Player Matchup

Neith
Neith
SinÅngel
Neith
Level 29
God Stats
35W - 7L
1,890 SR
Queue Stats
100W - 18L
1,815 Elo+
Party 1
Thanatos
Thanatos
ºHisoka
Thanatos
Level 121
God Stats
4W - 0L
1,930 SR
Queue Stats
464W - 269L
1,718 Elo+
Party 1
He Bo
He Bo
ºSin
He Bo
Level 124
God Stats
9W - 2L
1,883 SR
Queue Stats
482W - 274L
1,716 Elo+
Party 1
Team Averages
Level 91
1,901 SR
1,750 Elo+

VS

Team Averages
Level 54
1,545 SR
1,346 Elo+
Kukulkan
Kukulkan
Fishnado1434
Kukulkan
Level 67
God Stats
1W - 2L
1,529 SR
Queue Stats
57W - 92L
1,427 Elo+
Solo
Athena
Athena
That6YearOld963
Athena
Level 49
God Stats
4W - 8L
1,421 SR
Queue Stats
57W - 96L
1,317 Elo+
Solo
Guan Yu
Guan Yu
Xedey19
Guan Yu
Level 47
God Stats
1W - 1L
1,683 SR
Queue Stats
22W - 40L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
SinÅngel
Neith
13
3 / 0 / 8
8,325
757
6,888
8,207
2,920
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
ºHisoka
Thanatos
15
12 / 1 / 4
10,444
949
14,097
10,667
5,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
ºSin
He Bo
13
2 / 2 / 14
8,623
784
12,988
8,541
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fishnado1434
Kukulkan
11
2 / 7 / 1
7,264
660
5,832
10,232
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 5 / 1
7,181
653
5,380
12,922
5,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Xedey19
Guan Yu
10
0 / 5 / 3
6,702
609
5,829
15,625
14,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
17
Kills
3
3
Deaths
17
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Fishnado1434
Kukulkan
2
7
1
0.36
W
Neith
SinÅngel
Neith
3
0
8
7
L
1
5
1
0.3
L
Guan Yu
Xedey19
Guan Yu
0
5
3
0.3
W
Thanatos
ºHisoka
Thanatos
12
1
4
14
W
He Bo
ºSin
He Bo
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,973
Damage
17,041
27,415
Taken
38,779
10,982
Mitigated
23,285
15,330
Healing
6,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Fishnado1434
Kukulkan
5,832
614
188
296
10,232
3,138
375
4,498
5,428
24,514
0
W
Neith
SinÅngel
Neith
6,888
2,812
0
3,390
8,207
2,920
821
4,181
3,813
0
27,638
L
5,380
1,901
0
383
12,922
5,570
0
5,018
7,646
17,119
0
L
Guan Yu
Xedey19
Guan Yu
5,829
452
1,112
4,358
15,625
14,577
0
4,036
11,218
0
12,207
W
Thanatos
ºHisoka
Thanatos
14,097
5,218
0
10,426
10,667
5,074
1,634
3,686
6,712
0
36,317
W
He Bo
ºSin
He Bo
12,988
679
0
1,514
8,541
2,988
573
3,607
4,562
34,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,392
Gold Earned
21,147
114
Minions Killed
96
6
Camps Cleared
3
633,646
Distance Traveled
544,020
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,264
660
60
5
2
162,369
2
W
Neith
8,325
757
40
4
1
203,190
0
L
Athena
7,181
653
26
2
1
184,813
2
L
Guan Yu
6,702
609
10
1
0
196,838
3
W
Thanatos
10,444
949
39
4
1
208,963
0
W
He Bo
8,623
784
35
3
4
221,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role