Player Matchup

Maui
Maui
 
Maui
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
ChronosPentakill
Thanatos
Level 124
God Stats
3W - 2L
1,574 SR
Queue Stats
158W - 126L
1,550 Elo+
Solo
Ishtar
Ishtar
FurryLuchador
Ishtar
Level 123
God Stats
1W - 1L
1,867 SR
Queue Stats
19W - 34L
1,361 Elo+
Party 1
Janus
Janus
GhoulSergal
Janus
Level 93
God Stats
0W - 2L
1,293 SR
Queue Stats
14W - 24L
1,366 Elo+
Party 1
Team Averages
Level 127
1,547 SR
1,456 Elo+

VS

Team Averages
Level 79
1,447 SR
1,459 Elo+
Bacchus
Bacchus
King_Of_Da_Funk
Bacchus
Level 43
God Stats
5W - 8L
1,477 SR
Queue Stats
197W - 223L
1,484 Elo+
Party 2
Bellona
Bellona
Sinisist
Bellona
Level 136
God Stats
6W - 5L
1,605 SR
Queue Stats
489W - 534L
1,435 Elo+
Solo
Agni
Agni
SmashimDemFoos
Agni
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 94L
1,572 Elo+
Party 2
Sol
Sol
Valentina20267
Sol
Level 63
God Stats
2W - 1L
1,439 SR
Queue Stats
4W - 7L
1,377 Elo+
Solo
Da Ji
Da Ji
xJ3II3Yx
Da Ji
Level 29
God Stats
2W - 5L
1,216 SR
Queue Stats
14W - 17L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
14
4 / 3 / 5
8,255
826
4,476
10,733
10,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
 
Mulan
12
2 / 6 / 4
6,936
694
7,431
11,999
7,935
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 7 / 3
7,327
733
5,523
11,268
5,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 5 / 7
7,126
713
6,793
10,876
4,377
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 4 / 5
6,945
695
6,468
9,049
3,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 19
8,369
837
6,888
11,987
13,590
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Sinisist
Bellona
13
2 / 3 / 10
7,367
737
7,410
13,092
11,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
5 / 2 / 12
8,435
844
11,150
5,817
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 4 / 16
8,299
830
10,786
10,235
4,291
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Da Ji
xJ3II3Yx
Da Ji
16
13 / 2 / 6
9,514
951
11,337
8,213
3,986
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
88
12
Kills
25
25
Deaths
13
24
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
4
3
5
2.17
L
Mulan
 
Mulan
2
6
4
0.67
L
4
7
3
0.79
L
1
5
7
0.9
L
1
4
5
0.88
W
2
2
19
5.75
W
Bellona
Sinisist
Bellona
2
3
10
2.33
W
5
2
12
5.5
W
3
4
16
2.75
W
Da Ji
xJ3II3Yx
Da Ji
13
2
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,691
Damage
47,571
53,925
Taken
49,344
31,704
Mitigated
35,905
6,127
Healing
10,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
4,476
288
0
1,384
10,733
10,627
0
4,607
6,126
13,526
0
L
Mulan
 
Mulan
7,431
1,133
0
282
11,999
7,935
0
7,117
4,882
55
16,238
L
5,523
1,101
0
2,555
11,268
5,042
0
5,567
5,701
0
9,839
L
6,793
4,086
0
1,701
10,876
4,377
0
6,860
4,016
0
16,946
L
6,468
622
0
205
9,049
3,723
82
4,673
4,376
25,184
0
W
6,888
332
1,033
2,580
11,987
13,590
0
2,438
9,388
12,048
0
W
Bellona
Sinisist
Bellona
7,410
2,651
714
2,029
13,092
11,655
145
2,659
10,253
0
18,521
W
11,150
387
0
685
5,817
2,383
1,172
1,414
4,351
30,315
0
W
10,786
5,180
0
2,378
10,235
4,291
2,495
3,081
7,042
27,114
0
W
Da Ji
xJ3II3Yx
Da Ji
11,337
3,052
0
1,205
8,213
3,986
653
849
7,316
0
22,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,589
Gold Earned
41,984
131
Minions Killed
149
0
Camps Cleared
0
910,280
Distance Traveled
1,007,933
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,255
826
23
2
0
189,058
2
L
Mulan
6,936
694
19
2
0
172,044
2
L
Thanatos
7,327
733
12
1
0
180,731
1
L
Ishtar
7,126
713
23
2
0
175,822
2
L
Janus
6,945
695
54
5
0
192,625
0
W
Bacchus
8,369
837
9
1
0
194,406
4
W
Bellona
7,367
737
13
1
0
211,397
1
W
Agni
8,435
844
45
5
0
226,960
2
W
Sol
8,299
830
51
5
0
184,478
0
W
Da Ji
9,514
951
31
3
0
190,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role