Player Matchup

Zeus
Zeus
Dev1lBE4M
Zeus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,532 Elo+
Solo
Sobek
Sobek
ImaGoodMayor
Sobek
Level 156
God Stats
6W - 5L
1,680 SR
Queue Stats
416W - 366L
1,589 Elo+
Solo
Ah Puch
Ah Puch
SuhhChiLL
Ah Puch
Level 118
God Stats
9W - 5L
1,561 SR
Queue Stats
734W - 723L
1,557 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Xsaber92
Ah Muzen Cab
Level 160
God Stats
1W - 0L
1,669 SR
Queue Stats
50W - 47L
1,559 Elo+
Solo
Olorun
Olorun
digi6k
Olorun
Level 153
God Stats
2W - 0L
1,721 SR
Queue Stats
96W - 93L
1,584 Elo+
Solo
Team Averages
Level 143
1,626 SR
1,564 Elo+

VS

Team Averages
Level 140
1,423 SR
1,573 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
LizardMan
Hercules
Level 128
God Stats
3W - 6L
1,473 SR
Queue Stats
183W - 187L
1,632 Elo+
Solo
Merlin
Merlin
MrBreaksHope
Merlin
Level 124
God Stats
8W - 3L
1,728 SR
Queue Stats
362W - 365L
1,527 Elo+
Solo
Xing Tian
Xing Tian
petpuppy
Xing Tian
Level 160
God Stats
7W - 13L
1,222 SR
Queue Stats
858W - 772L
1,624 Elo+
Solo
Cupid
Cupid
xMelodic242
Cupid
Level 158
God Stats
0W - 3L
1,195 SR
Queue Stats
317W - 293L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
3 / 5 / 8
9,571
684
11,780
11,979
5,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 2 / 17
10,529
752
10,158
20,946
31,053
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
SuhhChiLL
Ah Puch
18
7 / 2 / 11
10,844
775
16,104
13,158
7,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Xsaber92
Ah Muzen Cab
18
5 / 3 / 12
10,305
736
21,688
16,054
9,377
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
digi6k
Olorun
17
3 / 2 / 14
10,068
719
12,002
11,232
6,659
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
4 / 5 / 5
9,194
657
11,211
14,739
6,944
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Hercules
LizardMan
Hercules
15
2 / 4 / 9
8,877
634
10,586
19,136
22,921
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
16
1 / 5 / 10
9,367
669
14,057
12,312
4,862
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
petpuppy
Xing Tian
16
2 / 4 / 11
9,914
708
10,572
21,741
17,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
5 / 4 / 7
10,072
719
17,565
12,496
5,639
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
56
22
Kills
14
14
Deaths
22
62
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
4
5
5
1.3
W
Zeus
3
5
8
1.4
W
4
2
17
6.25
L
Hercules
LizardMan
Hercules
2
4
9
1.63
L
Merlin
1
5
10
1.2
W
Ah Puch
SuhhChiLL
Ah Puch
7
2
11
6.25
W
Ah Muzen Cab
Xsaber92
Ah Muzen Cab
5
3
12
3.67
W
Olorun
digi6k
Olorun
3
2
14
5
L
Xing Tian
petpuppy
Xing Tian
2
4
11
1.88
L
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,732
Damage
63,991
73,369
Taken
80,424
60,643
Mitigated
57,571
32,047
Healing
30,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
11,211
704
1,788
3,170
14,739
6,944
49
10,041
4,698
0
24,502
W
Zeus
11,780
1,289
1,177
1,141
11,979
5,966
280
4,679
7,300
24,494
0
W
10,158
792
4,037
6,785
20,946
31,053
28
6,185
14,761
15,037
0
L
Hercules
LizardMan
Hercules
10,586
2,310
2,699
6,442
19,136
22,921
0
9,114
10,022
0
11,940
L
Merlin
14,057
358
1,155
1,546
12,312
4,862
0
9,273
3,039
37,130
0
W
Ah Puch
SuhhChiLL
Ah Puch
16,104
881
192
2,995
13,158
7,588
209
5,006
8,152
31,764
0
W
Ah Muzen Cab
Xsaber92
Ah Muzen Cab
21,688
11,137
271
4,618
16,054
9,377
1,345
5,710
10,344
0
34,924
W
Olorun
digi6k
Olorun
12,002
6,491
6,355
4,476
11,232
6,659
205
3,049
8,183
30,563
0
L
Xing Tian
petpuppy
Xing Tian
10,572
73
2,362
3,940
21,741
17,205
0
12,311
9,430
18,760
0
L
17,565
7,662
4,754
3,117
12,496
5,639
466
9,305
3,191
0
35,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,317
Gold Earned
47,424
155
Minions Killed
186
0
Camps Cleared
0
1,339,529
Distance Traveled
1,315,285
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,194
657
19
1
0
249,933
0
W
Zeus
9,571
684
33
2
0
250,021
3
W
Sobek
10,529
752
6
0
0
293,887
6
L
Hercules
8,877
634
6
0
0
288,603
3
L
Merlin
9,367
669
71
5
0
255,131
2
W
Ah Puch
10,844
775
41
3
0
258,297
1
W
Ah Muzen Cab
10,305
736
26
2
0
271,672
0
W
Olorun
10,068
719
49
4
0
265,652
3
L
Xing Tian
9,914
708
15
1
0
296,285
2
L
Cupid
10,072
719
75
5
0
225,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role