Player Matchup

Shiva
Shiva
 
Shiva
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BevisWavy
Sun Wukong
Level 160
God Stats
2W - 2L
1,724 SR
Queue Stats
64W - 78L
1,565 Elo+
Solo
Skadi
Skadi
Sp3ctraI
Skadi
Level 159
God Stats
4W - 1L
1,746 SR
Queue Stats
36W - 33L
1,624 Elo+
Solo
Ganesha
Ganesha
kidcudi26
Ganesha
Level 148
God Stats
4W - 2L
1,631 SR
Queue Stats
98W - 92L
1,616 Elo+
Solo
Team Averages
Level 151
1,620 SR
1,561 Elo+

VS

Team Averages
Level 136
1,555 SR
1,586 Elo+
Sol
Sol
Fake Ceebz
Sol
Level 121
God Stats
5W - 7L
1,475 SR
Queue Stats
308W - 309L
1,579 Elo+
Party 1
Mercury
Mercury
LarryLarry420XXX
Mercury
Level 127
God Stats
3W - 4L
1,481 SR
Queue Stats
343W - 315L
1,551 Elo+
Solo
Olorun
Olorun
NameChanged3010
Olorun
Level 144
God Stats
3W - 4L
1,519 SR
Queue Stats
418W - 439L
1,657 Elo+
Party 1
Ares
Ares
dbhallettj
Ares
Level 147
God Stats
1W - 1L
1,825 SR
Queue Stats
82W - 55L
1,614 Elo+
Solo
Zeus
Zeus
nuhatron
Zeus
Level 140
God Stats
5W - 8L
1,472 SR
Queue Stats
568W - 565L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
18
9 / 6 / 14
11,739
783
18,134
20,834
29,821
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
 
Anhur
18
4 / 2 / 19
11,709
781
10,813
12,556
7,721
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
BevisWavy
Sun Wukong
20
8 / 3 / 14
13,117
874
22,787
23,805
27,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
Sp3ctraI
Skadi
20
12 / 5 / 12
12,249
817
26,831
20,940
11,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
kidcudi26
Ganesha
19
0 / 4 / 25
10,966
731
8,789
20,827
28,408
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 9
10,401
693
14,152
20,179
7,601
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
8 / 6 / 8
11,822
788
15,150
22,117
24,966
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
1 / 8 / 9
9,699
647
10,583
20,687
11,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 6 / 7
11,949
797
12,755
26,294
38,453
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zeus
17
3 / 6 / 5
9,843
656
21,734
12,180
8,595
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
56
33
Kills
18
20
Deaths
33
84
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
9
6
14
2.67
W
Anhur
 
Anhur
4
2
19
6.75
W
Sun Wukong
BevisWavy
Sun Wukong
8
3
14
5
L
2
7
9
0.93
L
8
6
8
2
L
1
8
9
0.69
W
Skadi
Sp3ctraI
Skadi
12
5
12
3.6
L
4
6
7
1.25
W
Ganesha
kidcudi26
Ganesha
0
4
25
3.13
L
Zeus
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,354
Damage
74,374
98,962
Taken
101,457
104,787
Mitigated
91,143
44,198
Healing
24,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
18,134
1,630
5,606
4,214
20,834
29,821
854
11,443
9,058
341
27,509
W
Anhur
 
Anhur
10,813
5,915
563
3,133
12,556
7,721
2,460
6,303
6,139
0
27,257
W
Sun Wukong
BevisWavy
Sun Wukong
22,787
3,133
1,232
12,176
23,805
27,386
163
13,717
9,617
0
46,618
L
14,152
6,979
314
6,037
20,179
7,601
170
1,539
18,343
39,849
0
L
15,150
8,575
2,286
2,736
22,117
24,966
111
1,762
19,901
0
22,519
L
10,583
5,762
3,826
5,167
20,687
11,528
43
1,666
18,751
24,699
0
W
Skadi
Sp3ctraI
Skadi
26,831
13,754
2,899
7,817
20,940
11,451
4,169
10,831
9,819
0
51,001
L
12,755
642
555
2,614
26,294
38,453
58
2,765
23,178
16,932
0
W
Ganesha
kidcudi26
Ganesha
8,789
819
3,308
3,250
20,827
28,408
528
15,187
5,105
18,322
0
L
Zeus
21,734
2,462
699
267
12,180
8,595
0
1,236
10,557
40,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,780
Gold Earned
53,714
171
Minions Killed
149
0
Camps Cleared
0
1,360,538
Distance Traveled
1,209,584
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,739
783
29
2
0
243,933
0
W
Anhur
11,709
781
40
3
0
283,211
1
W
Sun Wukong
13,117
874
52
3
0
300,324
0
L
Sol
10,401
693
54
4
0
217,848
0
L
Mercury
11,822
788
8
1
0
312,364
0
L
Olorun
9,699
647
26
2
0
231,510
4
W
Skadi
12,249
817
50
3
0
260,622
1
L
Ares
11,949
797
9
1
0
238,621
3
W
Ganesha
10,966
731
0
0
0
272,448
1
L
Zeus
9,843
656
52
3
0
209,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role