Player Matchup

Anubis
Anubis
Bird_FLY_Poe
Anubis
Level 148
God Stats
7W - 4L
1,640 SR
Queue Stats
95W - 90L
1,481 Elo+
Party 1
Thor
Thor
Jobbadahutt
Thor
Level 149
God Stats
4W - 3L
1,651 SR
Queue Stats
132W - 132L
1,530 Elo+
Party 1
Ymir
Ymir
angryirish13
Ymir
Level 66
God Stats
57W - 33L
1,581 SR
Queue Stats
84W - 71L
1,494 Elo+
Party 1
Team Averages
Level 121
1,624 SR
1,502 Elo+

VS

Team Averages
Level 91
1,546 SR
1,509 Elo+
Charybdis
Charybdis
DeaDLyX 13
Charybdis
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,277 Elo+
Party 2
Ao Kuang
Ao Kuang
IU FENiX UI
Ao Kuang
Level 85
God Stats
2W - 1L
1,672 SR
Queue Stats
34W - 13L
1,641 Elo+
Party 2
Gilgamesh
Gilgamesh
LoyalTapir
Gilgamesh
Level 127
God Stats
2W - 3L
1,466 SR
Queue Stats
26W - 13L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
9 / 5 / 11
14,636
770
22,685
14,090
9,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
11 / 2 / 12
14,870
783
26,099
18,334
17,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 1 / 16
13,888
731
11,073
22,744
33,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DeaDLyX 13
Charybdis
16
0 / 10 / 5
11,686
615
8,837
20,861
6,935
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
IU FENiX UI
Ao Kuang
17
6 / 6 / 1
13,257
698
16,098
20,555
10,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
LoyalTapir
Gilgamesh
17
2 / 7 / 4
12,442
655
15,546
29,294
31,928
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
18
23
Kills
8
8
Deaths
23
39
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
9
5
11
2.9
L
Charybdis
DeaDLyX 13
Charybdis
0
10
5
0.25
L
Ao Kuang
IU FENiX UI
Ao Kuang
6
6
1
1.08
W
11
2
12
8.5
L
Gilgamesh
LoyalTapir
Gilgamesh
2
7
4
0.57
W
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,857
Damage
40,481
55,168
Taken
70,710
60,167
Mitigated
49,784
15,438
Healing
7,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
22,685
716
0
5,060
14,090
9,517
855
5,518
8,572
68,352
0
L
Charybdis
DeaDLyX 13
Charybdis
8,837
3,483
0
1,445
20,861
6,935
0
10,722
10,139
0
35,728
L
Ao Kuang
IU FENiX UI
Ao Kuang
16,098
4,410
0
5,353
20,555
10,921
1,461
9,628
10,927
35,968
4,261
W
26,099
4,034
0
4,132
18,334
17,130
642
5,688
12,646
0
58,959
L
Gilgamesh
LoyalTapir
Gilgamesh
15,546
3,414
0
649
29,294
31,928
226
13,712
15,582
0
46,808
W
11,073
2,971
229
6,017
22,744
33,520
788
4,298
18,446
25,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,394
Gold Earned
37,385
200
Minions Killed
177
7
Camps Cleared
8
955,347
Distance Traveled
852,309
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,636
770
98
5
2
283,278
2
L
Charybdis
11,686
615
70
4
1
252,119
0
L
Ao Kuang
13,257
698
57
3
7
287,701
1
W
Thor
14,870
783
81
4
4
363,422
7
L
Gilgamesh
12,442
655
50
3
0
312,489
1
W
Ymir
13,888
731
21
1
1
308,647
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role