Player Matchup

He Bo
He Bo
 
He Bo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
OctaneCrow
Da Ji
Level 28
God Stats
9W - 6L
1,585 SR
Queue Stats
28W - 33L
1,411 Elo+
Party 2
Bellona
Bellona
OctanePerf97
Bellona
Level 42
God Stats
9W - 3L
1,719 SR
Queue Stats
29W - 33L
1,411 Elo+
Party 2
Team Averages
Level 65
1,601 SR
1,441 Elo+

VS

Team Averages
Level 73
1,560 SR
1,448 Elo+
Nox
Nox
Roman1990
Nox
Level 49
God Stats
5W - 7L
1,564 SR
Queue Stats
114W - 79L
1,526 Elo+
Party 1
Thor
Thor
RykerDude04
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,194 Elo+
Party 1
Skadi
Skadi
sakell
Skadi
Level 153
God Stats
0W - 1L
1,616 SR
Queue Stats
12W - 9L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
3 / 3 / 6
9,585
737
10,084
8,167
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
14
4 / 1 / 6
9,911
762
8,898
8,438
4,568
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
OctanePerf97
Bellona
15
5 / 1 / 2
10,567
813
5,899
18,165
14,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
7,624
586
4,550
6,522
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 5 / 2
7,278
560
4,574
9,468
3,751
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Skadi
sakell
Skadi
13
5 / 3 / 0
9,002
692
12,243
11,788
4,566
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
12
Kills
5
5
Deaths
12
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
3
3
6
2
W
Da Ji
4
1
6
7
W
Bellona
OctanePerf97
Bellona
5
1
2
6
L
0
4
2
0.25
L
0
5
2
0.2
L
Skadi
sakell
Skadi
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,881
Damage
21,367
34,770
Taken
27,778
21,541
Mitigated
10,953
14,683
Healing
856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
10,084
828
0
675
8,167
2,727
510
795
7,372
39,450
0
W
Da Ji
8,898
1,841
801
2,739
8,438
4,568
2,172
2,135
6,303
0
30,799
W
Bellona
OctanePerf97
Bellona
5,899
636
162
10,306
18,165
14,246
134
2,448
15,717
0
32,000
L
4,550
177
0
0
6,522
2,636
0
1,893
4,629
18,379
0
L
4,574
346
0
0
9,468
3,751
0
3,872
5,596
0
7,830
L
Skadi
sakell
Skadi
12,243
5,333
0
856
11,788
4,566
0
4,773
7,015
0
39,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,063
Gold Earned
23,904
153
Minions Killed
113
8
Camps Cleared
3
658,918
Distance Traveled
535,303
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,585
737
71
5
3
220,324
3
W
Da Ji
9,911
762
28
2
5
256,126
1
W
Bellona
10,567
813
54
4
0
182,468
0
L
Nox
7,624
586
33
3
0
189,909
1
L
Thor
7,278
560
14
1
0
150,214
0
L
Skadi
9,002
692
66
5
3
195,180
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role