Player Matchup

Cerberus
Cerberus
DINO7812
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,453 Elo+
Party 1
Thor
Thor
Esvelgr
Thor
Level 124
God Stats
6W - 8L
1,500 SR
Queue Stats
150W - 159L
1,514 Elo+
Party 1
Heimdallr
Heimdallr
WYVERRN
Heimdallr
Level 85
God Stats
5W - 8L
1,327 SR
Queue Stats
44W - 63L
1,323 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Xzjur
Morgan Le Fay
Level 36
God Stats
8W - 5L
1,697 SR
Queue Stats
22W - 24L
1,414 Elo+
Solo
Vulcan
Vulcan
p34chsl4y3r
Vulcan
Level 108
God Stats
4W - 4L
1,355 SR
Queue Stats
97W - 94L
1,505 Elo+
Party 1
Team Averages
Level 74
1,476 SR
1,442 Elo+

VS

Team Averages
Level 71
1,582 SR
1,420 Elo+
Vulcan
Vulcan
 
Vulcan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
GreatTrashWizard
Lancelot
Level 61
God Stats
19W - 14L
1,708 SR
Queue Stats
205W - 274L
1,402 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Mootman91
Ah Muzen Cab
Level 65
God Stats
3W - 0L
1,687 SR
Queue Stats
220W - 290L
1,404 Elo+
Party 2
Khepri
Khepri
Tfranklin
Khepri
Level 49
God Stats
6W - 7L
1,513 SR
Queue Stats
209W - 280L
1,404 Elo+
Party 2
Sun Wukong
Sun Wukong
cookieLordHD
Sun Wukong
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 70L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DINO7812
Cerberus
13
0 / 8 / 4
8,113
353
2,373
28,144
21,586
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thor
Esvelgr
Thor
15
7 / 9 / 4
11,613
505
19,941
22,274
9,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
WYVERRN
Heimdallr
13
1 / 10 / 1
8,760
381
5,496
23,461
9,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Xzjur
Morgan Le Fay
17
1 / 9 / 2
11,306
492
12,662
18,954
9,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
16
4 / 7 / 2
11,087
482
16,389
15,996
7,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
19
6 / 2 / 9
12,430
540
16,262
11,931
6,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
13 / 4 / 7
13,091
569
18,074
22,303
11,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
Mootman91
Ah Muzen Cab
18
12 / 3 / 14
12,504
544
32,714
21,896
11,298
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Tfranklin
Khepri
17
4 / 3 / 18
12,135
528
10,412
22,174
32,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
cookieLordHD
Sun Wukong
20
8 / 2 / 0
14,483
630
17,033
20,762
19,737
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
91
13
Kills
43
43
Deaths
14
13
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
6
2
9
5.25
L
Cerberus
DINO7812
Cerberus
0
8
4
0.25
L
Thor
Esvelgr
Thor
7
9
4
1
W
13
4
7
4.13
W
Ah Muzen Cab
Mootman91
Ah Muzen Cab
12
3
14
6.33
W
Khepri
Tfranklin
Khepri
4
3
18
4.33
L
Heimdallr
WYVERRN
Heimdallr
1
10
1
0.15
L
Morgan Le Fay
Xzjur
Morgan Le Fay
1
9
2
0.22
W
Sun Wukong
cookieLordHD
Sun Wukong
8
2
0
4
L
Vulcan
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,861
Damage
94,495
108,829
Taken
99,066
57,092
Mitigated
81,324
14,777
Healing
33,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
16,262
4,607
0
500
11,931
6,329
1,859
3,312
8,619
97,421
0
L
Cerberus
DINO7812
Cerberus
2,373
1,012
0
4,629
28,144
21,586
102
7,211
20,933
21,796
0
L
Thor
Esvelgr
Thor
19,941
5,993
0
1,719
22,274
9,668
0
5,613
16,661
0
51,095
W
18,074
4,829
0
7,810
22,303
11,952
780
5,090
16,987
0
113,917
W
Ah Muzen Cab
Mootman91
Ah Muzen Cab
32,714
12,342
0
11,659
21,896
11,298
8,713
8,535
13,361
0
107,630
W
Khepri
Tfranklin
Khepri
10,412
2,277
430
2,769
22,174
32,008
996
6,875
15,299
23,545
8,610
L
Heimdallr
WYVERRN
Heimdallr
5,496
1,414
0
4,784
23,461
9,240
836
5,601
17,860
0
57,864
L
Morgan Le Fay
Xzjur
Morgan Le Fay
12,662
2,871
0
3,204
18,954
9,303
564
1,603
17,351
94,012
0
W
Sun Wukong
cookieLordHD
Sun Wukong
17,033
3,869
0
10,622
20,762
19,737
0
8,217
12,545
111
126,024
L
Vulcan
16,389
2,236
0
441
15,996
7,295
132
5,451
10,545
76,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,879
Gold Earned
64,643
485
Minions Killed
659
0
Camps Cleared
0
1,832,601
Distance Traveled
2,221,330
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,430
540
146
6
0
457,181
3
L
Cerberus
8,113
353
40
2
0
358,383
2
L
Thor
11,613
505
64
3
0
395,568
4
W
Lancelot
13,091
569
148
6
0
499,117
0
W
Ah Muzen Cab
12,504
544
121
5
0
429,163
2
W
Khepri
12,135
528
35
2
0
430,651
0
L
Heimdallr
8,760
381
117
5
0
339,958
4
L
Morgan Le Fay
11,306
492
152
7
0
317,871
3
W
Sun Wukong
14,483
630
209
9
0
405,218
3
L
Vulcan
11,087
482
112
5
0
420,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role