Player Matchup

Lancelot
Lancelot
Ciel_Tempest
Lancelot
Level 41
God Stats
70W - 55L
1,482 SR
Queue Stats
108W - 137L
1,344 Elo+
Party 1
King Arthur
King Arthur
MorddurchSenpai
King Arthur
Level 64
God Stats
5W - 3L
1,300 SR
Queue Stats
35W - 30L
1,406 Elo+
Party 1
Izanami
Izanami
RagaCaEllaGetRek
Izanami
Level 89
God Stats
11W - 12L
1,593 SR
Queue Stats
179W - 228L
1,363 Elo+
Party 1
Bellona
Bellona
gummibaum11
Bellona
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,709 Elo+
Party 1
Baron Samedi
Baron Samedi
plexamatic
Baron Samedi
Level 65
God Stats
11W - 7L
1,474 SR
Queue Stats
92W - 128L
1,311 Elo+
Solo
Team Averages
Level 76
1,470 SR
1,426 Elo+

VS

Team Averages
Level 97
1,444 SR
1,356 Elo+
Neith
Neith
 
Neith
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
GeneralScorpion
Cthulhu
Level 65
God Stats
3W - 7L
1,309 SR
Queue Stats
23W - 40L
1,242 Elo+
Party 2
Maui
Maui
Hey I am Ben
Maui
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
165W - 187L
1,459 Elo+
Solo
Danzaburou
Danzaburou
Simplisimus
Danzaburou
Level 127
God Stats
9W - 17L
1,412 SR
Queue Stats
645W - 734L
1,409 Elo+
Solo
Scylla
Scylla
thatchersbak
Scylla
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,172 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Ciel_Tempest
Lancelot
15
4 / 1 / 3
9,060
477
8,440
14,433
6,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
MorddurchSenpai
King Arthur
16
4 / 2 / 4
10,168
535
9,245
18,750
16,273
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
4 / 0 / 4
9,472
499
6,346
8,643
3,430
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
gummibaum11
Bellona
14
3 / 0 / 6
9,705
511
6,143
12,458
10,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
plexamatic
Baron Samedi
14
2 / 8 / 2
8,674
457
8,699
14,058
8,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
0 / 1 / 1
8,130
428
8,825
8,243
3,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

5
0 / 4 / 0
5,744
302
1,386
8,374
2,810
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 5 / 0
7,683
404
5,005
11,343
9,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Simplisimus
Danzaburou
13
4 / 4 / 1
8,850
466
10,231
16,653
5,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
14
5 / 4 / 3
9,195
484
15,120
9,244
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
17
Kills
11
11
Deaths
18
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
1
0.5
W
Lancelot
Ciel_Tempest
Lancelot
4
1
3
5.5
L
0
4
0
0
L
2
5
0
0.4
W
King Arthur
MorddurchSenpai
King Arthur
4
2
4
3
W
4
0
4
6
L
Danzaburou
Simplisimus
Danzaburou
4
4
1
1.13
W
Bellona
gummibaum11
Bellona
3
0
6
6
W
Baron Samedi
plexamatic
Baron Samedi
2
8
2
0.38
L
Scylla
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,873
Damage
40,567
68,342
Taken
53,857
44,826
Mitigated
24,874
16,919
Healing
16,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,825
2,526
394
4,361
8,243
3,789
1,248
556
7,601
0
72,937
W
Lancelot
Ciel_Tempest
Lancelot
8,440
1,257
0
2,737
14,433
6,761
657
3,012
11,421
0
62,768
L
1,386
156
169
1,598
8,374
2,810
55
1,897
6,348
5,551
0
L
5,005
2,423
0
3,010
11,343
9,114
0
830
10,461
35,792
0
W
King Arthur
MorddurchSenpai
King Arthur
9,245
1,665
0
2,853
18,750
16,273
430
8,439
10,311
0
71,725
W
6,346
3,636
0
1,766
8,643
3,430
4,290
2,005
6,638
0
81,953
L
Danzaburou
Simplisimus
Danzaburou
10,231
3,298
0
5,827
16,653
5,733
1,154
3,164
13,274
0
50,533
W
Bellona
gummibaum11
Bellona
6,143
1,113
2,768
3,732
12,458
10,239
891
1,844
10,614
236
37,747
W
Baron Samedi
plexamatic
Baron Samedi
8,699
1,020
726
2,337
14,058
8,123
823
6,211
7,847
54,708
0
L
Scylla
15,120
980
0
1,059
9,244
3,428
1,050
1,768
7,255
58,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,079
Gold Earned
39,602
511
Minions Killed
337
0
Camps Cleared
0
1,801,274
Distance Traveled
1,378,814
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,130
428
114
6
0
339,981
3
W
Lancelot
9,060
477
90
5
0
406,670
0
L
Cthulhu
5,744
302
7
0
0
136,278
1
L
Maui
7,683
404
61
3
0
243,910
1
W
King Arthur
10,168
535
123
6
0
361,594
2
W
Izanami
9,472
499
154
8
0
360,788
2
L
Danzaburou
8,850
466
64
3
0
349,450
4
W
Bellona
9,705
511
52
3
0
376,209
3
W
Baron Samedi
8,674
457
92
5
0
296,013
3
L
Scylla
9,195
484
91
5
0
309,195
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role