Player Matchup

Pele
Pele
Mandingoman42069
Pele
Level 63
God Stats
30W - 26L
1,509 SR
Queue Stats
143W - 163L
1,351 Elo+
Solo
Ganesha
Ganesha
Sand_man21287
Ganesha
Level 89
God Stats
6W - 7L
1,341 SR
Queue Stats
25W - 30L
1,333 Elo+
Party 2
Mercury
Mercury
Y0NK0_BOSS
Mercury
Level 141
God Stats
4W - 4L
1,240 SR
Queue Stats
231W - 238L
1,451 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
YONKO_Monsta
Ah Muzen Cab
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 70L
1,305 Elo+
Party 2
Baron Samedi
Baron Samedi
YONKO_Pride
Baron Samedi
Level 40
God Stats
3W - 3L
1,373 SR
Queue Stats
44W - 55L
1,301 Elo+
Party 2
Team Averages
Level 87
1,393 SR
1,348 Elo+

VS

Team Averages
Level 65
1,548 SR
1,269 Elo+
Yemoja
Yemoja
BBoyjd91
Yemoja
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,099 Elo+
Party 1
Merlin
Merlin
Dm2323
Merlin
Level 39
God Stats
2W - 3L
1,424 SR
Queue Stats
2W - 7L
1,150 Elo+
Party 1
Vulcan
Vulcan
Untalbronx
Vulcan
Level 94
God Stats
15W - 3L
1,733 SR
Queue Stats
515W - 552L
1,361 Elo+
Party 3
Izanami
Izanami
Xavi10042
Izanami
Level 56
God Stats
45W - 38L
1,518 SR
Queue Stats
161W - 201L
1,353 Elo+
Party 3
Arachne
Arachne
joshduns
Arachne
Level 69
God Stats
55W - 45L
1,563 SR
Queue Stats
278W - 291L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
6,086
265
0
696
134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ganesha
15
0 / 2 / 8
10,323
449
9,194
19,154
21,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Mercury
Y0NK0_BOSS
Mercury
20
9 / 2 / 2
13,438
584
21,670
20,785
8,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
YONKO_Monsta
Ah Muzen Cab
16
4 / 8 / 1
10,451
454
14,186
19,672
6,776
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
YONKO_Pride
Baron Samedi
16
2 / 7 / 5
9,426
410
6,038
15,942
6,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BBoyjd91
Yemoja
15
0 / 1 / 4
10,163
442
3,646
9,075
8,919
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Merlin
Dm2323
Merlin
18
0 / 4 / 3
11,733
510
7,103
13,076
6,191
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vulcan
Untalbronx
Vulcan
20
11 / 4 / 1
14,019
610
26,428
13,062
7,656
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Xavi10042
Izanami
18
4 / 5 / 4
12,071
525
13,742
22,513
8,345
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
joshduns
Arachne
20
4 / 1 / 3
12,189
530
6,084
23,581
14,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
34
15
Kills
19
19
Deaths
15
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Yemoja
BBoyjd91
Yemoja
0
1
4
2
W
Merlin
Dm2323
Merlin
0
4
3
0.38
L
0
0
0
0
L
Ganesha
0
2
8
2
W
Vulcan
Untalbronx
Vulcan
11
4
1
2.88
W
Izanami
Xavi10042
Izanami
4
5
4
1.2
L
Mercury
Y0NK0_BOSS
Mercury
9
2
2
5
L
Ah Muzen Cab
YONKO_Monsta
Ah Muzen Cab
4
8
1
0.56
L
Baron Samedi
YONKO_Pride
Baron Samedi
2
7
5
0.64
W
Arachne
joshduns
Arachne
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,088
Damage
57,003
76,249
Taken
81,307
43,095
Mitigated
45,650
9,873
Healing
34,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
BBoyjd91
Yemoja
3,646
1,123
6,225
2,403
9,075
8,919
38
3,820
5,255
22,742
0
W
Merlin
Dm2323
Merlin
7,103
726
0
3,755
13,076
6,191
3,386
2,000
11,076
93,468
0
L
0
0
0
11
696
134
0
0
696
0
1,613
L
Ganesha
9,194
383
0
1,982
19,154
21,076
159
6,681
12,352
35,765
0
W
Vulcan
Untalbronx
Vulcan
26,428
7,956
0
557
13,062
7,656
150
3,468
9,594
122,959
0
W
Izanami
Xavi10042
Izanami
13,742
11,486
0
6,824
22,513
8,345
391
4,014
18,499
0
118,088
L
Mercury
Y0NK0_BOSS
Mercury
21,670
11,765
0
2,607
20,785
8,549
1,075
11,510
9,138
0
129,872
L
Ah Muzen Cab
YONKO_Monsta
Ah Muzen Cab
14,186
6,900
0
1,722
19,672
6,776
744
7,488
12,092
0
85,034
L
Baron Samedi
YONKO_Pride
Baron Samedi
6,038
172
928
2,623
15,942
6,560
194
11,332
4,122
45,864
0
W
Arachne
joshduns
Arachne
6,084
3,684
0
14,978
23,581
14,539
973
1,930
21,651
0
122,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,724
Gold Earned
60,175
438
Minions Killed
753
0
Camps Cleared
0
1,719,464
Distance Traveled
1,966,289
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,163
442
33
1
0
320,316
4
W
Merlin
11,733
510
179
8
0
367,653
0
L
Pele
6,086
265
3
0
0
15,388
0
L
Ganesha
10,323
449
6
0
0
411,960
7
W
Vulcan
14,019
610
172
7
0
437,686
0
W
Izanami
12,071
525
214
9
0
375,728
0
L
Mercury
13,438
584
194
8
0
519,000
1
L
Ah Muzen Cab
10,451
454
165
7
0
375,926
2
L
Baron Samedi
9,426
410
70
3
0
397,190
1
W
Arachne
12,189
530
155
7
0
464,906
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role