Player Matchup

Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
C5_Groove
Artio
Level 63
God Stats
10W - 10L
1,626 SR
Queue Stats
269W - 262L
1,387 Elo+
Solo
Mercury
Mercury
Godisyoy
Mercury
Level 31
God Stats
5W - 2L
1,555 SR
Queue Stats
92W - 99L
1,321 Elo+
Solo
Kukulkan
Kukulkan
kick_donkey
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,652 Elo+
Party 1
Neith
Neith
xKickDonkey
Neith
Level 42
God Stats
2W - 3L
1,715 SR
Queue Stats
5W - 11L
1,652 Elo+
Party 1
Team Averages
Level 60
1,579 SR
1,503 Elo+

VS

Team Averages
Level 77
1,454 SR
1,381 Elo+
Sol
Sol
Clairebear92884
Sol
Level 53
God Stats
41W - 39L
1,464 SR
Queue Stats
383W - 436L
1,321 Elo+
Solo
Vamana
Vamana
II Luxury II XL
Vamana
Level 67
God Stats
24W - 14L
1,432 SR
Queue Stats
246W - 260L
1,379 Elo+
Solo
Athena
Athena
VoltzBoooring
Athena
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 49L
1,352 Elo+
Party 2
Heimdallr
Heimdallr
Waikiki10
Heimdallr
Level 127
God Stats
6W - 4L
1,540 SR
Queue Stats
91W - 86L
1,484 Elo+
Party 2
Gilgamesh
Gilgamesh
zarosien
Gilgamesh
Level 67
God Stats
6W - 3L
1,337 SR
Queue Stats
147W - 139L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
0 / 1 / 0
6,931
578
1,765
3,280
1,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artio
C5_Groove
Artio
1
0 / 1 / 0
3,943
329
88
1,383
493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
Godisyoy
Mercury
10
1 / 2 / 0
6,178
515
5,320
10,828
3,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
kick_donkey
Kukulkan
7
0 / 3 / 1
4,525
377
713
3,883
1,148
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
0 / 2 / 0
4,713
393
4,232
5,184
2,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
7,026
586
269
2,906
875
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 1 / 1
6,838
570
3,648
8,465
4,425
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
0 / 0 / 7
6,917
576
523
5,619
4,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
Waikiki10
Heimdallr
11
6 / 0 / 1
7,119
593
9,416
5,445
2,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
zarosien
Gilgamesh
11
2 / 0 / 1
6,693
558
2,343
5,586
2,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
9
9
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
0
0
L
Artio
C5_Groove
Artio
0
1
0
0
W
0
0
0
0
L
Mercury
Godisyoy
Mercury
1
2
0
0.5
W
1
1
1
1.5
W
0
0
7
3.5
W
Heimdallr
Waikiki10
Heimdallr
6
0
1
6.5
L
Kukulkan
kick_donkey
Kukulkan
0
3
1
0.17
L
0
2
0
0
W
Gilgamesh
zarosien
Gilgamesh
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,118
Damage
16,199
24,558
Taken
28,021
8,821
Mitigated
14,844
2,454
Healing
10,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,765
50
0
500
3,280
1,195
156
315
2,965
53,565
0
L
Artio
C5_Groove
Artio
88
0
0
90
1,383
493
0
26
1,357
1,384
0
W
269
0
0
1,905
2,906
875
1,188
217
2,689
45,830
0
L
Mercury
Godisyoy
Mercury
5,320
2,634
0
910
10,828
3,856
0
283
10,545
0
43,341
W
3,648
1,196
0
2,104
8,465
4,425
774
149
8,316
0
47,688
W
523
73
0
1,452
5,619
4,945
190
824
4,795
4,824
0
W
Heimdallr
Waikiki10
Heimdallr
9,416
2,906
0
2,328
5,445
2,110
2,160
610
4,835
0
54,080
L
Kukulkan
kick_donkey
Kukulkan
713
127
0
0
3,883
1,148
0
49
3,834
6,481
0
L
4,232
1,477
0
954
5,184
2,129
0
119
5,065
0
26,205
W
Gilgamesh
zarosien
Gilgamesh
2,343
406
0
2,688
5,586
2,489
0
766
4,820
0
41,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,290
Gold Earned
34,593
237
Minions Killed
379
0
Camps Cleared
0
921,658
Distance Traveled
1,159,888
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,931
578
113
9
0
242,704
0
L
Artio
3,943
329
3
0
0
20,232
0
W
Sol
7,026
586
98
8
0
188,887
5
L
Mercury
6,178
515
82
7
0
279,219
0
W
Vamana
6,838
570
96
8
0
256,023
1
W
Athena
6,917
576
14
1
0
237,035
1
W
Heimdallr
7,119
593
94
8
0
208,029
1
L
Kukulkan
4,525
377
8
1
0
173,234
0
L
Neith
4,713
393
31
3
0
206,269
1
W
Gilgamesh
6,693
558
77
6
0
269,914
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role