Player Matchup

Sol
Sol
Fir3bal1
Sol
Level 151
God Stats
5W - 1L
1,448 SR
Queue Stats
113W - 137L
1,445 Elo+
Party 2
Guan Yu
Guan Yu
MrMuffinMaan
Guan Yu
Level 147
God Stats
17W - 9L
1,661 SR
Queue Stats
308W - 258L
1,588 Elo+
Solo
Rama
Rama
strongman222
Rama
Level 129
God Stats
4W - 7L
1,224 SR
Queue Stats
35W - 42L
1,483 Elo+
Party 2
Team Averages
Level 142
1,444 SR
1,505 Elo+

VS

Team Averages
Level 56
1,597 SR
1,439 Elo+
Shiva
Shiva
 
Shiva
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
TheAnnoyngOne
Baron Samedi
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 13L
1,403 Elo+
Party 1
King Arthur
King Arthur
reaper88
King Arthur
Level 30
God Stats
2W - 5L
1,791 SR
Queue Stats
9W - 18L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 6
11,606
725
18,850
21,320
10,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
MrMuffinMaan
Guan Yu
17
5 / 4 / 7
13,090
818
13,868
23,493
36,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 6 / 5
10,336
646
10,996
17,366
8,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
10 / 2 / 4
12,667
792
24,350
24,725
31,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
TheAnnoyngOne
Baron Samedi
16
3 / 6 / 7
10,740
671
18,861
17,809
9,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
reaper88
King Arthur
12
0 / 4 / 8
9,405
588
6,055
14,451
8,598
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
32
12
Kills
13
14
Deaths
12
18
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
10
2
4
6
W
4
4
6
1.75
W
Guan Yu
MrMuffinMaan
Guan Yu
5
4
7
2.13
L
Baron Samedi
TheAnnoyngOne
Baron Samedi
3
6
7
1.08
L
King Arthur
reaper88
King Arthur
0
4
8
1
W
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,714
Damage
49,266
62,179
Taken
56,985
55,431
Mitigated
48,928
26,108
Healing
13,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
24,350
4,121
724
6,413
24,725
31,140
277
6,565
18,160
1,421
56,190
W
18,850
7,148
0
8,342
21,320
10,756
1,832
5,946
15,374
50,678
4,694
W
Guan Yu
MrMuffinMaan
Guan Yu
13,868
1,870
5,215
8,561
23,493
36,524
239
10,435
13,058
0
28,878
L
Baron Samedi
TheAnnoyngOne
Baron Samedi
18,861
1,756
2,239
4,258
17,809
9,190
916
6,020
11,789
55,215
0
L
King Arthur
reaper88
King Arthur
6,055
707
0
38
14,451
8,598
338
4,990
9,461
0
16,077
W
10,996
7,714
0
3,990
17,366
8,151
1,192
4,256
13,110
0
45,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,032
Gold Earned
32,812
143
Minions Killed
159
4
Camps Cleared
8
786,024
Distance Traveled
779,626
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
12,667
792
56
4
6
306,139
2
W
Sol
11,606
725
67
4
1
250,529
6
W
Guan Yu
13,090
818
23
1
0
306,521
5
L
Baron Samedi
10,740
671
75
5
2
249,516
4
L
King Arthur
9,405
588
28
2
0
223,971
0
W
Rama
10,336
646
53
3
3
228,974
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role