Player Matchup

Odin
Odin
Gold II
 
Odin
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
ShÏnÏgamÏ
Sun Wukong
Gold I
Level 118
God Stats
49W - 28L
1,657 SR
Queue Stats
153W - 146L
1,528 MMR
Party 1
Thanatos
Thanatos
Gold I
TwitchンFinaleLp
Thanatos
Gold I
Level 85
God Stats
30W - 38L
1,360 SR
Queue Stats
363W - 363L
1,642 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
YxngBone
Ah Muzen Cab
Gold IV
Level 103
God Stats
6W - 1L
1,777 SR
Queue Stats
37W - 34L
1,424 MMR
Party 1
Freya
Freya
Gold I
conchibru
Freya
Gold I
Level 124
God Stats
17W - 8L
1,845 SR
Queue Stats
62W - 58L
1,644 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 118
1,628 SR
1,547 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 147
1,501 SR
1,539 MMR
Xbalanque
Xbalanque
Silver I
 
Xbalanque
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold II
Luke9877
Sobek
Gold II
Level 138
God Stats
14W - 9L
1,652 SR
Queue Stats
242W - 242L
1,484 MMR
Solo
Serqet
Serqet
Platinum V
MMRMONSTER
Serqet
Platinum V
Level 160
God Stats
8W - 9L
1,447 SR
Queue Stats
95W - 86L
1,612 MMR
Solo
Gilgamesh
Gilgamesh
Gold I
Małysz
Gilgamesh
Gold I
Level 149
God Stats
0W - 4L
1,257 SR
Queue Stats
405W - 391L
1,437 MMR
Solo
Scylla
Scylla
Platinum V
Woholax
Scylla
Platinum V
Level 160
God Stats
104W - 92L
1,650 SR
Queue Stats
202W - 210L
1,661 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
4 / 1 / 11
11,802
562
8,264
15,163
16,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
ShÏnÏgamÏ
Sun Wukong
19
5 / 5 / 3
12,697
605
18,857
26,779
22,415
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

20
14 / 1 / 3
12,983
618
17,497
17,748
8,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
YxngBone
Ah Muzen Cab
19
0 / 3 / 2
12,276
585
10,690
14,901
6,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
conchibru
Freya
18
5 / 2 / 3
12,039
573
11,979
16,979
6,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
AgniSusanoBakasuraThor

VS

Bans
IshtarGuan YuUllrKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
1 / 6 / 2
9,698
462
9,593
16,116
6,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
Luke9877
Sobek
12
0 / 4 / 2
8,163
389
5,385
21,085
24,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
MMRMONSTER
Serqet
19
10 / 4 / 0
12,103
576
13,495
15,932
8,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
Małysz
Gilgamesh
15
0 / 10 / 5
9,335
445
15,274
26,084
23,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
Woholax
Scylla
16
1 / 4 / 1
9,769
465
6,402
10,314
3,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
28
Kills
12
12
Deaths
28
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
4
1
11
9.5
L
Xbalanque
 
Xbalanque
1
6
2
0.33
L
Sobek
Luke9877
Sobek
0
4
2
0.25
L
Serqet
MMRMONSTER
Serqet
10
4
0
2.5
L
Gilgamesh
Małysz
Gilgamesh
0
10
5
0.25
W
Sun Wukong
ShÏnÏgamÏ
Sun Wukong
5
5
3
1.3
W
14
1
3
15.5
L
Scylla
Woholax
Scylla
1
4
1
0.38
W
Ah Muzen Cab
YxngBone
Ah Muzen Cab
0
3
2
0.33
W
Freya
conchibru
Freya
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,287
Damage
50,149
91,570
Taken
89,531
60,157
Mitigated
67,004
48,898
Healing
20,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
8,264
834
0
2,616
15,163
16,121
0
3,873
10,904
115
28,327
L
Xbalanque
 
Xbalanque
9,593
3,652
0
3,616
16,116
6,899
0
6,717
8,963
0
82,539
L
Sobek
Luke9877
Sobek
5,385
319
0
5,069
21,085
24,760
0
2,450
18,306
18,205
0
L
Serqet
MMRMONSTER
Serqet
13,495
2,884
0
5,456
15,932
8,045
0
1,809
14,071
0
91,213
L
Gilgamesh
Małysz
Gilgamesh
15,274
6,213
0
5,300
26,084
23,459
0
0
26,084
0
71,493
W
Sun Wukong
ShÏnÏgamÏ
Sun Wukong
18,857
6,808
0
12,647
26,779
22,415
430
428
24,376
0
108,255
W
17,497
6,915
0
20,296
17,748
8,303
154
1,699
15,657
0
122,240
L
Scylla
Woholax
Scylla
6,402
187
0
1,310
10,314
3,841
0
0
10,314
84,818
0
W
Ah Muzen Cab
YxngBone
Ah Muzen Cab
10,690
3,347
0
4,084
14,901
6,567
426
5,170
9,329
0
149,640
W
Freya
conchibru
Freya
11,979
3,521
0
9,255
16,979
6,751
462
1,686
14,122
89,289
7,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,797
Gold Earned
49,068
735
Minions Killed
642
0
Camps Cleared
0
2,132,852
Distance Traveled
1,904,901
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,802
562
30
1
0
464,833
10
L
Xbalanque
9,698
462
160
8
0
341,595
4
L
Sobek
8,163
389
26
1
0
404,750
11
L
Serqet
12,103
576
162
8
0
451,537
1
L
Gilgamesh
9,335
445
105
5
0
324,315
2
W
Sun Wukong
12,697
605
171
8
0
387,176
6
W
Thanatos
12,983
618
144
7
0
492,040
2
L
Scylla
9,769
465
189
9
0
382,704
7
W
Ah Muzen Cab
12,276
585
240
11
0
422,312
3
W
Freya
12,039
573
150
7
0
366,491
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role