Player Matchup

Izanami
Izanami
 
Izanami
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
N1VL3K
Chaac
Level 111
God Stats
11W - 3L
1,850 SR
Queue Stats
99W - 104L
1,362 Elo+
Party 2
Baron Samedi
Baron Samedi
kelvinstridez
Baron Samedi
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,366 Elo+
Party 2
Scylla
Scylla
valentinianotti-
Scylla
Level 107
God Stats
2W - 1L
1,388 SR
Queue Stats
81W - 102L
1,399 Elo+
Solo
Team Averages
Level 78
1,547 SR
1,425 Elo+

VS

Team Averages
Level 97
1,402 SR
1,445 Elo+
Da Ji
Da Ji
Aih3nn
Da Ji
Level 160
God Stats
0W - 6L
1,123 SR
Queue Stats
503W - 507L
1,567 Elo+
Solo
Maui
Maui
AndreasPetrova
Maui
Level 109
God Stats
3W - 3L
1,458 SR
Queue Stats
176W - 230L
1,382 Elo+
Party 1
Cernunnos
Cernunnos
Monkey-D_Igor
Cernunnos
Level 69
God Stats
117W - 128L
1,471 SR
Queue Stats
204W - 258L
1,412 Elo+
Party 1
Thoth
Thoth
T7R_ReTro
Thoth
Level 66
God Stats
3W - 2L
1,409 SR
Queue Stats
70W - 83L
1,383 Elo+
Solo
Loki
Loki
fullseka
Loki
Level 80
God Stats
227W - 236L
1,549 SR
Queue Stats
265W - 293L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
14 / 4 / 3
12,321
616
31,029
15,413
7,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thor
 
Thor
17
6 / 0 / 4
10,968
548
10,410
13,280
6,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
N1VL3K
Chaac
15
1 / 3 / 12
10,279
514
12,370
15,437
13,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
kelvinstridez
Baron Samedi
16
0 / 2 / 1
10,077
504
2,658
11,811
7,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

16
1 / 4 / 8
10,131
507
9,181
12,342
4,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Aih3nn
Da Ji
17
5 / 1 / 0
10,662
533
13,050
11,529
5,247
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 4 / 5
7,880
394
4,023
23,629
26,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cernunnos
Monkey-D_Igor
Cernunnos
14
1 / 7 / 3
8,349
417
4,046
19,822
7,931
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Thoth
T7R_ReTro
Thoth
14
3 / 7 / 3
8,876
444
9,587
17,583
7,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Loki
16
3 / 3 / 4
9,670
484
8,530
15,889
7,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
27
22
Kills
12
13
Deaths
22
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
14
4
3
3.88
W
Thor
 
Thor
6
0
4
8
L
Da Ji
Aih3nn
Da Ji
5
1
0
5
L
0
4
5
0.63
L
Cernunnos
Monkey-D_Igor
Cernunnos
1
7
3
0.36
W
Chaac
N1VL3K
Chaac
1
3
12
2.33
L
Thoth
T7R_ReTro
Thoth
3
7
3
0.64
L
Loki
3
3
4
1.67
W
Baron Samedi
kelvinstridez
Baron Samedi
0
2
1
0.25
W
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,648
Damage
39,236
68,283
Taken
88,452
39,056
Mitigated
54,512
18,723
Healing
21,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
31,029
16,228
0
5,026
15,413
7,157
4,518
4,544
10,869
0
116,160
W
Thor
 
Thor
10,410
2,093
0
875
13,280
6,016
0
874
12,406
0
85,174
L
Da Ji
Aih3nn
Da Ji
13,050
2,247
0
3,445
11,529
5,247
0
2,960
8,323
0
66,294
L
4,023
1,130
782
4,785
23,629
26,678
0
1,726
21,903
20,116
0
L
Cernunnos
Monkey-D_Igor
Cernunnos
4,046
2,356
44
6,011
19,822
7,931
0
560
19,262
0
55,114
W
Chaac
N1VL3K
Chaac
12,370
1,689
0
6,296
15,437
13,845
0
3,610
11,827
0
32,710
L
Thoth
T7R_ReTro
Thoth
9,587
769
59
1,500
17,583
7,061
0
4,502
13,081
59,673
0
L
Loki
8,530
1,330
0
4,918
15,889
7,595
0
1,845
14,044
0
73,203
W
Baron Samedi
kelvinstridez
Baron Samedi
2,658
264
0
5,067
11,811
7,518
1,049
0
11,811
60,579
0
W
9,181
976
0
1,459
12,342
4,520
744
4,946
7,396
71,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,776
Gold Earned
45,437
530
Minions Killed
472
0
Camps Cleared
0
1,851,694
Distance Traveled
1,789,628
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,321
616
162
8
0
318,724
3
W
Thor
10,968
548
109
5
0
428,962
4
L
Da Ji
10,662
533
120
6
0
341,942
6
L
Maui
7,880
394
30
2
0
354,759
2
L
Cernunnos
8,349
417
107
5
0
304,713
0
W
Chaac
10,279
514
31
2
0
421,779
0
L
Thoth
8,876
444
95
5
0
348,430
0
L
Loki
9,670
484
120
6
0
439,784
2
W
Baron Samedi
10,077
504
125
6
0
357,558
0
W
Scylla
10,131
507
103
5
0
324,671
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role