Player Matchup

Jormungandr
Jormungandr
Cruzmissle
Jormungandr
Level 69
God Stats
0W - 1L
1,491 SR
Queue Stats
2W - 5L
1,184 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FalseStick
Tsukuyomi
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,190 Elo+
Party 1
Nemesis
Nemesis
MuffinManMatt
Nemesis
Level 67
God Stats
0W - 1L
1,749 SR
Queue Stats
2W - 5L
1,290 Elo+
Party 1
Discordia
Discordia
NoFuture01
Discordia
Level 85
God Stats
0W - 1L
1,271 SR
Queue Stats
1W - 4L
1,184 Elo+
Party 1
Thoth
Thoth
WolfyWoman
Thoth
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,564 Elo+
Party 1
Team Averages
Level 95
1,502 SR
1,282 Elo+

VS

Team Averages
Level 110
1,532 SR
1,505 Elo+
Discordia
Discordia
ASadPancake149
Discordia
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,437 Elo+
Party 2
The Morrigan
The Morrigan
WhiskyHippo
The Morrigan
Level 127
God Stats
2W - 1L
1,495 SR
Queue Stats
66W - 67L
1,506 Elo+
Party 3
Ao Kuang
Ao Kuang
death hunter496
Ao Kuang
Level 160
God Stats
2W - 1L
1,717 SR
Queue Stats
300W - 285L
1,642 Elo+
Party 2
Xbalanque
Xbalanque
ragspierre
Xbalanque
Level 109
God Stats
3W - 1L
1,408 SR
Queue Stats
39W - 46L
1,439 Elo+
Party 3
Cthulhu
Cthulhu
sunshine702
Cthulhu
Level 104
God Stats
3W - 1L
1,541 SR
Queue Stats
86W - 86L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cruzmissle
Jormungandr
14
0 / 8 / 12
8,498
708
11,382
16,416
19,529
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
FalseStick
Tsukuyomi
15
4 / 8 / 9
9,789
816
11,181
16,374
7,423
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
16
5 / 5 / 6
9,377
781
11,623
14,439
11,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Discordia
NoFuture01
Discordia
14
3 / 2 / 5
8,155
680
11,566
5,336
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thoth
18
6 / 5 / 6
10,700
892
10,311
10,764
4,495
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ASadPancake149
Discordia
17
4 / 5 / 13
9,975
831
11,251
13,144
6,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

The Morrigan
WhiskyHippo
The Morrigan
17
2 / 4 / 10
9,932
828
9,462
10,102
5,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
20
15 / 2 / 8
12,470
1,039
14,453
20,968
24,226
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Xbalanque
ragspierre
Xbalanque
15
4 / 4 / 10
9,379
782
12,051
11,063
5,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
sunshine702
Cthulhu
17
2 / 3 / 18
10,402
867
8,991
18,007
18,739
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
86
18
Kills
27
28
Deaths
18
38
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Discordia
ASadPancake149
Discordia
4
5
13
2.1
L
Jormungandr
Cruzmissle
Jormungandr
0
8
12
0.75
L
Tsukuyomi
FalseStick
Tsukuyomi
4
8
9
1.06
L
Nemesis
5
5
6
1.6
L
Discordia
NoFuture01
Discordia
3
2
5
2.75
W
The Morrigan
WhiskyHippo
The Morrigan
2
4
10
1.75
L
Thoth
6
5
6
1.8
W
Ao Kuang
15
2
8
9.5
W
Xbalanque
ragspierre
Xbalanque
4
4
10
2.25
W
Cthulhu
sunshine702
Cthulhu
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,063
Damage
56,208
63,329
Taken
73,284
45,215
Mitigated
60,683
13,853
Healing
25,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ASadPancake149
Discordia
11,251
186
1,287
1,954
13,144
6,553
282
5,061
8,083
24,026
0
L
Jormungandr
Cruzmissle
Jormungandr
11,382
3,005
285
937
16,416
19,529
547
10,970
5,106
27,934
0
L
Tsukuyomi
FalseStick
Tsukuyomi
11,181
2,601
641
2,987
16,374
7,423
274
11,774
4,433
0
17,452
L
Nemesis
11,623
4,653
1,441
5,041
14,439
11,480
98
7,867
6,312
0
17,485
L
Discordia
NoFuture01
Discordia
11,566
811
76
819
5,336
2,288
274
3,719
1,435
17,141
0
W
The Morrigan
WhiskyHippo
The Morrigan
9,462
1,498
781
1,168
10,102
5,232
696
5,436
4,666
26,403
0
L
Thoth
10,311
1,182
376
1,250
10,764
4,495
544
8,734
1,886
31,513
0
W
Ao Kuang
14,453
3,941
3,092
7,824
20,968
24,226
1,300
7,206
13,762
20,786
0
W
Xbalanque
ragspierre
Xbalanque
12,051
7,335
390
807
11,063
5,933
4,646
5,690
5,373
0
20,791
W
Cthulhu
sunshine702
Cthulhu
8,991
597
2,882
5,510
18,007
18,739
326
9,866
8,141
18,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,519
Gold Earned
52,158
116
Minions Killed
126
0
Camps Cleared
0
1,010,670
Distance Traveled
1,135,231
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,975
831
30
3
0
216,399
0
L
Jormungandr
8,498
708
29
2
0
186,919
0
L
Tsukuyomi
9,789
816
6
1
0
215,485
0
L
Nemesis
9,377
781
20
2
0
223,146
0
L
Discordia
8,155
680
10
1
0
169,383
0
W
The Morrigan
9,932
828
43
4
0
221,924
2
L
Thoth
10,700
892
51
4
0
215,737
1
W
Ao Kuang
12,470
1,039
16
1
0
231,496
0
W
Xbalanque
9,379
782
21
2
0
200,873
1
W
Cthulhu
10,402
867
16
1
0
264,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role