Player Matchup

Horus
Horus
 
Horus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
KasaiStar
Charybdis
Level 29
God Stats
3W - 6L
1,329 SR
Queue Stats
78W - 107L
1,255 Elo+
Party 2
Bastet
Bastet
SkyEagleRC
Bastet
Level 35
God Stats
4W - 8L
1,230 SR
Queue Stats
33W - 57L
1,278 Elo+
Party 2
Yu Huang
Yu Huang
YumeTensei
Yu Huang
Level 69
God Stats
1W - 3L
1,308 SR
Queue Stats
166W - 177L
1,303 Elo+
Party 2
King Arthur
King Arthur
greed_kingds
King Arthur
Level 36
God Stats
26W - 48L
1,286 SR
Queue Stats
32W - 52L
1,233 Elo+
Party 2
Team Averages
Level 56
1,331 SR
1,314 Elo+

VS

Team Averages
Level 72
1,482 SR
1,394 Elo+
Morgan Le Fay
Morgan Le Fay
Jessacat
Morgan Le Fay
Level 117
God Stats
5W - 2L
1,884 SR
Queue Stats
131W - 123L
1,401 Elo+
Solo
Maui
Maui
Lilgilbs7
Maui
Level 109
God Stats
4W - 3L
1,299 SR
Queue Stats
75W - 85L
1,437 Elo+
Party 1
King Arthur
King Arthur
StalkyStabby
King Arthur
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 52L
1,329 Elo+
Party 1
Cernunnos
Cernunnos
XGN_Charlie
Cernunnos
Level 64
God Stats
27W - 23L
1,502 SR
Queue Stats
217W - 246L
1,507 Elo+
Party 1
Kali
Kali
ZappyLaFlame
Kali
Level 40
God Stats
5W - 11L
1,223 SR
Queue Stats
43W - 58L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
2 / 1 / 2
10,548
527
16,123
16,398
16,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
KasaiStar
Charybdis
11
0 / 9 / 0
7,188
359
2,664
14,703
3,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bastet
SkyEagleRC
Bastet
12
2 / 7 / 2
7,934
397
7,702
14,108
4,857
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
YumeTensei
Yu Huang
12
1 / 2 / 0
8,196
410
5,080
9,777
3,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
greed_kingds
King Arthur
12
0 / 8 / 1
7,694
385
4,127
19,547
12,553
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Jessacat
Morgan Le Fay
16
1 / 1 / 8
10,485
524
10,171
11,271
5,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Maui
15
1 / 0 / 16
11,537
577
6,075
15,420
18,781
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
StalkyStabby
King Arthur
17
1 / 2 / 2
10,645
532
5,189
15,397
17,188
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cernunnos
XGN_Charlie
Cernunnos
20
19 / 0 / 2
14,036
702
21,602
15,240
8,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
5 / 3 / 11
11,439
572
11,531
17,131
8,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
66
5
Kills
27
27
Deaths
6
5
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
1
2
3
W
Morgan Le Fay
Jessacat
Morgan Le Fay
1
1
8
5
L
Charybdis
KasaiStar
Charybdis
0
9
0
0
W
Maui
1
0
16
9
L
Bastet
SkyEagleRC
Bastet
2
7
2
0.43
W
King Arthur
StalkyStabby
King Arthur
1
2
2
1
W
Cernunnos
XGN_Charlie
Cernunnos
19
0
2
20
L
Yu Huang
YumeTensei
Yu Huang
1
2
0
0.5
W
5
3
11
3.5
L
King Arthur
greed_kingds
King Arthur
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,696
Damage
54,568
74,533
Taken
74,459
41,468
Mitigated
58,919
13,929
Healing
23,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
16,123
6,236
818
5,870
16,398
16,158
657
3,079
13,143
81
94,069
W
Morgan Le Fay
Jessacat
Morgan Le Fay
10,171
1,232
451
4,134
11,271
5,945
2,689
2,026
9,143
70,847
0
L
Charybdis
KasaiStar
Charybdis
2,664
1,822
0
2,298
14,703
3,998
636
1,100
13,569
0
32,508
W
Maui
6,075
998
0
3,218
15,420
18,781
526
1,721
13,503
40,710
4,760
L
Bastet
SkyEagleRC
Bastet
7,702
1,260
0
871
14,108
4,857
594
2,853
11,131
0
31,178
W
King Arthur
StalkyStabby
King Arthur
5,189
298
0
825
15,397
17,188
0
198
14,301
0
64,249
W
Cernunnos
XGN_Charlie
Cernunnos
21,602
12,451
0
10,471
15,240
8,301
7,031
314
14,926
0
154,147
L
Yu Huang
YumeTensei
Yu Huang
5,080
682
0
1,238
9,777
3,902
0
3,152
6,313
54,016
0
W
11,531
5,561
0
4,105
17,131
8,704
406
2,017
14,871
0
89,526
L
King Arthur
greed_kingds
King Arthur
4,127
425
170
2,664
19,547
12,553
140
4,870
14,477
0
48,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,560
Gold Earned
58,142
424
Minions Killed
609
0
Camps Cleared
0
1,775,777
Distance Traveled
1,989,299
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,548
527
174
9
0
404,468
2
W
Morgan Le Fay
10,485
524
119
6
0
370,889
5
L
Charybdis
7,188
359
49
2
0
272,379
4
W
Maui
11,537
577
60
3
0
397,004
5
L
Bastet
7,934
397
60
3
0
386,556
0
W
King Arthur
10,645
532
107
5
0
396,790
7
W
Cernunnos
14,036
702
194
10
0
388,679
0
L
Yu Huang
8,196
410
72
4
0
363,662
5
W
Kali
11,439
572
129
6
0
435,937
0
L
King Arthur
7,694
385
69
3
0
348,712
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role