Player Matchup

Atlas
Atlas
Platinum IV
Monful
Atlas
Platinum IV
Level 160
God Stats
1W - 5L
1,639 SR
Queue Stats
30W - 33L
2,012 MMR
Party 1
Horus
Horus
Gold IV
TheCynicalSloth
Horus
Gold IV
Level 160
God Stats
1W - 3L
1,489 SR
Queue Stats
11W - 12L
1,771 MMR
Party 1
Baron Samedi
Baron Samedi
Gold II
londonboi3000
Baron Samedi
Gold II
Level 160
God Stats
24W - 23L
1,601 SR
Queue Stats
303W - 318L
1,550 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 160
1,577 SR
1,778 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 160
1,768 SR
1,510 MMR
Mulan
Mulan
Silver I
Black_Sunday
Mulan
Silver I
Level 160
God Stats
2W - 0L
1,778 SR
Queue Stats
6W - 0L
1,515 MMR
Party 2
Eset
Eset
Silver I
IGxxMitchkill
Eset
Silver I
Level 160
God Stats
1W - 0L
1,778 SR
Queue Stats
5W - 0L
1,500 MMR
Party 2
Anhur
Anhur
Bronze V
creed22
Anhur
Bronze V
Level 160
God Stats
2W - 0L
1,749 SR
Queue Stats
9W - 0L
1,515 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Monful
Atlas
13
3 / 6 / 3
8,644
665
10,554
15,936
9,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
2 / 4 / 2
8,740
672
6,086
19,174
16,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Baron Samedi
londonboi3000
Baron Samedi
14
1 / 4 / 5
8,484
653
9,995
11,373
6,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bans
AphroditeZeusShivaAh PuchGilgamesh

VS

Bans
BacchusChang'ePoseidonHeraThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 8
9,797
754
12,830
13,595
16,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
2 / 4 / 8
9,639
741
10,705
9,132
4,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Anhur
creed22
Anhur
15
7 / 2 / 6
10,353
796
17,100
11,424
5,160
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
6
Kills
14
14
Deaths
6
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
0
8
9
W
2
4
8
1.5
L
Atlas
Monful
Atlas
3
6
3
0.75
L
2
4
2
0.75
W
Anhur
creed22
Anhur
7
2
6
5
L
Baron Samedi
londonboi3000
Baron Samedi
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,635
Damage
40,635
46,483
Taken
34,151
32,465
Mitigated
25,613
12,163
Healing
11,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,830
2,477
0
3,991
13,595
16,309
411
7,615
5,619
0
20,674
W
10,705
699
364
3,159
9,132
4,144
343
5,862
2,924
48,704
0
L
Atlas
Monful
Atlas
10,554
2,970
411
1,325
15,936
9,675
0
2,499
13,020
32,051
0
L
6,086
2,208
1,083
4,946
19,174
16,634
0
4,126
14,715
259
14,465
W
Anhur
creed22
Anhur
17,100
10,917
0
4,211
11,424
5,160
1,926
6,702
4,365
0
37,198
L
Baron Samedi
londonboi3000
Baron Samedi
9,995
952
1,502
2,896
11,373
6,156
113
4,445
6,713
27,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,868
Gold Earned
29,789
122
Minions Killed
150
4
Camps Cleared
8
654,265
Distance Traveled
715,988
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,797
754
13
1
1
253,325
2
W
Eset
9,639
741
96
7
4
239,187
3
L
Atlas
8,644
665
53
4
3
230,289
3
L
Horus
8,740
672
14
1
0
219,730
2
W
Anhur
10,353
796
41
3
3
223,476
3
L
Baron Samedi
8,484
653
55
4
1
204,246
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role