Player Matchup

Hel
Hel
Drostanarc
Hel
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,350 Elo+
Solo
Baron Samedi
Baron Samedi
MrChaoticIsHere
Baron Samedi
Level 69
God Stats
36W - 40L
1,532 SR
Queue Stats
165W - 194L
1,474 Elo+
Solo
Yemoja
Yemoja
Rudytaper
Yemoja
Level 142
God Stats
5W - 8L
1,418 SR
Queue Stats
187W - 188L
1,365 Elo+
Party 1
Cernunnos
Cernunnos
blinkry
Cernunnos
Level 100
God Stats
5W - 5L
1,467 SR
Queue Stats
48W - 70L
1,352 Elo+
Party 1
Ne Zha
Ne Zha
duygiodalonroi
Ne Zha
Level 4
God Stats
0W - 4L
1,361 SR
Queue Stats
3W - 8L
1,368 Elo+
Solo
Team Averages
Level 70
1,456 SR
1,382 Elo+

VS

Team Averages
Level 95
1,488 SR
1,360 Elo+
Mulan
Mulan
 
Mulan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
GMarie26
Tiamat
Level 15
God Stats
3W - 0L
1,608 SR
Queue Stats
91W - 43L
1,677 Elo+
Party 2
Sol
Sol
Narezzza
Sol
Level 92
God Stats
1W - 2L
1,300 SR
Queue Stats
1W - 10L
983 Elo+
Party 3
Medusa
Medusa
Vtech7741
Medusa
Level 84
God Stats
2W - 0L
1,385 SR
Queue Stats
3W - 11L
1,142 Elo+
Party 3
Gilgamesh
Gilgamesh
javiier69
Gilgamesh
Level 129
God Stats
6W - 3L
1,647 SR
Queue Stats
23W - 18L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,367
737
1,652
9,730
4,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
MrChaoticIsHere
Baron Samedi
14
2 / 2 / 4
7,760
776
6,634
6,804
4,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Rudytaper
Yemoja
13
2 / 3 / 3
7,752
775
4,154
13,528
10,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
blinkry
Cernunnos
14
1 / 4 / 3
7,393
739
7,823
8,155
3,904
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 7 / 1
6,544
654
2,643
11,841
7,056
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
12 / 3 / 3
9,088
909
19,282
16,506
14,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
GMarie26
Tiamat
15
2 / 0 / 6
8,123
812
7,577
6,170
4,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 1 / 4
7,801
780
5,178
4,440
1,885
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Vtech7741
Medusa
13
1 / 2 / 3
7,309
731
3,069
6,773
2,998
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
javiier69
Gilgamesh
15
3 / 0 / 10
7,999
800
6,886
10,080
8,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
6
Kills
19
19
Deaths
6
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
12
3
3
4.5
L
1
3
1
0.5
W
Tiamat
GMarie26
Tiamat
2
0
6
5
L
Baron Samedi
MrChaoticIsHere
Baron Samedi
2
2
4
2
W
1
1
4
3
L
Yemoja
Rudytaper
Yemoja
2
3
3
1.17
W
Medusa
Vtech7741
Medusa
1
2
3
1.25
L
Cernunnos
blinkry
Cernunnos
1
4
3
0.63
L
0
7
1
0.07
W
Gilgamesh
javiier69
Gilgamesh
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,906
Damage
41,992
50,058
Taken
43,969
30,358
Mitigated
31,679
10,570
Healing
8,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
19,282
4,308
0
4,256
16,506
14,471
0
5,399
11,107
0
30,562
L
1,652
915
793
1,261
9,730
4,578
0
2,604
7,050
9,075
0
W
Tiamat
GMarie26
Tiamat
7,577
1,511
0
1,656
6,170
4,138
73
1,089
5,081
29,535
0
L
Baron Samedi
MrChaoticIsHere
Baron Samedi
6,634
392
874
1,527
6,804
4,047
0
1,871
4,776
28,709
0
W
5,178
555
75
846
4,440
1,885
2,769
1,792
2,648
30,752
0
L
Yemoja
Rudytaper
Yemoja
4,154
1,721
3,312
1,888
13,528
10,773
0
3,240
9,889
13,557
0
W
Medusa
Vtech7741
Medusa
3,069
1,758
0
636
6,773
2,998
2,587
1,964
4,809
0
13,594
L
Cernunnos
blinkry
Cernunnos
7,823
2,448
0
621
8,155
3,904
0
2,129
5,849
0
27,582
L
2,643
828
0
294
11,841
7,056
541
2,911
8,617
1,194
12,492
W
Gilgamesh
javiier69
Gilgamesh
6,886
1,913
0
978
10,080
8,187
1,771
2,380
7,700
0
22,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,816
Gold Earned
40,320
154
Minions Killed
191
0
Camps Cleared
0
925,070
Distance Traveled
1,018,001
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,088
909
30
3
0
222,701
0
L
Hel
7,367
737
22
2
0
167,288
0
W
Tiamat
8,123
812
50
5
0
210,725
0
L
Baron Samedi
7,760
776
56
6
0
203,485
4
W
Sol
7,801
780
56
6
0
167,849
0
L
Yemoja
7,752
775
12
1
0
189,213
0
W
Medusa
7,309
731
32
3
0
172,395
0
L
Cernunnos
7,393
739
42
4
0
180,371
0
L
Ne Zha
6,544
654
22
2
0
184,713
1
W
Gilgamesh
7,999
800
23
2
0
244,331
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role