Player Matchup

Nu Wa
Nu Wa
Silver I
AdmiralHarambe
Nu Wa
Silver I
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
535W - 744L
1,138 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
Blitzting
Gilgamesh
Gold V
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,346 MMR
Party 2
Susano
Susano
Silver II
Counteristics
Susano
Silver II
Level 87
God Stats
5W - 3L
1,696 SR
Queue Stats
20W - 10L
1,596 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 90
1,565 SR
1,360 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 88
1,513 SR
1,421 MMR
Artio
Artio
Gold IV
BallER28000
Artio
Gold IV
Level 141
God Stats
16W - 23L
1,450 SR
Queue Stats
273W - 289L
1,378 MMR
Party 1
Neith
Neith
Silver III
Buck_nWo
Neith
Silver III
Level 65
God Stats
8W - 11L
1,496 SR
Queue Stats
15W - 29L
1,053 MMR
Solo
Baron Samedi
Baron Samedi
Platinum I
Try Scooby
Baron Samedi
Platinum I
Level 57
God Stats
4W - 2L
1,593 SR
Queue Stats
60W - 32L
1,832 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
6,157
616
3,693
5,647
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Blitzting
Gilgamesh
9
1 / 3 / 1
6,098
610
5,025
8,744
6,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 2 / 1
6,356
636
6,369
8,263
3,870
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
FenrirBaba YagaAtlasAh Muzen CabYu Huang

VS

Bans
AchillesOdinScyllaMulanHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 7
7,633
763
1,542
10,483
9,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Buck_nWo
Neith
12
4 / 0 / 4
7,665
767
6,944
3,851
1,602
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Try Scooby
Baron Samedi
13
4 / 1 / 4
7,908
791
10,137
6,951
3,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
2
Kills
8
8
Deaths
2
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
0
1
7
3.5
L
Gilgamesh
Blitzting
Gilgamesh
1
3
1
0.5
W
Neith
Buck_nWo
Neith
4
0
4
6
L
1
2
1
0.75
W
Baron Samedi
Try Scooby
Baron Samedi
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,087
Damage
18,623
22,654
Taken
21,285
12,732
Mitigated
14,582
1,679
Healing
9,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,693
1,400
0
166
5,647
2,469
126
3,789
1,858
18,263
0
W
1,542
424
623
3,200
10,483
9,149
150
1,777
8,706
8,032
0
L
Gilgamesh
Blitzting
Gilgamesh
5,025
1,214
0
839
8,744
6,393
0
4,069
4,675
0
16,435
W
Neith
Buck_nWo
Neith
6,944
2,754
0
1,452
3,851
1,602
1,351
954
2,897
0
29,583
L
6,369
1,531
0
674
8,263
3,870
0
4,229
4,034
0
21,092
W
Baron Samedi
Try Scooby
Baron Samedi
10,137
430
1,590
2,867
6,951
3,831
785
1,377
5,574
35,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,611
Gold Earned
23,206
97
Minions Killed
127
3
Camps Cleared
6
531,556
Distance Traveled
568,380
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,157
616
42
4
1
158,730
4
W
Artio
7,633
763
10
1
2
199,697
1
L
Gilgamesh
6,098
610
27
3
1
166,902
3
W
Neith
7,665
767
60
6
3
183,973
3
L
Susano
6,356
636
28
3
1
205,924
1
W
Baron Samedi
7,908
791
57
6
1
184,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role