Player Matchup

Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
CHECOx26
Ao Kuang
Level 112
God Stats
1W - 1L
1,557 SR
Queue Stats
85W - 74L
1,546 Elo+
Party 1
Ah Puch
Ah Puch
Fabio2007Br
Ah Puch
Level 160
God Stats
0W - 3L
1,360 SR
Queue Stats
7W - 7L
1,635 Elo+
Solo
Rama
Rama
Jandro RB
Rama
Level 159
God Stats
1W - 2L
1,704 SR
Queue Stats
54W - 51L
1,584 Elo+
Party 1
Kukulkan
Kukulkan
vLIZARv
Kukulkan
Level 122
God Stats
3W - 1L
1,575 SR
Queue Stats
30W - 25L
1,624 Elo+
Party 1
Team Averages
Level 143
1,539 SR
1,578 Elo+

VS

Team Averages
Level 124
1,287 SR
1,351 Elo+
Fenrir
Fenrir
FelixX28039
Fenrir
Level 128
God Stats
10W - 27L
1,290 SR
Queue Stats
271W - 305L
1,513 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MahoXTamik
Morgan Le Fay
Level 130
God Stats
1W - 0L
1,246 SR
Queue Stats
3W - 10L
1,229 Elo+
Party 2
Sylvanus
Sylvanus
Snowwthe8
Sylvanus
Level 156
God Stats
2W - 1L
1,488 SR
Queue Stats
11W - 18L
1,373 Elo+
Party 2
Tyr
Tyr
XVvAJAXvVX
Tyr
Level 110
God Stats
1W - 0L
1,107 SR
Queue Stats
2W - 5L
1,277 Elo+
Party 2
Xbalanque
Xbalanque
arubiiin
Xbalanque
Level 95
God Stats
1W - 0L
1,303 SR
Queue Stats
4W - 7L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
3 / 1 / 2
5,184
864
5,113
6,425
5,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
CHECOx26
Ao Kuang
8
0 / 0 / 0
4,360
727
428
1,244
413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
Fabio2007Br
Ah Puch
10
0 / 3 / 3
4,909
818
2,246
4,340
1,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Rama
11
2 / 1 / 2
5,264
877
3,316
5,376
2,234
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
vLIZARv
Kukulkan
12
1 / 1 / 3
5,564
927
4,163
4,071
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
3 / 1 / 2
5,219
870
3,081
4,425
2,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
MahoXTamik
Morgan Le Fay
11
1 / 0 / 2
5,004
834
5,722
2,487
1,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sylvanus
Snowwthe8
Sylvanus
11
0 / 1 / 1
5,029
838
1,897
4,633
2,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
1 / 2 / 2
4,674
779
3,182
7,021
6,576
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
arubiiin
Xbalanque
10
1 / 2 / 2
5,079
847
2,528
4,556
2,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
6
Kills
6
6
Deaths
6
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
1
2
4
L
Ao Kuang
CHECOx26
Ao Kuang
0
0
0
0
L
Ah Puch
Fabio2007Br
Ah Puch
0
3
3
0.5
W
Fenrir
3
1
2
4
L
Rama
2
1
2
3
W
Morgan Le Fay
MahoXTamik
Morgan Le Fay
1
0
2
2
W
Sylvanus
Snowwthe8
Sylvanus
0
1
1
0.5
W
1
2
2
1
W
Xbalanque
arubiiin
Xbalanque
1
2
2
1
L
Kukulkan
vLIZARv
Kukulkan
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,266
Damage
16,410
21,456
Taken
23,122
11,790
Mitigated
15,082
5,500
Healing
4,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,113
2,574
0
2,042
6,425
5,771
106
2,841
3,584
0
7,774
L
Ao Kuang
CHECOx26
Ao Kuang
428
0
0
1,021
1,244
413
0
130
1,079
3,190
0
L
Ah Puch
Fabio2007Br
Ah Puch
2,246
76
0
239
4,340
1,776
38
1,080
3,175
13,386
0
W
Fenrir
3,081
544
0
768
4,425
2,418
0
1,198
3,183
0
7,910
L
Rama
3,316
2,322
0
588
5,376
2,234
781
2,155
3,109
0
13,652
W
Morgan Le Fay
MahoXTamik
Morgan Le Fay
5,722
598
0
436
2,487
1,109
0
892
1,553
14,728
0
W
Sylvanus
Snowwthe8
Sylvanus
1,897
674
389
1,674
4,633
2,762
637
1,334
3,212
13,719
4,245
W
3,182
273
0
573
7,021
6,576
0
1,277
5,627
0
9,422
W
Xbalanque
arubiiin
Xbalanque
2,528
1,069
82
352
4,556
2,217
38
2,136
2,297
0
11,924
L
Kukulkan
vLIZARv
Kukulkan
4,163
540
0
1,610
4,071
1,596
373
1,265
2,731
22,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,281
Gold Earned
25,005
119
Minions Killed
123
0
Camps Cleared
0
534,456
Distance Traveled
590,597
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,184
864
4
1
0
131,160
1
L
Ao Kuang
4,360
727
11
2
0
48,828
1
L
Ah Puch
4,909
818
28
5
0
113,562
2
W
Fenrir
5,219
870
11
2
0
115,526
0
L
Rama
5,264
877
27
5
0
120,213
1
W
Morgan Le Fay
5,004
834
39
7
0
130,614
2
W
Sylvanus
5,029
838
38
6
0
97,355
0
W
Tyr
4,674
779
11
2
0
127,781
1
W
Xbalanque
5,079
847
24
4
0
119,321
0
L
Kukulkan
5,564
927
49
8
0
120,693
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role