
Queue Stats
35W - 44L
1,481 Elo+
Party 2
Lancelot
Lancelot
notoriousballs
Lancelot
Level 7
God Stats
1W - 0L
1,491 SR
Queue Stats
3W - 5L
1,259 Elo+
Party 2
Team Averages
Level 26
1,536 SR
1,408 Elo+

VS

Team Averages
Level 76
1,550 SR
1,422 Elo+
Maui
Maui
BiG PeRM x5800
Maui
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 74L
1,409 Elo+
Party 3
Chang'e
Chang'e
FlippedOtter
Chang'e
Level 129
God Stats
4W - 8L
1,328 SR
Queue Stats
195W - 275L
1,394 Elo+
Party 1
Ne Zha
Ne Zha
UnknowTunez
Ne Zha
Level 87
God Stats
6W - 5L
1,505 SR
Queue Stats
215W - 221L
1,412 Elo+
Party 3
Bastet
Bastet
VeryVoluptuous
Bastet
Level 95
God Stats
5W - 4L
1,531 SR
Queue Stats
381W - 475L
1,379 Elo+
Party 1
Artemis
Artemis
WindexMichael
Artemis
Level 23
God Stats
6W - 2L
1,886 SR
Queue Stats
28W - 31L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
18
4 / 3 / 4
11,315
539
12,196
11,603
5,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
JRTREE
Atlas
15
1 / 4 / 14
9,929
473
13,943
23,960
27,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Saul123400
Artemis
16
2 / 2 / 11
10,214
486
14,548
14,492
6,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 3 / 7
12,882
613
20,228
18,447
11,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
18
8 / 4 / 8
11,893
566
19,670
20,569
15,578
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 5
8,659
412
4,467
21,203
27,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chang'e
FlippedOtter
Chang'e
15
3 / 4 / 4
9,584
456
13,722
22,505
11,985
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
16
4 / 7 / 0
9,894
471
12,368
24,052
17,865
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 6 / 2
9,465
451
9,733
22,103
9,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
16
5 / 4 / 3
10,129
482
15,860
18,163
9,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
29
25
Kills
15
16
Deaths
25
44
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
4
5
0.63
W
Poseidon
4
3
4
2
L
Chang'e
FlippedOtter
Chang'e
3
4
4
1.25
W
Atlas
JRTREE
Atlas
1
4
14
2
W
Artemis
Saul123400
Artemis
2
2
11
3.75
W
10
3
7
4.5
L
Ne Zha
4
7
0
0.57
L
3
6
2
0.67
L
Artemis
5
4
3
1.63
W
Lancelot
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,585
Damage
56,150
89,071
Taken
108,026
65,856
Mitigated
75,765
19,177
Healing
31,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,467
1,123
0
1,179
21,203
27,128
0
6,908
14,295
19,587
0
W
Poseidon
12,196
1,658
0
455
11,603
5,410
1,585
2,231
9,372
97,042
0
L
Chang'e
FlippedOtter
Chang'e
13,722
1,453
2,461
12,274
22,505
11,985
232
9,476
13,029
77,852
4,818
W
Atlas
JRTREE
Atlas
13,943
4,653
724
3,634
23,960
27,134
282
9,759
14,201
34,599
0
W
Artemis
Saul123400
Artemis
14,548
6,132
0
4,893
14,492
6,685
156
2,897
11,595
0
90,343
W
20,228
7,032
0
3,239
18,447
11,049
2,198
2,284
16,163
0
128,843
L
Ne Zha
12,368
3,386
0
7,145
24,052
17,865
0
2,265
21,787
115
64,671
L
9,733
3,274
0
4,281
22,103
9,632
0
3,212
18,891
0
86,930
L
Artemis
15,860
7,440
0
4,306
18,163
9,155
0
4,398
13,765
0
90,164
W
Lancelot
19,670
3,113
0
6,232
20,569
15,578
333
1,451
19,118
120
77,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,233
Gold Earned
47,731
581
Minions Killed
500
0
Camps Cleared
0
2,096,637
Distance Traveled
1,961,578
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,659
412
30
1
0
408,335
0
W
Poseidon
11,315
539
175
8
0
418,662
0
L
Chang'e
9,584
456
145
7
0
376,858
9
W
Atlas
9,929
473
24
1
0
407,594
1
W
Artemis
10,214
486
118
6
0
365,613
3
W
Susano
12,882
613
149
7
0
451,647
1
L
Ne Zha
9,894
471
97
5
0
396,208
4
L
Bastet
9,465
451
110
5
0
418,300
3
L
Artemis
10,129
482
118
6
0
361,877
2
W
Lancelot
11,893
566
115
5
0
453,121
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role