Player Matchup

Anhur
Anhur
 
Anhur
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Andyrew07
Chang'e
Level 109
God Stats
11W - 9L
1,504 SR
Queue Stats
374W - 600L
1,288 Elo+
Party 1
Ares
Ares
ChecoGallardo81
Ares
Level 131
God Stats
5W - 3L
1,374 SR
Queue Stats
125W - 114L
1,400 Elo+
Solo
Merlin
Merlin
JAJAWASIM
Merlin
Level 44
God Stats
2W - 7L
1,191 SR
Queue Stats
264W - 323L
1,322 Elo+
Solo
Ganesha
Ganesha
MissJellyLeg
Ganesha
Level 142
God Stats
23W - 31L
1,270 SR
Queue Stats
435W - 691L
1,288 Elo+
Party 1
Team Averages
Level 103
1,368 SR
1,360 Elo+

VS

Team Averages
Level 117
1,465 SR
1,341 Elo+
Chang'e
Chang'e
Grimhippy
Chang'e
Level 131
God Stats
2W - 2L
1,504 SR
Queue Stats
138W - 188L
1,310 Elo+
Solo
Erlang Shen
Erlang Shen
Ryrghaez
Erlang Shen
Level 98
God Stats
2W - 3L
1,499 SR
Queue Stats
52W - 70L
1,316 Elo+
Solo
Tiamat
Tiamat
feliz-tigre772
Tiamat
Level 122
God Stats
1W - 1L
1,712 SR
Queue Stats
277W - 289L
1,363 Elo+
Solo
Awilix
Awilix
sn4ke pliskin55
Awilix
Level 149
God Stats
1W - 3L
1,333 SR
Queue Stats
545W - 763L
1,332 Elo+
Solo
Hachiman
Hachiman
zadara_Ob
Hachiman
Level 86
God Stats
1W - 3L
1,275 SR
Queue Stats
93W - 93L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
4 / 3 / 11
12,083
711
13,491
19,345
10,546
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
Andyrew07
Chang'e
19
9 / 7 / 5
13,231
778
16,497
21,842
16,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 7 / 9
12,106
712
14,125
29,131
18,449
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
JAJAWASIM
Merlin
20
6 / 4 / 9
13,153
774
17,089
14,528
7,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
MissJellyLeg
Ganesha
19
1 / 7 / 16
11,905
700
7,025
33,516
31,990
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Grimhippy
Chang'e
20
4 / 9 / 17
12,181
717
36,510
27,570
13,151
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
Ryrghaez
Erlang Shen
20
4 / 5 / 10
12,092
711
9,329
17,243
17,607
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
7 / 8 / 11
11,328
666
19,940
20,115
15,794
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

1
0 / 0 / 0
4,420
260
0
0
0
Hachiman
zadara_Ob
Hachiman
20
12 / 3 / 11
13,498
794
23,873
17,048
9,590
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
76
24
Kills
27
28
Deaths
25
50
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
3
11
3.17
W
Chang'e
Andyrew07
Chang'e
9
7
5
1.64
W
4
7
9
1.21
L
Chang'e
Grimhippy
Chang'e
4
9
17
1.39
W
Merlin
JAJAWASIM
Merlin
6
4
9
2.63
W
Ganesha
MissJellyLeg
Ganesha
1
7
16
1.29
L
Erlang Shen
Ryrghaez
Erlang Shen
4
5
10
1.8
L
7
8
11
1.56
L
0
0
0
0
L
Hachiman
zadara_Ob
Hachiman
12
3
11
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,227
Damage
89,652
118,362
Taken
81,976
84,836
Mitigated
56,142
51,934
Healing
30,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
13,491
4,592
2,522
6,072
19,345
10,546
2,146
9,546
9,799
0
31,852
W
Chang'e
Andyrew07
Chang'e
16,497
2,449
8,622
8,024
21,842
16,311
1,133
12,255
9,587
28,716
0
W
14,125
390
2,698
9,884
29,131
18,449
2,367
13,349
15,782
30,741
0
L
Chang'e
Grimhippy
Chang'e
36,510
3,909
6,676
9,322
27,570
13,151
594
20,239
7,331
60,313
0
W
Merlin
JAJAWASIM
Merlin
17,089
2,148
2,485
2,443
14,528
7,540
2,142
8,412
6,116
44,498
0
W
Ganesha
MissJellyLeg
Ganesha
7,025
739
1,030
8,154
33,516
31,990
1,145
12,888
20,628
20,206
0
L
Erlang Shen
Ryrghaez
Erlang Shen
9,329
3,273
1,013
2,836
17,243
17,607
28
9,570
7,673
0
21,042
L
19,940
2,454
549
3,812
20,115
15,794
49
12,120
7,995
30,123
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Hachiman
zadara_Ob
Hachiman
23,873
14,464
1,765
4,614
17,048
9,590
948
12,807
4,241
0
51,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,478
Gold Earned
53,519
169
Minions Killed
142
0
Camps Cleared
0
1,432,905
Distance Traveled
1,030,856
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,083
711
43
3
0
312,477
1
W
Chang'e
13,231
778
30
2
0
273,410
0
W
Ares
12,106
712
31
2
0
295,722
4
L
Chang'e
12,181
717
49
3
0
248,550
0
W
Merlin
13,153
774
64
4
0
288,953
4
W
Ganesha
11,905
700
1
0
0
262,343
0
L
Erlang Shen
12,092
711
21
1
0
206,741
0
L
Tiamat
11,328
666
16
1
0
290,263
0
L
Awilix
4,420
260
0
0
0
0
0
L
Hachiman
13,498
794
56
3
0
285,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role