Player Matchup

Neith
Neith
 
Neith
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
Hiakky
Lancelot
Level 129
God Stats
0W - 4L
1,189 SR
Queue Stats
143W - 142L
1,477 Elo+
Party 3
Agni
Agni
MrPreaux
Agni
Level 159
God Stats
0W - 5L
1,492 SR
Queue Stats
50W - 55L
1,517 Elo+
Solo
Baron Samedi
Baron Samedi
Pablowithunu
Baron Samedi
Level 99
God Stats
1W - 7L
1,247 SR
Queue Stats
24W - 29L
1,477 Elo+
Party 3
Cernunnos
Cernunnos
s1lv3rhamm3r
Cernunnos
Level 148
God Stats
5W - 15L
1,427 SR
Queue Stats
279W - 328L
1,494 Elo+
Party 1
Team Averages
Level 126
1,371 SR
1,493 Elo+

VS

Team Averages
Level 125
1,517 SR
1,555 Elo+
Pele
Pele
BeachBabeArachne
Pele
Level 142
God Stats
3W - 1L
1,344 SR
Queue Stats
36W - 29L
1,559 Elo+
Party 2
Olorun
Olorun
DuudePlease
Olorun
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 5L
1,894 Elo+
Solo
Kumbhakarna
Kumbhakarna
PrenerfSol
Kumbhakarna
Level 124
God Stats
22W - 20L
1,597 SR
Queue Stats
56W - 51L
1,544 Elo+
Party 2
Nox
Nox
asianlee
Nox
Level 128
God Stats
2W - 3L
1,484 SR
Queue Stats
3W - 5L
1,223 Elo+
Party 2
Neith
Neith
chaboyenz
Neith
Level 143
God Stats
40W - 36L
1,662 SR
Queue Stats
68W - 62L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
4 / 1 / 1
10,956
1,096
11,028
10,773
4,822
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
Hiakky
Lancelot
16
3 / 5 / 2
10,142
1,014
12,020
13,906
7,048
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Agni
17
1 / 5 / 6
10,646
1,065
17,010
11,547
4,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
Pablowithunu
Baron Samedi
16
1 / 6 / 4
10,339
1,034
7,739
15,432
9,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
s1lv3rhamm3r
Cernunnos
16
1 / 6 / 3
10,385
1,039
8,883
13,466
6,067
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

150

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 3 / 9
13,026
1,303
22,034
15,640
9,688
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
17
2 / 2 / 17
10,878
1,088
10,380
11,359
5,732
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kumbhakarna
PrenerfSol
Kumbhakarna
17
2 / 1 / 19
10,877
1,088
5,237
16,017
18,457
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
1 / 1 / 18
10,580
1,058
8,791
8,424
4,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Neith
chaboyenz
Neith
17
5 / 3 / 12
11,357
1,136
15,659
10,628
5,020
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
98
10
Kills
23
23
Deaths
10
16
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
1
1
4.5
W
13
3
9
5.83
W
Olorun
2
2
17
5.25
L
Lancelot
Hiakky
Lancelot
3
5
2
0.8
L
Agni
1
5
6
0.8
L
Baron Samedi
Pablowithunu
Baron Samedi
1
6
4
0.5
W
Kumbhakarna
PrenerfSol
Kumbhakarna
2
1
19
11.5
W
1
1
18
10
W
Neith
chaboyenz
Neith
5
3
12
3.67
L
Cernunnos
s1lv3rhamm3r
Cernunnos
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,680
Damage
62,101
65,124
Taken
62,068
32,130
Mitigated
43,025
2,141
Healing
11,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
11,028
3,184
0
683
10,773
4,822
0
3,925
6,848
0
33,535
W
22,034
5,618
0
3,107
15,640
9,688
0
5,857
9,603
0
33,478
W
Olorun
10,380
4,815
2,037
2,858
11,359
5,732
0
4,360
6,999
37,339
0
L
Lancelot
Hiakky
Lancelot
12,020
1,576
0
0
13,906
7,048
0
5,333
8,573
0
20,396
L
Agni
17,010
461
0
154
11,547
4,874
0
2,796
8,751
32,189
0
L
Baron Samedi
Pablowithunu
Baron Samedi
7,739
880
194
314
15,432
9,319
0
6,026
9,406
29,055
0
W
Kumbhakarna
PrenerfSol
Kumbhakarna
5,237
404
1,325
652
16,017
18,457
0
6,801
9,216
8,187
0
W
8,791
455
0
0
8,424
4,128
0
3,274
5,150
23,484
0
W
Neith
chaboyenz
Neith
15,659
9,221
0
1,918
10,628
5,020
0
4,457
6,171
0
45,146
L
Cernunnos
s1lv3rhamm3r
Cernunnos
8,883
4,484
0
796
13,466
6,067
0
6,328
7,138
0
31,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,468
Gold Earned
56,718
200
Minions Killed
203
7
Camps Cleared
9
939,563
Distance Traveled
1,030,446
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,956
1,096
39
4
2
191,437
1
W
Pele
13,026
1,303
15
2
2
206,553
4
W
Olorun
10,878
1,088
59
6
0
203,142
0
L
Lancelot
10,142
1,014
15
2
1
216,781
2
L
Agni
10,646
1,065
33
3
1
199,431
0
L
Baron Samedi
10,339
1,034
63
6
0
163,360
0
W
Kumbhakarna
10,877
1,088
6
1
1
243,228
4
W
Nox
10,580
1,058
55
6
0
199,777
3
W
Neith
11,357
1,136
68
7
6
177,746
3
L
Cernunnos
10,385
1,039
50
5
3
168,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role