Player Matchup

Ullr
Ullr
ProbablyLanee
Ullr
Level 135
God Stats
4W - 6L
1,415 SR
Queue Stats
152W - 129L
1,500 Elo+
Party 1
Thoth
Thoth
SingleGirlsHMU
Thoth
Level 120
God Stats
2W - 2L
1,692 SR
Queue Stats
125W - 89L
1,549 Elo+
Party 1
Khepri
Khepri
yuuswallowcome
Khepri
Level 100
God Stats
0W - 2L
1,453 SR
Queue Stats
69W - 50L
1,465 Elo+
Party 1
Team Averages
Level 118
1,520 SR
1,505 Elo+

VS

Team Averages
Level 90
1,543 SR
1,536 Elo+
Ao Kuang
Ao Kuang
Deadpool243qJR
Ao Kuang
Level 20
God Stats
8W - 5L
1,595 SR
Queue Stats
18W - 9L
1,591 Elo+
Party 2
Ishtar
Ishtar
KingWoodyXX
Ishtar
Level 142
God Stats
16W - 16L
1,443 SR
Queue Stats
89W - 106L
1,438 Elo+
Solo
Tyr
Tyr
deadpool243q
Tyr
Level 108
God Stats
131W - 88L
1,591 SR
Queue Stats
265W - 205L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,888
626
5,319
10,217
4,437
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 4 / 0
6,886
626
7,961
8,319
3,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 3 / 0
7,182
653
3,293
12,935
10,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
13
4 / 0 / 7
8,281
753
5,640
5,180
2,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ishtar
13
3 / 0 / 7
8,539
776
14,128
8,875
3,435
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 0 / 7
8,311
756
7,920
15,193
16,752
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
11
11
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
4
0
7
7.5
W
Ishtar
3
0
7
6.5
L
0
4
0
0
L
0
4
0
0
W
4
0
7
7.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,573
Damage
27,688
31,471
Taken
29,248
18,576
Mitigated
22,407
4,486
Healing
9,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
5,640
535
0
3,722
5,180
2,220
299
2,455
2,725
15,954
0
W
Ishtar
14,128
7,991
0
2,371
8,875
3,435
1,067
3,989
4,886
0
42,471
L
5,319
1,283
0
731
10,217
4,437
0
2,250
7,967
0
24,686
L
7,961
429
0
200
8,319
3,346
0
1,395
6,924
31,414
0
W
7,920
865
233
3,524
15,193
16,752
0
5,753
9,440
0
25,063
L
3,293
118
356
3,199
12,935
10,793
0
2,511
10,424
8,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,956
Gold Earned
25,131
113
Minions Killed
123
4
Camps Cleared
6
617,391
Distance Traveled
631,113
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,281
753
11
1
2
211,778
4
W
Ishtar
8,539
776
73
7
2
199,320
0
L
Ullr
6,888
626
40
4
1
209,829
1
L
Thoth
6,886
626
61
6
3
205,908
3
W
Tyr
8,311
756
39
4
2
220,015
2
L
Khepri
7,182
653
12
1
0
201,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role