Player Matchup

Raijin
Raijin
ELIASoMALUCO
Raijin
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
40W - 45L
1,404 Elo+
Solo
Anubis
Anubis
OurDarkLady
Anubis
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,257 Elo+
Party 2
Ao Kuang
Ao Kuang
Zelilla
Ao Kuang
Level 69
God Stats
0W - 2L
1,286 SR
Queue Stats
7W - 9L
1,390 Elo+
Party 2
Danzaburou
Danzaburou
chrrybvby
Danzaburou
Level 147
God Stats
2W - 1L
1,696 SR
Queue Stats
112W - 106L
1,455 Elo+
Party 1
Bacchus
Bacchus
nesquikee
Bacchus
Level 147
God Stats
2W - 1L
1,968 SR
Queue Stats
223W - 246L
1,473 Elo+
Party 1
Team Averages
Level 103
1,590 SR
1,396 Elo+

VS

Team Averages
Level 129
1,487 SR
1,405 Elo+
Vulcan
Vulcan
Kronikripz420
Vulcan
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 69L
1,435 Elo+
Solo
Sun Wukong
Sun Wukong
Tom12345678549
Sun Wukong
Level 158
God Stats
2W - 2L
1,620 SR
Queue Stats
146W - 135L
1,512 Elo+
Solo
Izanami
Izanami
bksbest27
Izanami
Level 129
God Stats
2W - 2L
1,289 SR
Queue Stats
88W - 131L
1,317 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
hoody220
Ah Muzen Cab
Level 154
God Stats
5W - 4L
1,525 SR
Queue Stats
540W - 583L
1,395 Elo+
Solo
Danzaburou
Danzaburou
muhfa2
Danzaburou
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
18
6 / 8 / 6
11,114
695
11,545
17,012
8,756
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
17
2 / 7 / 9
10,090
631
4,850
13,301
7,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Zelilla
Ao Kuang
18
8 / 9 / 8
11,908
744
14,320
18,586
10,920
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
chrrybvby
Danzaburou
20
6 / 6 / 9
12,048
753
21,460
18,124
11,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
nesquikee
Bacchus
20
2 / 5 / 17
11,349
709
12,284
22,317
40,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 16
14,426
902
18,183
12,216
6,010
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Tom12345678549
Sun Wukong
20
7 / 5 / 17
12,979
811
18,857
23,127
24,638
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
bksbest27
Izanami
15
4 / 8 / 14
10,699
669
12,174
14,853
6,247
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
hoody220
Ah Muzen Cab
18
6 / 4 / 18
12,061
754
15,256
13,229
6,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
muhfa2
Danzaburou
20
5 / 5 / 20
13,457
841
17,097
17,253
9,470
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
120
24
Kills
35
35
Deaths
25
49
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Raijin
6
8
6
1.13
W
13
3
16
7
L
Anubis
2
7
9
0.93
W
Sun Wukong
Tom12345678549
Sun Wukong
7
5
17
3.1
L
Ao Kuang
Zelilla
Ao Kuang
8
9
8
1.33
W
Izanami
bksbest27
Izanami
4
8
14
1.38
L
Danzaburou
chrrybvby
Danzaburou
6
6
9
1.75
W
Ah Muzen Cab
hoody220
Ah Muzen Cab
6
4
18
3.75
W
Danzaburou
muhfa2
Danzaburou
5
5
20
3
L
Bacchus
nesquikee
Bacchus
2
5
17
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,459
Damage
81,567
89,340
Taken
80,678
80,271
Mitigated
53,345
20,137
Healing
23,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
11,545
1,138
1,175
2,159
17,012
8,756
0
3,518
13,494
31,790
0
W
18,183
7,829
515
3,216
12,216
6,010
3,232
6,233
5,983
38,133
0
L
Anubis
4,850
144
401
960
13,301
7,885
0
2,668
10,633
19,120
0
W
Sun Wukong
Tom12345678549
Sun Wukong
18,857
3,144
541
6,899
23,127
24,638
1,723
8,548
14,579
0
38,225
L
Ao Kuang
Zelilla
Ao Kuang
14,320
2,594
447
3,212
18,586
10,920
0
3,165
15,421
17,048
0
W
Izanami
bksbest27
Izanami
12,174
6,199
550
1,183
14,853
6,247
2,077
9,067
5,786
0
26,374
L
Danzaburou
chrrybvby
Danzaburou
21,460
11,174
855
5,115
18,124
11,860
0
4,036
14,088
0
43,469
W
Ah Muzen Cab
hoody220
Ah Muzen Cab
15,256
5,532
1,102
3,768
13,229
6,980
88
5,302
7,927
0
21,574
W
Danzaburou
muhfa2
Danzaburou
17,097
7,758
1,000
5,056
17,253
9,470
1,591
13,849
3,404
0
44,790
L
Bacchus
nesquikee
Bacchus
12,284
1,361
1,123
4,690
22,317
40,850
0
4,796
17,521
26,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,509
Gold Earned
63,622
188
Minions Killed
184
0
Camps Cleared
0
1,193,208
Distance Traveled
1,235,214
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,114
695
44
3
0
235,276
0
W
Vulcan
14,426
902
46
3
0
293,295
1
L
Anubis
10,090
631
42
3
0
187,268
0
W
Sun Wukong
12,979
811
42
3
0
304,047
2
L
Ao Kuang
11,908
744
9
1
0
224,823
2
W
Izanami
10,699
669
18
1
0
194,735
2
L
Danzaburou
12,048
753
58
4
0
262,938
0
W
Ah Muzen Cab
12,061
754
9
1
0
210,860
0
W
Danzaburou
13,457
841
69
4
0
232,277
2
L
Bacchus
11,349
709
35
2
0
282,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role