Player Matchup

Hercules
Hercules
AFROGUMMYBEAR206
Hercules
Level 145
God Stats
9W - 9L
1,522 SR
Queue Stats
248W - 224L
1,531 Elo+
Party 2
Cliodhna
Cliodhna
ANinjaREX
Cliodhna
Level 88
God Stats
11W - 16L
1,389 SR
Queue Stats
95W - 113L
1,453 Elo+
Solo
Ishtar
Ishtar
BlackCryoDragon
Ishtar
Level 121
God Stats
11W - 12L
1,321 SR
Queue Stats
77W - 66L
1,419 Elo+
Solo
Ra
Ra
C00KI--EZ
Ra
Level 115
God Stats
1W - 4L
1,433 SR
Queue Stats
322W - 366L
1,398 Elo+
Solo
Ganesha
Ganesha
YourHoNasty
Ganesha
Level 156
God Stats
8W - 9L
1,529 SR
Queue Stats
217W - 189L
1,525 Elo+
Party 2
Team Averages
Level 125
1,439 SR
1,465 Elo+

VS

Team Averages
Level 115
1,594 SR
1,536 Elo+
Janus
Janus
 
Janus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Mercy_Lacroix_
Thanatos
Level 141
God Stats
11W - 6L
1,689 SR
Queue Stats
432W - 394L
1,565 Elo+
Party 1
Ganesha
Ganesha
squishiely
Ganesha
Level 99
God Stats
7W - 3L
1,678 SR
Queue Stats
283W - 285L
1,570 Elo+
Party 1
Bellona
Bellona
valkyrieandrade
Bellona
Level 66
God Stats
11W - 3L
1,604 SR
Queue Stats
271W - 265L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,098
554
5,667
9,495
4,490
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
ANinjaREX
Cliodhna
8
1 / 5 / 0
5,250
477
4,245
8,613
3,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 1 / 0
5,811
528
4,386
6,415
2,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 4 / 0
5,535
503
4,219
7,625
2,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ganesha
YourHoNasty
Ganesha
8
0 / 2 / 2
5,526
502
3,842
7,881
5,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
2 / 2 / 3
5,449
495
3,411
5,465
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
 
Chiron
9
0 / 1 / 2
5,348
486
3,282
5,550
1,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
12
9 / 0 / 3
7,190
654
10,081
9,337
4,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
squishiely
Ganesha
9
0 / 1 / 7
4,972
452
3,116
6,904
3,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
2 / 1 / 0
5,960
542
5,813
8,590
7,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
5
Kills
13
13
Deaths
5
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
2
3
1.75
W
Chiron
 
Chiron
0
1
2
1
L
1
1
0
1
L
Cliodhna
ANinjaREX
Cliodhna
1
5
0
0.2
L
1
1
0
1
L
2
4
0
0.5
W
Thanatos
9
0
3
10.5
L
Ganesha
YourHoNasty
Ganesha
0
2
2
0.5
W
Ganesha
squishiely
Ganesha
0
1
7
3.5
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,359
Damage
25,703
40,029
Taken
35,846
17,868
Mitigated
18,481
11,886
Healing
16,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,411
266
0
500
5,465
1,955
259
2,359
2,926
32,853
0
W
Chiron
 
Chiron
3,282
2,352
322
1,710
5,550
1,827
0
1,229
4,299
0
29,265
L
5,667
2,893
0
4,753
9,495
4,490
0
0
9,495
0
43,086
L
Cliodhna
ANinjaREX
Cliodhna
4,245
1,083
0
1,455
8,613
3,365
0
310
8,263
0
30,707
L
4,386
2,700
0
1,448
6,415
2,124
0
848
5,460
0
37,707
L
4,219
352
611
1,950
7,625
2,512
60
2,538
4,961
37,715
0
W
Thanatos
10,081
2,959
0
10,495
9,337
4,275
0
989
8,260
0
50,990
L
Ganesha
YourHoNasty
Ganesha
3,842
566
89
1,580
7,881
5,377
0
2,272
5,323
16,617
0
W
Ganesha
squishiely
Ganesha
3,116
426
0
330
6,904
3,274
0
2,962
3,710
14,796
0
W
5,813
2,939
0
3,003
8,590
7,150
99
0
8,590
0
34,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,220
Gold Earned
28,919
303
Minions Killed
290
0
Camps Cleared
0
1,041,213
Distance Traveled
1,093,480
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,449
495
54
5
0
203,283
1
W
Chiron
5,348
486
78
7
0
215,137
0
L
Hercules
6,098
554
84
8
0
208,993
5
L
Cliodhna
5,250
477
60
5
0
208,996
0
L
Ishtar
5,811
528
86
8
0
202,832
2
L
Ra
5,535
503
68
6
0
209,306
2
W
Thanatos
7,190
654
85
8
0
242,494
1
L
Ganesha
5,526
502
5
0
0
211,086
1
W
Ganesha
4,972
452
6
1
0
193,157
2
W
Bellona
5,960
542
67
6
0
239,409
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role