Player Matchup

Tsukuyomi
Tsukuyomi
ChilloutLotus
Tsukuyomi
Level 109
God Stats
10W - 9L
1,503 SR
Queue Stats
115W - 148L
1,407 Elo+
Party 2
Amaterasu
Amaterasu
MobTownHero
Amaterasu
Level 67
God Stats
4W - 4L
1,354 SR
Queue Stats
134W - 143L
1,385 Elo+
Solo
Bacchus
Bacchus
Refinedhades24
Bacchus
Level 94
God Stats
32W - 19L
1,641 SR
Queue Stats
108W - 105L
1,411 Elo+
Solo
The Morrigan
The Morrigan
chilloutsparkz
The Morrigan
Level 98
God Stats
5W - 9L
1,408 SR
Queue Stats
57W - 52L
1,491 Elo+
Party 2
Izanami
Izanami
demon1cthief
Izanami
Level 35
God Stats
11W - 6L
1,490 SR
Queue Stats
25W - 14L
1,581 Elo+
Party 2
Team Averages
Level 81
1,479 SR
1,455 Elo+

VS

Team Averages
Level 97
1,519 SR
1,468 Elo+
Anubis
Anubis
LEE41987
Anubis
Level 147
God Stats
12W - 6L
1,658 SR
Queue Stats
188W - 187L
1,514 Elo+
Party 1
Arachne
Arachne
MrThrowBack123
Arachne
Level 109
God Stats
6W - 2L
1,722 SR
Queue Stats
84W - 78L
1,520 Elo+
Party 1
Neith
Neith
Punk_Esponja
Neith
Level 128
God Stats
48W - 47L
1,493 SR
Queue Stats
443W - 457L
1,414 Elo+
Solo
Horus
Horus
RechZero
Horus
Level 82
God Stats
0W - 1L
1,222 SR
Queue Stats
53W - 79L
1,393 Elo+
Party 1
Khepri
Khepri
wC Zuna
Khepri
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ChilloutLotus
Tsukuyomi
13
2 / 2 / 3
7,600
543
3,491
10,943
4,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
MobTownHero
Amaterasu
12
1 / 2 / 1
7,933
567
1,749
8,982
5,223
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 1 / 3
6,220
444
3,875
11,277
9,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Morrigan
chilloutsparkz
The Morrigan
13
1 / 2 / 1
7,493
535
4,879
7,414
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
demon1cthief
Izanami
11
2 / 1 / 2
6,937
496
7,223
7,232
2,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
LEE41987
Anubis
13
2 / 2 / 3
7,352
525
6,815
10,690
5,749
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
5 / 1 / 2
8,033
574
6,134
12,745
4,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 1
5,696
407
3,910
5,028
2,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Horus
RechZero
Horus
7
0 / 0 / 1
5,780
413
1,757
1,988
930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
wC Zuna
Khepri
9
0 / 3 / 0
5,920
423
1,853
8,933
7,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
7
Kills
7
8
Deaths
7
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ChilloutLotus
Tsukuyomi
2
2
3
1.75
L
Anubis
LEE41987
Anubis
2
2
3
1.75
W
Amaterasu
MobTownHero
Amaterasu
1
2
1
0.75
L
5
1
2
6
L
0
1
1
0.5
L
Horus
RechZero
Horus
0
0
1
0.5
W
1
1
3
2.5
W
The Morrigan
chilloutsparkz
The Morrigan
1
2
1
0.75
W
Izanami
demon1cthief
Izanami
2
1
2
3
L
Khepri
wC Zuna
Khepri
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,217
Damage
20,469
45,848
Taken
39,384
23,807
Mitigated
20,800
12,631
Healing
12,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ChilloutLotus
Tsukuyomi
3,491
512
0
4,708
10,943
4,093
0
1,174
9,769
0
52,215
L
Anubis
LEE41987
Anubis
6,815
704
0
5,992
10,690
5,749
314
5,032
5,658
62,558
0
W
Amaterasu
MobTownHero
Amaterasu
1,749
624
0
1,420
8,982
5,223
930
1,473
7,150
0
40,087
L
6,134
3,839
0
2,805
12,745
4,735
0
988
11,757
0
64,675
L
3,910
914
0
2,080
5,028
2,074
696
1,373
3,655
0
34,833
L
Horus
RechZero
Horus
1,757
1,091
0
1,238
1,988
930
0
0
1,988
0
17,864
W
3,875
611
70
2,068
11,277
9,420
0
3,393
7,290
13,509
0
W
The Morrigan
chilloutsparkz
The Morrigan
4,879
948
0
1,815
7,414
2,589
0
2,739
4,650
59,450
0
W
Izanami
demon1cthief
Izanami
7,223
5,666
0
2,550
7,232
2,482
1,434
913
6,319
0
49,959
L
Khepri
wC Zuna
Khepri
1,853
214
0
525
8,933
7,312
304
1,919
7,014
16,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,183
Gold Earned
32,781
395
Minions Killed
323
0
Camps Cleared
0
1,312,661
Distance Traveled
1,095,566
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,600
543
94
7
0
300,834
0
L
Anubis
7,352
525
96
7
0
214,363
3
W
Amaterasu
7,933
567
90
6
0
253,083
1
L
Arachne
8,033
574
103
7
0
324,766
2
L
Neith
5,696
407
67
5
0
191,777
0
L
Horus
5,780
413
33
2
0
119,897
0
W
Bacchus
6,220
444
19
1
0
268,485
8
W
The Morrigan
7,493
535
105
8
0
251,681
4
W
Izanami
6,937
496
87
6
0
238,578
5
L
Khepri
5,920
423
24
2
0
244,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role