Player Matchup

Olorun
Olorun
BeastShot2000
Olorun
Level 144
God Stats
0W - 3L
1,231 SR
Queue Stats
219W - 206L
1,601 Elo+
Solo
Awilix
Awilix
Fake Teamate
Awilix
Level 78
God Stats
25W - 8L
1,783 SR
Queue Stats
105W - 85L
1,683 Elo+
Party 2
Merlin
Merlin
Ft my shoes
Merlin
Level 85
God Stats
0W - 4L
1,112 SR
Queue Stats
404W - 378L
1,594 Elo+
Party 2
Tyr
Tyr
KyoSohmaa
Tyr
Level 130
God Stats
14W - 24L
1,452 SR
Queue Stats
596W - 600L
1,588 Elo+
Party 2
Geb
Geb
N78 Isaac
Geb
Level 147
God Stats
15W - 17L
1,591 SR
Queue Stats
140W - 137L
1,635 Elo+
Solo
Team Averages
Level 117
1,434 SR
1,620 Elo+

VS

Team Averages
Level 147
1,466 SR
1,605 Elo+
Atlas
Atlas
Black_Sunday
Atlas
Level 160
God Stats
2W - 3L
1,227 SR
Queue Stats
124W - 98L
1,605 Elo+
Party 1
Thor
Thor
IGxxMitchkill
Thor
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 50L
1,633 Elo+
Party 1
Tyr
Tyr
SkeetSenpai
Tyr
Level 128
God Stats
4W - 1L
1,202 SR
Queue Stats
158W - 134L
1,580 Elo+
Solo
Scylla
Scylla
XxEl_GABOxX
Scylla
Level 125
God Stats
9W - 5L
1,661 SR
Queue Stats
80W - 63L
1,616 Elo+
Solo
Fenrir
Fenrir
creed22
Fenrir
Level 160
God Stats
4W - 1L
1,742 SR
Queue Stats
125W - 91L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,610
508
4,088
7,180
2,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Awilix
13
5 / 4 / 1
7,437
572
11,878
12,352
5,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
10
1 / 3 / 3
5,952
458
3,762
7,057
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
0 / 1 / 0
6,871
529
5,925
8,720
8,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 2 / 3
5,581
429
3,428
9,888
6,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 5
7,268
559
7,531
9,840
9,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

12
2 / 4 / 4
7,294
561
7,436
12,721
6,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 1
7,058
543
2,648
9,189
8,978
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
12
1 / 2 / 4
6,787
522
3,755
7,819
2,722
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
creed22
Fenrir
13
5 / 0 / 0
8,094
623
7,658
8,425
3,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
6
Kills
12
12
Deaths
6
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
3
0
5
5.5
L
Awilix
5
4
1
1.38
L
Merlin
1
3
3
0.83
W
2
4
4
1
L
0
1
0
0
L
0
2
3
0.75
W
1
0
1
1.5
W
Scylla
1
2
4
1.5
W
Fenrir
creed22
Fenrir
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,081
Damage
29,028
45,197
Taken
47,994
24,765
Mitigated
30,943
15,140
Healing
18,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,088
2,208
66
2,721
7,180
2,411
0
573
6,607
50,224
0
W
7,531
3,186
0
2,159
9,840
9,254
70
4,551
5,206
22,634
2,022
L
Awilix
11,878
4,745
0
3,436
12,352
5,264
0
4,285
8,067
0
62,167
L
Merlin
3,762
533
0
1,480
7,057
2,637
0
2,123
4,934
37,447
0
W
7,436
2,044
0
4,998
12,721
6,062
0
1,889
10,832
0
49,491
L
5,925
769
0
4,654
8,720
8,370
0
996
7,724
0
48,103
L
3,428
883
0
2,783
9,888
6,083
0
3,019
6,588
12,258
0
W
2,648
483
0
4,128
9,189
8,978
0
228
8,129
0
41,374
W
Scylla
3,755
1,266
0
698
7,819
2,722
0
1,147
6,672
43,474
0
W
Fenrir
creed22
Fenrir
7,658
3,883
0
6,161
8,425
3,927
44
3,463
4,962
0
58,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,451
Gold Earned
36,501
390
Minions Killed
377
0
Camps Cleared
0
1,283,127
Distance Traveled
1,305,215
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,610
508
102
8
0
221,175
5
W
Atlas
7,268
559
45
3
0
256,690
1
L
Awilix
7,437
572
96
7
0
281,819
0
L
Merlin
5,952
458
80
6
0
220,839
1
W
Thor
7,294
561
73
6
0
272,560
3
L
Tyr
6,871
529
98
8
0
288,476
1
L
Geb
5,581
429
14
1
0
270,818
2
W
Tyr
7,058
543
83
6
0
268,467
6
W
Scylla
6,787
522
81
6
0
232,770
5
W
Fenrir
8,094
623
95
7
0
274,728
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role