Player Matchup

Thor
Thor
CrAzyCaJuN1732
Thor
Level 51
God Stats
8W - 15L
1,409 SR
Queue Stats
227W - 251L
1,218 Elo+
Solo
Nu Wa
Nu Wa
Killerboymicah
Nu Wa
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 121L
1,357 Elo+
Solo
Neith
Neith
Magic-Lucky-Mike
Neith
Level 119
God Stats
59W - 58L
1,489 SR
Queue Stats
232W - 253L
1,348 Elo+
Solo
King Arthur
King Arthur
MatiasEVazquez
King Arthur
Level 46
God Stats
11W - 10L
1,465 SR
Queue Stats
85W - 124L
1,256 Elo+
Solo
Xbalanque
Xbalanque
cellsork7
Xbalanque
Level 135
God Stats
4W - 6L
1,531 SR
Queue Stats
58W - 61L
1,318 Elo+
Solo
Team Averages
Level 93
1,479 SR
1,299 Elo+

VS

Team Averages
Level 80
1,468 SR
1,319 Elo+
Sol
Sol
ItzYaBoiRico98
Sol
Level 34
God Stats
20W - 30L
1,365 SR
Queue Stats
62W - 63L
1,193 Elo+
Solo
Susano
Susano
PM llenn
Susano
Level 120
God Stats
1W - 4L
1,500 SR
Queue Stats
126W - 123L
1,517 Elo+
Solo
Eset
Eset
ShadowFlareSoul
Eset
Level 103
God Stats
7W - 5L
1,524 SR
Queue Stats
614W - 645L
1,352 Elo+
Solo
Terra
Terra
bababoosh248
Terra
Level 109
God Stats
0W - 2L
1,451 SR
Queue Stats
349W - 358L
1,249 Elo+
Solo
Scylla
Scylla
shoryukencat34
Scylla
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 1
3,338
668
261
3,092
860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 0 / 0
3,491
698
828
850
298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 2 / 1
3,228
646
2,560
3,411
1,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
MatiasEVazquez
King Arthur
4
1 / 1 / 0
3,082
616
952
4,453
1,477
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
cellsork7
Xbalanque
6
2 / 1 / 0
3,817
763
1,741
2,144
814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 1
3,728
746
2,809
2,329
485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
PM llenn
Susano
6
1 / 1 / 0
3,531
706
1,469
4,022
1,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 0 / 0
3,389
678
586
1,344
417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

5
1 / 1 / 1
3,742
748
1,573
4,941
1,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

1
0 / 1 / 0
2,523
505
62
817
154
Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
3
Kills
4
4
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
L
2
0
1
2.5
W
0
0
0
0
W
0
2
1
0.25
W
King Arthur
MatiasEVazquez
King Arthur
1
1
0
1
L
Susano
PM llenn
Susano
1
1
0
1
L
0
0
0
0
L
1
1
1
1.5
W
Xbalanque
cellsork7
Xbalanque
2
1
0
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,342
Damage
6,499
13,950
Taken
13,453
4,737
Mitigated
3,922
4,740
Healing
5,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
261
70
0
1,306
3,092
860
0
42
3,050
0
11,470
L
2,809
1,247
0
292
2,329
485
0
78
2,251
14,777
0
W
828
126
0
23
850
298
234
544
306
14,479
0
W
2,560
1,041
214
911
3,411
1,288
0
1,689
1,722
0
13,104
W
King Arthur
MatiasEVazquez
King Arthur
952
213
0
1,720
4,453
1,477
0
2,367
2,086
0
6,662
L
Susano
PM llenn
Susano
1,469
139
0
1,495
4,022
1,217
0
78
3,944
0
14,101
L
586
0
0
250
1,344
417
105
525
819
14,781
0
L
1,573
261
873
2,192
4,941
1,649
0
67
4,874
6,581
2,460
W
Xbalanque
cellsork7
Xbalanque
1,741
603
191
375
2,144
814
0
62
2,082
0
14,941
L
62
62
54
100
817
154
0
80
737
925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,956
Gold Earned
16,913
122
Minions Killed
99
0
Camps Cleared
0
447,597
Distance Traveled
417,743
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
3,338
668
31
6
0
106,734
0
L
Sol
3,728
746
24
5
0
87,342
0
W
Nu Wa
3,491
698
24
5
0
73,302
1
W
Neith
3,228
646
25
5
0
82,482
0
W
King Arthur
3,082
616
9
2
0
108,226
0
L
Susano
3,531
706
34
7
0
106,427
0
L
Eset
3,389
678
26
5
0
94,444
2
L
Terra
3,742
748
15
3
0
93,707
1
W
Xbalanque
3,817
763
33
7
0
76,853
1
L
Scylla
2,523
505
0
0
0
35,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role